Player Matchup

Set
Set
BUBBLEGUT2557
Set
Level 12
God Stats
15W - 12L
1,456 SR
Queue Stats
38W - 33L
1,222 Elo+
Party 1
Ymir
Ymir
Golden_Nightmair
Ymir
Level 5
God Stats
3W - 7L
1,307 SR
Queue Stats
5W - 14L
1,117 Elo+
Party 2
Anubis
Anubis
ImkindoFGarb
Anubis
Level 18
God Stats
30W - 29L
1,361 SR
Queue Stats
54W - 51L
1,328 Elo+
Party 1
Skadi
Skadi
tristankaine
Skadi
Level 8
God Stats
3W - 3L
1,771 SR
Queue Stats
8W - 16L
1,179 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vSuiiki
Tsukuyomi
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
21W - 22L
1,321 Elo+
Solo
Team Averages
Level 12
1,479 SR
1,233 Elo+

VS

Team Averages
Level 22
1,444 SR
1,268 Elo+
Bakasura
Bakasura
 
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DuceyMoney
Anhur
Level 22
God Stats
30W - 24L
1,458 SR
Queue Stats
152W - 175L
1,279 Elo+
Solo
Gilgamesh
Gilgamesh
Faber124
Gilgamesh
Level 16
God Stats
9W - 17L
1,273 SR
Queue Stats
10W - 25L
1,120 Elo+
Party 3
King Arthur
King Arthur
PizaComndrV2
King Arthur
Level 17
God Stats
4W - 17L
1,082 SR
Queue Stats
12W - 32L
1,104 Elo+
Party 3
Cerberus
Cerberus
S1d3Zh0w
Cerberus
Level 28
God Stats
6W - 5L
1,906 SR
Queue Stats
117W - 149L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 8
10,487
477
9,878
12,098
5,744
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 7
9,332
424
4,756
17,000
22,575
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
20
15 / 2 / 9
12,851
584
32,460
18,861
11,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 5
9,842
447
9,827
13,926
8,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
vSuiiki
Tsukuyomi
16
8 / 2 / 11
11,180
508
20,123
14,425
5,731
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 9 / 1
8,693
395
2,220
18,336
11,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
19
4 / 2 / 1
12,318
560
13,251
10,740
4,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Faber124
Gilgamesh
12
3 / 7 / 4
8,436
383
6,934
20,616
8,694
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
PizaComndrV2
King Arthur
13
3 / 12 / 5
8,751
398
8,379
27,051
10,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
S1d3Zh0w
Cerberus
14
3 / 10 / 3
10,059
457
12,940
25,509
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
37
Kills
15
17
Deaths
40
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
9
1
0.28
W
7
3
8
3.67
L
Anhur
4
2
1
2.25
L
Gilgamesh
Faber124
Gilgamesh
3
7
4
0.71
W
3
6
7
1.08
W
Anubis
15
2
9
9.75
L
King Arthur
PizaComndrV2
King Arthur
3
12
5
0.46
L
Cerberus
S1d3Zh0w
Cerberus
3
10
3
0.45
W
4
4
5
1.63
W
Tsukuyomi
vSuiiki
Tsukuyomi
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,044
Damage
43,724
76,310
Taken
102,252
53,928
Mitigated
54,791
19,675
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,220
1,544
0
2,090
18,336
11,807
0
4,590
13,746
0
31,205
W
9,878
5,229
0
4,350
12,098
5,744
1,490
513
11,585
0
43,464
L
Anhur
13,251
6,396
0
2,096
10,740
4,798
3,656
1,606
9,134
0
83,181
L
Gilgamesh
Faber124
Gilgamesh
6,934
1,837
0
1,080
20,616
8,694
341
11,277
9,339
0
27,322
W
4,756
1,518
0
0
17,000
22,575
63
2,547
14,453
25,839
0
W
Anubis
32,460
2,399
140
13,537
18,861
11,600
1,003
3,043
15,818
95,493
0
L
King Arthur
PizaComndrV2
King Arthur
8,379
933
0
4,586
27,051
10,151
167
13,302
13,749
0
29,286
L
Cerberus
S1d3Zh0w
Cerberus
12,940
2,502
184
4,572
25,509
19,341
1,049
6,441
19,068
50,888
0
W
9,827
4,697
0
6
13,926
8,278
1,224
2,870
11,056
0
41,823
W
Tsukuyomi
vSuiiki
Tsukuyomi
20,123
5,812
0
1,642
14,425
5,731
1,661
3,967
10,450
0
68,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,692
Gold Earned
48,257
384
Minions Killed
391
0
Camps Cleared
0
2,043,268
Distance Traveled
1,755,499
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,693
395
66
3
0
308,201
0
W
Set
10,487
477
66
3
0
470,694
0
L
Anhur
12,318
560
156
7
0
354,757
5
L
Gilgamesh
8,436
383
54
2
0
401,572
1
W
Ymir
9,332
424
31
1
0
362,513
0
W
Anubis
12,851
584
134
6
0
399,435
0
L
King Arthur
8,751
398
45
2
0
417,565
1
L
Cerberus
10,059
457
70
3
0
273,404
0
W
Skadi
9,842
447
68
3
0
375,754
0
W
Tsukuyomi
11,180
508
85
4
0
434,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role