Player Matchup

Hun Batz
Hun Batz
CedricDigory
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,788 Elo+
Party 2
Vulcan
Vulcan
Drrtty
Vulcan
Level 89
God Stats
1W - 0L
1,876 SR
Queue Stats
46W - 32L
1,723 Elo+
Party 2
Erlang Shen
Erlang Shen
JammerPlays
Erlang Shen
Level 94
God Stats
4W - 3L
1,798 SR
Queue Stats
46W - 30L
1,723 Elo+
Party 2
Khepri
Khepri
Penutbtterman
Khepri
Level 49
God Stats
11W - 5L
1,837 SR
Queue Stats
361W - 331L
1,584 Elo+
Solo
Sol
Sol
TheIncapacitator
Sol
Level 27
God Stats
3W - 1L
1,862 SR
Queue Stats
21W - 15L
1,724 Elo+
Party 2
Team Averages
Level 61
1,774 SR
1,709 Elo+

VS

Team Averages
Level 104
1,509 SR
1,507 Elo+
Bastet
Bastet
Calobbb
Bastet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
ChevyBoiFL69
Sylvanus
Level 122
God Stats
0W - 3L
1,485 SR
Queue Stats
8W - 14L
1,514 Elo+
Party 1
Xbalanque
Xbalanque
Henray_Win
Xbalanque
Level 28
God Stats
0W - 1L
1,372 SR
Queue Stats
3W - 2L
1,554 Elo+
Party 1
Hercules
Hercules
Sugarglaze20
Hercules
Level 103
God Stats
0W - 2L
1,551 SR
Queue Stats
11W - 17L
1,513 Elo+
Party 1
Sol
Sol
leeumm
Sol
Level 123
God Stats
0W - 2L
1,636 SR
Queue Stats
8W - 16L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CedricDigory
Hun Batz
19
2 / 6 / 7
13,113
570
6,856
18,325
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Drrtty
Vulcan
20
12 / 2 / 4
15,365
668
29,527
14,050
8,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
JammerPlays
Erlang Shen
20
9 / 1 / 4
15,857
689
23,504
19,576
23,236
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 1 / 18
13,898
604
10,259
22,492
31,262
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 0 / 11
13,888
604
18,659
14,706
9,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Calobbb
Bastet
17
2 / 2 / 3
10,230
445
10,366
19,514
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ChevyBoiFL69
Sylvanus
16
1 / 7 / 4
9,694
421
7,375
22,850
19,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Henray_Win
Xbalanque
13
0 / 7 / 1
8,373
364
3,790
16,571
9,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Sugarglaze20
Hercules
18
4 / 5 / 1
11,696
509
13,150
34,144
25,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
leeumm
Sol
15
2 / 8 / 3
9,547
415
11,276
17,407
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
29
Kills
9
10
Deaths
29
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
Calobbb
Bastet
2
2
3
1.75
W
Hun Batz
CedricDigory
Hun Batz
2
6
7
0.92
L
Sylvanus
ChevyBoiFL69
Sylvanus
1
7
4
0.43
W
Vulcan
Drrtty
Vulcan
12
2
4
7
L
Xbalanque
Henray_Win
Xbalanque
0
7
1
0.07
W
Erlang Shen
JammerPlays
Erlang Shen
9
1
4
11
W
2
1
18
11
L
Hercules
Sugarglaze20
Hercules
4
5
1
0.9
W
4
0
11
9.5
L
Sol
leeumm
Sol
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,805
Damage
45,957
89,149
Taken
110,486
80,759
Mitigated
65,304
38,304
Healing
30,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Calobbb
Bastet
10,366
1,562
0
4,408
19,514
6,056
0
10,836
8,612
0
73,887
W
Hun Batz
CedricDigory
Hun Batz
6,856
2,634
0
5,476
18,325
8,109
2,604
3,418
14,907
0
101,218
L
Sylvanus
ChevyBoiFL69
Sylvanus
7,375
1,635
2,732
5,298
22,850
19,046
0
13,381
9,469
41,726
11,595
W
Vulcan
Drrtty
Vulcan
29,527
8,424
229
3,422
14,050
8,531
1,331
4,476
9,434
151,688
0
L
Xbalanque
Henray_Win
Xbalanque
3,790
1,470
0
1,063
16,571
9,545
0
9,803
6,768
0
32,647
W
Erlang Shen
JammerPlays
Erlang Shen
23,504
12,856
0
10,178
19,576
23,236
1,394
1,478
17,994
0
122,208
W
10,259
1,159
845
6,473
22,492
31,262
531
6,858
15,532
32,234
0
L
Hercules
Sugarglaze20
Hercules
13,150
3,090
0
12,537
34,144
25,283
0
11,956
21,174
529
55,900
W
18,659
5,437
0
11,681
14,706
9,621
9,081
2,994
11,712
119,718
0
L
Sol
leeumm
Sol
11,276
2,972
0
4,558
17,407
5,374
0
11,723
5,434
68,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,121
Gold Earned
49,540
761
Minions Killed
500
0
Camps Cleared
0
2,326,090
Distance Traveled
2,071,508
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,230
445
126
5
0
499,792
6
W
Hun Batz
13,113
570
145
6
0
461,301
7
L
Sylvanus
9,694
421
82
4
0
382,729
0
W
Vulcan
15,365
668
209
9
0
489,493
2
L
Xbalanque
8,373
364
62
3
0
379,032
5
W
Erlang Shen
15,857
689
195
8
0
493,043
2
W
Khepri
13,898
604
36
2
0
464,438
11
L
Hercules
11,696
509
106
5
0
417,445
4
W
Sol
13,888
604
176
8
0
417,815
3
L
Sol
9,547
415
124
5
0
392,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role