Player Matchup

Ares
Ares
DioXAsmodian
Ares
Level 27
God Stats
1W - 2L
1,522 SR
Queue Stats
4W - 7L
1,397 Elo+
Party 1
Freya
Freya
ElementalPrime54
Freya
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 107L
1,532 Elo+
Party 1
Chiron
Chiron
GingyBump69
Chiron
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,452 Elo+
Party 2
Sol
Sol
Megcx
Sol
Level 25
God Stats
0W - 1L
1,508 SR
Queue Stats
4W - 5L
1,506 Elo+
Party 1
Medusa
Medusa
ONeSLyMOBSY
Medusa
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 28L
1,360 Elo+
Party 2
Team Averages
Level 39
1,506 SR
1,449 Elo+

VS

Team Averages
Level 77
1,517 SR
1,445 Elo+
King Arthur
King Arthur
Deadtree89
King Arthur
Level 41
God Stats
12W - 15L
1,429 SR
Queue Stats
451W - 452L
1,369 Elo+
Solo
Medusa
Medusa
SMELTERDEMON111
Medusa
Level 101
God Stats
13W - 5L
1,594 SR
Queue Stats
29W - 21L
1,431 Elo+
Party 3
Fenrir
Fenrir
Wayneisbad69
Fenrir
Level 20
God Stats
1W - 0L
1,394 SR
Queue Stats
5W - 3L
1,465 Elo+
Party 3
Arachne
Arachne
XfazeJamalX
Arachne
Level 97
God Stats
3W - 1L
1,558 SR
Queue Stats
10W - 9L
1,515 Elo+
Party 3
Olorun
Olorun
blackjakx
Olorun
Level 124
God Stats
1W - 0L
1,607 SR
Queue Stats
36W - 28L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,337
379
13,193
19,893
24,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 9 / 1
10,052
457
11,171
19,870
9,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
15
1 / 11 / 3
9,651
439
10,668
18,827
5,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
Megcx
Sol
13
0 / 6 / 1
8,353
380
4,015
10,112
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
3 / 10 / 1
8,943
407
8,853
12,759
2,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deadtree89
King Arthur
17
2 / 1 / 9
11,810
537
11,230
26,579
17,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
15 / 3 / 4
13,538
615
22,073
14,675
6,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
2 / 4 / 14
10,769
490
3,256
13,557
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
XfazeJamalX
Arachne
18
11 / 2 / 8
12,526
569
14,041
14,495
5,976
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
blackjakx
Olorun
20
10 / 1 / 2
13,856
630
17,161
19,567
12,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
10
Kills
40
40
Deaths
11
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Deadtree89
King Arthur
2
1
9
6.5
L
1
4
2
0.5
L
5
9
1
0.61
L
Chiron
1
11
3
0.23
L
Sol
Megcx
Sol
0
6
1
0.08
L
Medusa
3
10
1
0.35
W
15
3
4
5.67
W
Fenrir
2
4
14
2.25
W
Arachne
XfazeJamalX
Arachne
11
2
8
7.5
W
Olorun
blackjakx
Olorun
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,900
Damage
67,761
81,461
Taken
88,873
46,310
Mitigated
47,573
14,297
Healing
37,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Deadtree89
King Arthur
11,230
1,794
316
10,795
26,579
17,584
1,108
13,238
13,300
422
62,000
L
13,193
1,260
0
3,158
19,893
24,543
0
4,444
15,449
35,015
0
L
11,171
3,041
0
5,080
19,870
9,562
0
4,780
15,090
55,870
9,033
L
Chiron
10,668
5,877
140
3,294
18,827
5,361
0
3,808
14,982
0
62,525
L
Sol
Megcx
Sol
4,015
540
0
1,545
10,112
4,162
503
2,609
7,503
35,519
0
L
Medusa
8,853
3,678
0
1,080
12,759
2,682
0
464
12,295
0
29,202
W
22,073
9,250
0
3,526
14,675
6,268
6,319
2,584
12,091
0
106,098
W
Fenrir
3,256
534
0
1,958
13,557
5,314
1,057
2,674
10,845
0
16,444
W
Arachne
XfazeJamalX
Arachne
14,041
10,431
0
4,769
14,495
5,976
1,464
4,310
10,013
0
56,842
W
Olorun
blackjakx
Olorun
17,161
6,569
1,477
14,674
19,567
12,431
6,550
4,506
14,901
124,427
10,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
62,499
389
Minions Killed
581
0
Camps Cleared
0
1,804,241
Distance Traveled
2,144,648
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,810
537
122
6
0
427,741
2
L
Ares
8,337
379
37
2
0
377,546
2
L
Freya
10,052
457
111
5
0
350,980
1
L
Chiron
9,651
439
108
5
0
328,477
4
L
Sol
8,353
380
82
4
0
387,309
0
L
Medusa
8,943
407
51
2
0
359,929
0
W
Medusa
13,538
615
153
7
0
405,976
2
W
Fenrir
10,769
490
34
2
0
432,951
0
W
Arachne
12,526
569
81
4
0
475,457
5
W
Olorun
13,856
630
191
9
0
402,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role