Player Matchup

Kali
Kali
Das Conch
Kali
Level 40
God Stats
14W - 6L
1,534 SR
Queue Stats
85W - 75L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
DemonLordCole
Xing Tian
Level 13
God Stats
11W - 9L
1,588 SR
Queue Stats
38W - 41L
1,467 Elo+
Party 1
Hercules
Hercules
MGurs
Hercules
Level 28
God Stats
6W - 8L
1,567 SR
Queue Stats
140W - 130L
1,514 Elo+
Party 1
Anhur
Anhur
S2S Burdy
Anhur
Level 28
God Stats
37W - 27L
1,587 SR
Queue Stats
94W - 83L
1,448 Elo+
Party 1
Vulcan
Vulcan
TheSandwitchMan
Vulcan
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 110L
1,521 Elo+
Party 1
Team Averages
Level 27
1,555 SR
1,476 Elo+

VS

Team Averages
Level 15
1,510 SR
1,530 Elo+
Rama
Rama
BENofEARTH
Rama
Level 7
God Stats
2W - 3L
1,454 SR
Queue Stats
59W - 42L
1,506 Elo+
Solo
Ymir
Ymir
Omarhasbigmeat
Ymir
Level 15
God Stats
15W - 7L
1,714 SR
Queue Stats
104W - 61L
1,583 Elo+
Solo
Tiamat
Tiamat
Peccorine
Tiamat
Level 6
God Stats
1W - 1L
1,305 SR
Queue Stats
71W - 49L
1,523 Elo+
Solo
Odin
Odin
THEDIEU
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,567 Elo+
Solo
Awilix
Awilix
sanewater
Awilix
Level 23
God Stats
29W - 19L
1,578 SR
Queue Stats
119W - 108L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 3 / 1
6,389
491
2,162
9,937
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
DemonLordCole
Xing Tian
8
0 / 4 / 1
5,127
394
2,500
8,818
4,830
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
MGurs
Hercules
12
1 / 3 / 2
6,982
537
6,532
11,836
8,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
S2S Burdy
Anhur
10
1 / 4 / 1
5,960
458
3,904
6,463
1,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 5 / 2
6,196
477
5,206
6,990
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,703
669
8,221
6,426
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 2 / 7
8,202
631
6,676
9,936
6,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Peccorine
Tiamat
14
3 / 1 / 8
8,220
632
8,759
8,232
6,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
THEDIEU
Odin
12
2 / 2 / 1
7,464
574
4,606
8,748
4,462
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
sanewater
Awilix
13
2 / 0 / 5
7,380
568
2,153
8,160
2,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
19
19
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Kali
2
3
1
0.83
L
Xing Tian
DemonLordCole
Xing Tian
0
4
1
0.13
L
Hercules
MGurs
Hercules
1
3
2
0.67
W
6
2
7
4.75
W
Tiamat
Peccorine
Tiamat
3
1
8
7
L
Anhur
S2S Burdy
Anhur
1
4
1
0.38
W
Odin
THEDIEU
Odin
2
2
1
1.25
L
1
5
2
0.4
W
Awilix
sanewater
Awilix
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
30,415
44,044
Taken
41,502
20,810
Mitigated
22,203
10,118
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,221
7,113
0
3,468
6,426
1,963
951
1,055
5,171
0
67,128
L
Kali
2,162
947
70
3,637
9,937
3,604
0
4,408
5,529
0
27,379
L
Xing Tian
DemonLordCole
Xing Tian
2,500
473
0
1,381
8,818
4,830
180
1,569
7,249
12,517
0
L
Hercules
MGurs
Hercules
6,532
2,101
0
1,943
11,836
8,945
681
4,466
7,370
0
33,664
W
6,676
1,666
0
989
9,936
6,673
140
1,974
7,683
26,137
0
W
Tiamat
Peccorine
Tiamat
8,759
1,029
0
2,986
8,232
6,476
72
2,824
5,141
51,184
0
L
Anhur
S2S Burdy
Anhur
3,904
2,648
0
1,727
6,463
1,399
0
1,237
5,226
0
28,167
W
Odin
THEDIEU
Odin
4,606
2,240
0
1,470
8,748
4,462
494
101
8,647
3,630
29,623
L
5,206
2,224
0
1,360
6,990
2,032
524
4,287
2,703
31,087
0
W
Awilix
sanewater
Awilix
2,153
1,013
0
4,400
8,160
2,629
1,684
989
7,154
0
38,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
39,969
259
Minions Killed
404
0
Camps Cleared
0
1,137,161
Distance Traveled
1,273,878
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,703
669
122
9
0
245,718
5
L
Kali
6,389
491
50
4
0
241,492
2
L
Xing Tian
5,127
394
22
2
0
243,701
3
L
Hercules
6,982
537
80
6
0
224,384
0
W
Ymir
8,202
631
41
3
0
243,802
3
W
Tiamat
8,220
632
99
8
0
268,655
4
L
Anhur
5,960
458
46
4
0
192,725
0
W
Odin
7,464
574
65
5
0
232,807
3
L
Vulcan
6,196
477
61
5
0
234,859
3
W
Awilix
7,380
568
77
6
0
282,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role