Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Carlenfromwork
Sobek
Level 29
God Stats
1W - 2L
1,693 SR
Queue Stats
36W - 27L
1,452 Elo+
Party 1
Chronos
Chronos
MisguidedGenie
Chronos
Level 118
God Stats
1W - 3L
1,775 SR
Queue Stats
70W - 67L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Skriz
Danzaburou
Level 68
God Stats
12W - 9L
1,762 SR
Queue Stats
116W - 87L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
fultoky
Gilgamesh
Level 120
God Stats
0W - 1L
1,723 SR
Queue Stats
46W - 32L
1,499 Elo+
Party 1
Team Averages
Level 88
1,691 SR
1,519 Elo+

VS

Team Averages
Level 52
1,566 SR
1,598 Elo+
Horus
Horus
JaggerSmallPP
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,701 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LacedwithJoy
Ah Muzen Cab
Level 56
God Stats
6W - 6L
1,494 SR
Queue Stats
87W - 52L
1,585 Elo+
Party 2
Fafnir
Fafnir
PistonPower
Fafnir
Level 18
God Stats
4W - 4L
1,606 SR
Queue Stats
22W - 17L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
quilswoo
Aphrodite
Level 116
God Stats
6W - 4L
1,670 SR
Queue Stats
329W - 247L
1,679 Elo+
Party 2
Kukulkan
Kukulkan
torox333
Kukulkan
Level 47
God Stats
1W - 2L
1,561 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
1 / 3 / 3
8,655
618
4,100
9,258
4,284
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 2 / 5
8,980
641
3,873
14,562
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 4 / 2
9,242
660
8,676
11,324
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
Skriz
Danzaburou
16
0 / 3 / 3
9,349
668
12,363
12,322
4,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
fultoky
Gilgamesh
15
3 / 3 / 1
9,197
657
13,454
16,757
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
10,632
759
11,826
21,654
23,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
LacedwithJoy
Ah Muzen Cab
18
9 / 0 / 5
11,699
836
16,878
13,422
7,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
15
0 / 1 / 10
10,258
733
3,613
8,918
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
quilswoo
Aphrodite
17
3 / 0 / 9
10,372
741
12,854
9,103
6,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
torox333
Kukulkan
16
2 / 2 / 4
9,477
677
9,679
7,412
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
6
Kills
15
15
Deaths
6
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
3
0.83
L
0
2
5
1.25
W
1
3
14
2.67
W
Ah Muzen Cab
LacedwithJoy
Ah Muzen Cab
9
0
5
11.5
L
2
4
2
0.75
W
Fafnir
0
1
10
5
L
Danzaburou
Skriz
Danzaburou
0
3
3
0.5
L
Gilgamesh
fultoky
Gilgamesh
3
3
1
1.17
W
Aphrodite
quilswoo
Aphrodite
3
0
9
7.5
W
Kukulkan
torox333
Kukulkan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,466
Damage
54,850
64,223
Taken
60,509
44,193
Mitigated
53,600
10,169
Healing
27,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,100
2,307
0
1,742
9,258
4,284
77
3,723
5,535
0
17,015
L
3,873
113
0
3,542
14,562
16,457
0
7,808
6,754
13,256
0
W
11,826
3,767
1,399
5,212
21,654
23,309
318
4,547
16,007
0
21,217
W
Ah Muzen Cab
LacedwithJoy
Ah Muzen Cab
16,878
10,566
0
5,214
13,422
7,875
3,753
3,205
10,014
0
47,187
L
8,676
3,320
0
633
11,324
4,812
441
4,143
7,128
33,622
2,823
W
Fafnir
3,613
1,154
0
2,249
8,918
11,489
575
2,011
6,729
10,400
0
L
Danzaburou
Skriz
Danzaburou
12,363
3,461
0
2,709
12,322
4,591
1,061
3,299
9,023
0
48,893
L
Gilgamesh
fultoky
Gilgamesh
13,454
2,434
0
1,543
16,757
14,049
140
7,958
8,731
0
29,185
W
Aphrodite
quilswoo
Aphrodite
12,854
3,178
7,196
5,732
9,103
6,870
778
1,417
7,502
45,547
0
W
Kukulkan
torox333
Kukulkan
9,679
448
0
22
7,412
4,057
997
918
6,201
42,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,423
Gold Earned
52,438
312
Minions Killed
287
8
Camps Cleared
6
1,307,483
Distance Traveled
1,419,510
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,655
618
57
4
2
251,344
4
L
Sobek
8,980
641
28
2
1
257,454
0
W
Horus
10,632
759
13
1
1
289,742
3
W
Ah Muzen Cab
11,699
836
76
5
0
312,444
2
L
Chronos
9,242
660
75
5
3
252,209
1
W
Fafnir
10,258
733
16
1
0
264,523
1
L
Danzaburou
9,349
668
101
7
1
272,764
2
L
Gilgamesh
9,197
657
51
4
1
273,712
2
W
Aphrodite
10,372
741
89
6
3
288,411
3
W
Kukulkan
9,477
677
93
7
2
264,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role