Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Hikurama
Rama
Level 15
God Stats
3W - 1L
1,733 SR
Queue Stats
34W - 34L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mathi_py
Morgan Le Fay
Level 30
God Stats
44W - 38L
1,568 SR
Queue Stats
256W - 288L
1,419 Elo+
Solo
Horus
Horus
Ogrildo
Horus
Level 8
God Stats
2W - 1L
1,701 SR
Queue Stats
8W - 14L
1,397 Elo+
Solo
Tyr
Tyr
pandajeager
Tyr
Level 10
God Stats
3W - 6L
1,838 SR
Queue Stats
39W - 39L
1,495 Elo+
Party 3
Team Averages
Level 34
1,668 SR
1,476 Elo+

VS

Team Averages
Level 14
1,567 SR
1,458 Elo+
Fafnir
Fafnir
ElMasitaMolvil
Fafnir
Level 16
God Stats
1W - 1L
1,758 SR
Queue Stats
31W - 36L
1,637 Elo+
Party 1
Fenrir
Fenrir
ITZ_Kazzy_L2
Fenrir
Level 10
God Stats
5W - 12L
1,359 SR
Queue Stats
8W - 15L
1,313 Elo+
Party 2
Neith
Neith
TeOwO
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,660 Elo+
Party 1
Cabrakan
Cabrakan
elpistolerolucaX
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,275 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yFxxre
Cu Chulainn
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
105W - 124L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 9
6,980
537
4,740
8,017
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
11
8 / 0 / 11
7,460
574
6,980
5,064
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Mathi_py
Morgan Le Fay
12
10 / 1 / 7
7,687
591
12,900
6,106
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Ogrildo
Horus
9
2 / 1 / 9
6,082
468
2,241
4,504
2,497
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
6 / 1 / 6
7,660
589
6,552
7,420
5,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
5,818
448
2,146
9,658
8,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
9
0 / 8 / 2
5,811
447
2,269
11,135
3,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
TeOwO
Neith
8
0 / 8 / 2
5,311
409
4,451
8,020
2,489
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 1
5,756
443
2,139
8,893
4,546
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
yFxxre
Cu Chulainn
9
2 / 3 / 1
6,101
469
2,985
6,530
3,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
29
Kills
4
4
Deaths
29
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
9
7.5
L
1
4
0
0.25
W
Rama
8
0
11
13.5
L
Fenrir
0
8
2
0.13
W
Morgan Le Fay
Mathi_py
Morgan Le Fay
10
1
7
13.5
W
Horus
Ogrildo
Horus
2
1
9
6.5
L
Neith
TeOwO
Neith
0
8
2
0.13
L
1
6
1
0.25
W
6
1
6
9
L
Cu Chulainn
yFxxre
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,413
Damage
13,990
31,111
Taken
44,236
14,199
Mitigated
22,802
14,999
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,740
1,564
0
4,603
8,017
2,708
0
1,182
6,835
0
32,148
L
2,146
1,086
0
501
9,658
8,640
0
2,987
6,671
10,005
0
W
Rama
6,980
5,845
0
1,850
5,064
1,388
676
239
4,825
0
23,031
L
Fenrir
2,269
795
0
2,482
11,135
3,385
409
1,327
9,808
0
24,118
W
Morgan Le Fay
Mathi_py
Morgan Le Fay
12,900
2,806
0
2,674
6,106
2,188
875
1,750
4,356
44,177
0
W
Horus
Ogrildo
Horus
2,241
1,172
397
2,293
4,504
2,497
50
924
3,580
0
5,281
L
Neith
TeOwO
Neith
4,451
1,525
0
427
8,020
2,489
0
1,753
6,267
0
21,672
L
2,139
167
0
0
8,893
4,546
0
4,652
4,241
12,780
0
W
6,552
1,171
0
3,182
7,420
5,418
309
1,188
6,232
0
42,015
L
Cu Chulainn
yFxxre
Cu Chulainn
2,985
264
0
86
6,530
3,742
0
2,181
4,349
4,741
9,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
28,797
262
Minions Killed
171
0
Camps Cleared
0
1,212,177
Distance Traveled
1,138,058
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,980
537
60
5
0
249,181
3
L
Fafnir
5,818
448
12
1
0
240,018
2
W
Rama
7,460
574
42
3
0
225,244
1
L
Fenrir
5,811
447
59
5
0
245,804
0
W
Morgan Le Fay
7,687
591
62
5
0
239,346
0
W
Horus
6,082
468
12
1
0
235,784
3
L
Neith
5,311
409
49
4
0
229,618
0
L
Cabrakan
5,756
443
26
2
0
167,633
0
W
Tyr
7,660
589
86
7
0
262,622
3
L
Cu Chulainn
6,101
469
25
2
0
254,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role