Player Matchup

Neith
Neith
BrokenTitania
Neith
Level 120
God Stats
2W - 3L
1,476 SR
Queue Stats
2W - 4L
1,671 Elo+
Party 2
Ganesha
Ganesha
Destroyer2197
Ganesha
Level 14
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 3L
1,671 Elo+
Party 2
Chaac
Chaac
Hornets146206
Chaac
Level 4
God Stats
1W - 1L
1,196 SR
Queue Stats
2W - 3L
1,671 Elo+
Party 2
Da Ji
Da Ji
TacBv
Da Ji
Level 68
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 6L
1,141 Elo+
Party 2
Anubis
Anubis
WardenSlayer
Anubis
Level 121
God Stats
0W - 1L
1,326 SR
Queue Stats
7W - 9L
1,671 Elo+
Party 2
Team Averages
Level 65
1,429 SR
1,565 Elo+

VS

Team Averages
Level 130
1,495 SR
1,443 Elo+
Loki
Loki
 
Loki
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Weirdmagik
Sol
Level 88
God Stats
16W - 21L
1,448 SR
Queue Stats
95W - 116L
1,273 Elo+
Solo
Cu Chulainn
Cu Chulainn
stuntmannmike9
Cu Chulainn
Level 148
God Stats
16W - 21L
1,525 SR
Queue Stats
267W - 242L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,616
414
6,119
6,587
1,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
10
0 / 0 / 0
6,636
415
594
2,926
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 10 / 2
6,518
407
4,368
15,800
16,897
Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
TacBv
Da Ji
9
1 / 9 / 0
6,056
379
3,618
12,118
3,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
4 / 9 / 1
8,630
539
7,022
13,449
6,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
17 / 0 / 4
11,925
745
18,060
10,454
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
 
Anhur
13
0 / 0 / 1
8,275
517
2,701
6,528
2,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
 
Sylvanus
13
2 / 0 / 2
7,905
494
3,480
7,112
7,352
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 3 / 10
10,546
659
8,577
8,838
3,454
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
stuntmannmike9
Cu Chulainn
16
5 / 3 / 5
10,524
658
8,204
11,935
8,644
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
28
29
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
17
0
4
19
W
Anhur
 
Anhur
0
0
1
0.5
W
Sylvanus
 
Sylvanus
2
0
2
3
L
0
1
0
0
L
Ganesha
0
0
0
0
L
1
10
2
0.2
L
Da Ji
TacBv
Da Ji
1
9
0
0.11
L
Anubis
4
9
1
0.5
W
4
3
10
3
W
Cu Chulainn
stuntmannmike9
Cu Chulainn
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,721
Damage
41,022
50,880
Taken
44,867
30,501
Mitigated
26,177
8,503
Healing
12,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
18,060
6,373
0
125
10,454
4,350
432
1,191
9,263
0
87,601
W
Anhur
 
Anhur
2,701
1,868
0
125
6,528
2,377
2,790
122
6,406
0
58,545
W
Sylvanus
 
Sylvanus
3,480
1,018
2,764
3,526
7,112
7,352
48
820
6,292
22,658
0
L
6,119
1,559
0
2,520
6,587
1,752
225
2,009
4,578
0
54,381
L
Ganesha
594
0
0
868
2,926
2,232
0
1,016
1,910
6,786
0
L
4,368
2,071
0
1,405
15,800
16,897
0
2,602
13,198
0
23,730
L
Da Ji
TacBv
Da Ji
3,618
557
60
980
12,118
3,389
0
1,225
10,893
0
23,717
L
Anubis
7,022
155
0
2,670
13,449
6,231
196
5,205
8,244
40,346
0
W
8,577
2,711
0
4,260
8,838
3,454
2,314
3,367
5,471
63,228
0
W
Cu Chulainn
stuntmannmike9
Cu Chulainn
8,204
2,576
0
2,130
11,935
8,644
1,470
2,116
9,819
0
62,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
49,175
291
Minions Killed
500
0
Camps Cleared
0
1,360,408
Distance Traveled
1,423,336
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,925
745
138
9
0
341,670
4
W
Anhur
8,275
517
101
6
0
250,310
5
W
Sylvanus
7,905
494
36
2
0
279,570
4
L
Neith
6,616
414
135
8
0
285,382
1
L
Ganesha
6,636
415
3
0
0
277,176
0
L
Chaac
6,518
407
35
2
0
275,179
1
L
Da Ji
6,056
379
37
2
0
292,564
5
L
Anubis
8,630
539
81
5
0
230,107
0
W
Sol
10,546
659
111
7
0
272,113
0
W
Cu Chulainn
10,524
658
114
7
0
279,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role