Player Matchup

King Arthur
King Arthur
IEPunkk
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,509 Elo+
Party 2
Ymir
Ymir
MAFFOOD
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,342 Elo+
Party 2
Hel
Hel
Pikarin
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,562 Elo+
Party 2
Yemoja
Yemoja
Pixelsgg
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,481 Elo+
Party 2
Ullr
Ullr
heiroglypics
Ullr
Level 105
God Stats
1W - 1L
1,661 SR
Queue Stats
30W - 33L
1,426 Elo+
Party 2
Team Averages
Level 41
1,532 SR
1,464 Elo+

VS

Team Averages
Level 38
1,568 SR
1,574 Elo+
Serqet
Serqet
 
Serqet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DragnFury
Hel
Level 6
God Stats
12W - 6L
1,452 SR
Queue Stats
23W - 12L
1,586 Elo+
Party 1
Chaac
Chaac
FooPosted69
Chaac
Level 28
God Stats
1W - 1L
1,688 SR
Queue Stats
13W - 13L
1,558 Elo+
Solo
Rama
Rama
Toby8190
Rama
Level 36
God Stats
21W - 14L
1,519 SR
Queue Stats
460W - 329L
1,616 Elo+
Party 1
Nu Wa
Nu Wa
darkreaper3366
Nu Wa
Level 102
God Stats
153W - 76L
1,682 SR
Queue Stats
423W - 272L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IEPunkk
King Arthur
16
1 / 7 / 13
9,591
959
8,628
20,872
13,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
MAFFOOD
Ymir
16
1 / 4 / 11
9,234
923
9,857
16,547
17,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
16
3 / 0 / 12
10,210
1,021
8,366
5,792
3,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Pixelsgg
Yemoja
16
2 / 2 / 12
9,876
988
6,057
6,483
5,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
12 / 2 / 5
12,576
1,258
21,643
11,527
4,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

234

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 6 / 10
9,238
924
7,021
14,030
6,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 9
9,107
911
4,222
13,063
8,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 9
9,369
937
13,519
18,294
20,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
15
7 / 2 / 6
10,336
1,034
17,918
9,003
3,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 9
10,604
1,060
13,265
5,391
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
19
Kills
15
15
Deaths
19
53
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
10
1.17
L
1
4
9
1.38
L
2
5
9
1.3
W
King Arthur
IEPunkk
King Arthur
1
7
13
1.07
W
Ymir
MAFFOOD
Ymir
1
4
11
1.63
W
Hel
3
0
12
9
W
Yemoja
Pixelsgg
Yemoja
2
2
12
4
L
Rama
7
2
6
5
L
3
2
9
3.75
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,551
Damage
55,945
61,221
Taken
59,781
44,356
Mitigated
40,420
21,904
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,021
2,246
0
578
14,030
6,176
0
5,039
8,991
0
13,863
L
4,222
1,360
2,933
2,007
13,063
8,205
0
7,599
5,464
11,511
0
L
13,519
2,323
0
3,253
18,294
20,248
0
6,746
11,548
0
24,316
W
King Arthur
IEPunkk
King Arthur
8,628
2,188
0
3,480
20,872
13,250
0
5,685
14,366
326
15,149
W
Ymir
MAFFOOD
Ymir
9,857
2,419
0
0
16,547
17,086
0
4,501
11,270
20,613
0
W
Hel
8,366
1,438
6,265
2,575
5,792
3,808
0
2,310
3,183
32,400
0
W
Yemoja
Pixelsgg
Yemoja
6,057
1,372
5,485
576
6,483
5,750
0
1,897
3,779
14,043
0
L
Rama
17,918
15,780
0
2,192
9,003
3,544
0
3,507
5,496
0
25,247
L
13,265
3,214
0
0
5,391
2,247
0
1,715
3,676
46,663
0
W
21,643
15,510
0
3,523
11,527
4,462
0
2,114
8,716
0
56,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,487
Gold Earned
48,654
193
Minions Killed
158
4
Camps Cleared
7
950,529
Distance Traveled
835,758
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,238
924
9
1
3
180,137
2
L
Hel
9,107
911
18
2
2
187,290
0
L
Chaac
9,369
937
36
4
1
170,424
0
W
King Arthur
9,591
959
11
1
0
198,263
0
W
Ymir
9,234
923
28
3
0
183,962
1
W
Hel
10,210
1,021
50
5
3
201,836
0
W
Yemoja
9,876
988
20
2
0
173,854
1
L
Rama
10,336
1,034
15
2
1
153,999
0
L
Nu Wa
10,604
1,060
80
8
0
143,908
0
W
Ullr
12,576
1,258
84
8
1
192,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role