Player Matchup

Hera
Hera
Lens_of_sight946
Hera
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,336 Elo+
Party 2
Jing Wei
Jing Wei
Yorroko
Jing Wei
Level 27
God Stats
13W - 11L
1,646 SR
Queue Stats
102W - 120L
1,346 Elo+
Party 2
Nike
Nike
abundantfuel663
Nike
Level 26
God Stats
2W - 11L
1,500 SR
Queue Stats
128W - 201L
1,291 Elo+
Party 2
Ne Zha
Ne Zha
minecraftzach69
Ne Zha
Level 33
God Stats
2W - 2L
1,694 SR
Queue Stats
72W - 116L
1,378 Elo+
Party 1
Chang'e
Chang'e
xXShad0wSlayrXx
Chang'e
Level 28
God Stats
7W - 10L
1,662 SR
Queue Stats
86W - 114L
1,425 Elo+
Party 1
Team Averages
Level 24
1,600 SR
1,355 Elo+

VS

Team Averages
Level 55
1,469 SR
1,394 Elo+
Anubis
Anubis
Alreves123_YT
Anubis
Level 27
God Stats
46W - 36L
1,460 SR
Queue Stats
345W - 451L
1,264 Elo+
Party 4
Sun Wukong
Sun Wukong
EsLosvaize
Sun Wukong
Level 117
God Stats
15W - 18L
1,477 SR
Queue Stats
1,247W - 1,190L
1,490 Elo+
Party 4
Izanami
Izanami
MiniMinMin
Izanami
Level 14
God Stats
6W - 13L
1,269 SR
Queue Stats
69W - 80L
1,339 Elo+
Party 4
King Arthur
King Arthur
fiero_lobo551
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,391 Elo+
Party 3
Ganesha
Ganesha
mauricioel22xdlo
Ganesha
Level 108
God Stats
8W - 4L
1,641 SR
Queue Stats
298W - 284L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 2
10,939
421
13,103
22,750
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Yorroko
Jing Wei
18
4 / 8 / 1
11,162
429
13,703
21,807
5,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 3
9,818
378
5,983
16,977
9,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 13 / 5
10,266
395
14,021
27,236
7,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 3
11,806
454
15,609
27,198
9,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 1 / 2
16,152
621
30,940
11,855
7,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
EsLosvaize
Sun Wukong
20
14 / 0 / 13
14,675
564
28,549
20,764
18,862
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
MiniMinMin
Izanami
18
1 / 6 / 7
12,850
494
9,901
16,412
6,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
fiero_lobo551
King Arthur
17
4 / 5 / 13
12,719
489
9,762
26,364
11,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 0 / 19
14,425
555
13,376
20,581
25,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
12
Kills
47
47
Deaths
12
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
26
1
2
27
W
Sun Wukong
EsLosvaize
Sun Wukong
14
0
13
20.5
L
1
14
2
0.14
W
Izanami
MiniMinMin
Izanami
1
6
7
0.75
L
Jing Wei
Yorroko
Jing Wei
4
8
1
0.56
L
1
7
3
0.36
W
King Arthur
fiero_lobo551
King Arthur
4
5
13
2.1
W
2
0
19
11.5
L
2
13
5
0.35
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,419
Damage
92,528
115,968
Taken
95,976
37,733
Mitigated
69,641
29,731
Healing
35,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,940
1,128
0
7,591
11,855
7,002
5,839
5,381
6,216
106,699
0
W
Sun Wukong
EsLosvaize
Sun Wukong
28,549
5,984
0
9,744
20,764
18,862
217
7,512
13,206
0
97,868
L
13,103
5,653
362
2,623
22,750
5,153
2,194
11,241
11,509
57,946
0
W
Izanami
MiniMinMin
Izanami
9,901
5,639
576
1,678
16,412
6,285
8,688
4,720
11,600
0
75,747
L
Jing Wei
Yorroko
Jing Wei
13,703
9,121
25
4,949
21,807
5,761
1,241
7,706
14,101
0
64,632
L
5,983
1,226
0
1,380
16,977
9,036
531
7,753
9,224
0
46,071
W
King Arthur
fiero_lobo551
King Arthur
9,762
1,004
0
11,206
26,364
11,528
1,095
7,024
19,300
0
71,879
W
13,376
837
0
4,270
20,581
25,964
2,240
3,503
16,942
50,309
0
L
14,021
4,162
0
6,072
27,236
7,893
286
8,909
18,327
0
64,273
L
15,609
1,565
3,154
11,166
27,198
9,890
795
8,707
18,491
83,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,991
Gold Earned
70,821
535
Minions Killed
617
0
Camps Cleared
0
2,204,983
Distance Traveled
2,375,193
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,152
621
173
7
0
441,935
0
W
Sun Wukong
14,675
564
132
5
0
559,450
6
L
Hera
10,939
421
118
5
0
366,769
0
W
Izanami
12,850
494
172
7
0
425,969
0
L
Jing Wei
11,162
429
103
4
0
458,571
0
L
Nike
9,818
378
86
3
0
476,406
1
W
King Arthur
12,719
489
113
4
0
478,290
3
W
Ganesha
14,425
555
27
1
0
469,549
2
L
Ne Zha
10,266
395
111
4
0
406,865
3
L
Chang'e
11,806
454
117
5
0
496,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role