Player Matchup

Ratatoskr
Ratatoskr
Hi_Julian_Buddy
Ratatoskr
Level 3
God Stats
3W - 3L
1,707 SR
Queue Stats
4W - 3L
1,710 Elo+
Party 1
Izanami
Izanami
Troopers_13
Izanami
Level 86
God Stats
23W - 11L
1,683 SR
Queue Stats
334W - 340L
1,441 Elo+
Party 1
King Arthur
King Arthur
creepingmee
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,611 Elo+
Party 1
Olorun
Olorun
julianmani226283
Olorun
Level 2
God Stats
3W - 1L
1,782 SR
Queue Stats
3W - 2L
1,725 Elo+
Party 1
Zhong Kui
Zhong Kui
reliablewolf82
Zhong Kui
Level 76
God Stats
7W - 6L
1,500 SR
Queue Stats
166W - 192L
1,425 Elo+
Party 1
Team Averages
Level 39
1,634 SR
1,582 Elo+

VS

Team Averages
Level 19
1,496 SR
1,361 Elo+
Raijin
Raijin
AWSDG
Raijin
Level 29
God Stats
7W - 12L
1,504 SR
Queue Stats
148W - 171L
1,318 Elo+
Party 2
Ao Kuang
Ao Kuang
DiarrheaAim1
Ao Kuang
Level 28
God Stats
22W - 18L
1,574 SR
Queue Stats
168W - 166L
1,523 Elo+
Party 2
Nemesis
Nemesis
oddSOUNDZ
Nemesis
Level 29
God Stats
46W - 55L
1,507 SR
Queue Stats
129W - 129L
1,384 Elo+
Solo
Achilles
Achilles
schmeltzdog
Achilles
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,129 Elo+
Solo
Anhur
Anhur
wondrous_mammal8
Anhur
Level 7
God Stats
1W - 2L
1,394 SR
Queue Stats
7W - 8L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hi_Julian_Buddy
Ratatoskr
20
13 / 4 / 7
15,241
663
18,926
22,055
10,889
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Troopers_13
Izanami
17
0 / 5 / 5
11,229
488
2,283
11,873
4,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
creepingmee
King Arthur
19
7 / 3 / 13
13,237
576
12,833
21,905
25,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 9 / 8
13,403
583
20,536
21,674
8,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
reliablewolf82
Zhong Kui
20
5 / 4 / 5
13,554
589
17,952
17,250
17,289
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AWSDG
Raijin
14
1 / 12 / 9
9,193
400
6,900
22,002
6,486
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
DiarrheaAim1
Ao Kuang
17
12 / 6 / 4
11,461
498
16,739
20,385
8,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
oddSOUNDZ
Nemesis
19
8 / 9 / 8
12,915
562
26,331
28,272
12,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
schmeltzdog
Achilles
17
2 / 5 / 3
9,946
432
9,507
19,579
22,263
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 3
8,788
382
2,388
4,735
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
33
Kills
24
25
Deaths
33
38
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
AWSDG
Raijin
1
12
9
0.46
L
Ao Kuang
DiarrheaAim1
Ao Kuang
12
6
4
2.33
W
Ratatoskr
Hi_Julian_Buddy
Ratatoskr
13
4
7
4.13
W
Izanami
Troopers_13
Izanami
0
5
5
0.5
W
King Arthur
creepingmee
King Arthur
7
3
13
4.5
W
8
9
8
1.33
L
Nemesis
oddSOUNDZ
Nemesis
8
9
8
1.33
W
Zhong Kui
reliablewolf82
Zhong Kui
5
4
5
1.88
L
Achilles
schmeltzdog
Achilles
2
5
3
0.7
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,530
Damage
61,865
94,757
Taken
94,973
66,715
Mitigated
51,158
32,286
Healing
26,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AWSDG
Raijin
6,900
643
0
1,252
22,002
6,486
394
10,240
11,762
43,631
0
L
Ao Kuang
DiarrheaAim1
Ao Kuang
16,739
4,149
0
7,584
20,385
8,610
0
7,143
13,242
57,175
9,358
W
Ratatoskr
Hi_Julian_Buddy
Ratatoskr
18,926
7,008
0
10,461
22,055
10,889
3,421
6,764
15,291
0
128,378
W
Izanami
Troopers_13
Izanami
2,283
1,043
0
1,597
11,873
4,582
722
3,408
8,465
0
72,201
W
King Arthur
creepingmee
King Arthur
12,833
2,352
0
1,974
21,905
25,253
0
5,411
16,494
0
31,026
W
20,536
12,059
220
9,704
21,674
8,702
2,142
5,763
15,911
108,163
0
L
Nemesis
oddSOUNDZ
Nemesis
26,331
17,877
0
12,540
28,272
12,422
0
11,272
17,000
0
81,170
W
Zhong Kui
reliablewolf82
Zhong Kui
17,952
2,372
377
7,953
17,250
17,289
2,635
1,162
16,088
95,248
0
L
Achilles
schmeltzdog
Achilles
9,507
2,547
223
3,661
19,579
22,263
0
9,697
9,882
0
42,939
L
2,388
1,664
0
1,220
4,735
1,377
896
136
4,599
0
32,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,664
Gold Earned
52,303
696
Minions Killed
378
0
Camps Cleared
0
2,143,191
Distance Traveled
1,749,664
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,193
400
58
3
0
363,990
0
L
Ao Kuang
11,461
498
90
4
0
412,764
3
W
Ratatoskr
15,241
663
202
9
0
524,359
6
W
Izanami
11,229
488
147
6
0
354,192
1
W
King Arthur
13,237
576
29
1
0
490,447
2
W
Olorun
13,403
583
141
6
0
396,974
1
L
Nemesis
12,915
562
103
4
0
379,005
4
W
Zhong Kui
13,554
589
177
8
0
377,219
0
L
Achilles
9,946
432
64
3
0
378,598
0
L
Anhur
8,788
382
63
3
0
215,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role