Player Matchup

Ra
Ra
Cheesypuma8064
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,091 Elo+
Party 1
Danzaburou
Danzaburou
DarkShark207601
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,218 Elo+
Solo
Izanami
Izanami
lil-buzzcut503
Izanami
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 52L
1,315 Elo+
Solo
Artemis
Artemis
the squad of 3
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,091 Elo+
Party 1
Medusa
Medusa
tzackurface
Medusa
Level 29
God Stats
3W - 6L
1,403 SR
Queue Stats
37W - 45L
1,398 Elo+
Solo
Team Averages
Level 12
1,481 SR
1,223 Elo+

VS

Team Averages
Level 22
1,551 SR
1,370 Elo+
Nu Wa
Nu Wa
BClarkie707
Nu Wa
Level 18
God Stats
36W - 31L
1,464 SR
Queue Stats
70W - 77L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
GChrisx
Baron Samedi
Level 18
God Stats
10W - 7L
1,472 SR
Queue Stats
20W - 20L
1,283 Elo+
Solo
Izanami
Izanami
MedievalTown
Izanami
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 51L
1,500 Elo+
Party 2
Awilix
Awilix
PaleBrownGirl
Awilix
Level 8
God Stats
3W - 1L
1,753 SR
Queue Stats
29W - 33L
1,309 Elo+
Solo
Ymir
Ymir
TheOneZachariah
Ymir
Level 59
God Stats
2W - 1L
1,567 SR
Queue Stats
19W - 26L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 12 / 4
11,124
1,011
16,328
19,253
7,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DarkShark207601
Danzaburou
16
2 / 11 / 4
10,898
991
11,478
23,526
8,656
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 7 / 3
9,436
858
7,160
19,235
13,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 6 / 7
10,579
962
12,902
15,250
5,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
16
4 / 10 / 4
10,813
983
19,024
16,307
5,724
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 23
13,106
1,191
24,716
8,620
3,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
GChrisx
Baron Samedi
19
6 / 0 / 23
12,000
1,091
14,837
8,927
8,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MedievalTown
Izanami
20
14 / 3 / 22
13,492
1,227
22,348
14,880
6,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 6 / 13
11,602
1,055
8,240
14,197
5,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 3 / 26
12,531
1,139
18,393
26,225
27,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
153
12
Kills
46
46
Deaths
12
22
Assists
107
Player
Kills
Deaths
Assists
KDA
W
10
0
23
21.5
L
4
12
4
0.5
L
Danzaburou
DarkShark207601
Danzaburou
2
11
4
0.36
W
Baron Samedi
GChrisx
Baron Samedi
6
0
23
17.5
W
Izanami
MedievalTown
Izanami
14
3
22
8.33
W
8
6
13
2.42
W
8
3
26
7
L
0
7
3
0.21
L
2
6
7
0.92
L
Medusa
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,892
Damage
88,534
93,571
Taken
72,849
40,535
Mitigated
52,008
6,746
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,716
8,045
463
1,256
8,620
3,331
0
1,012
7,608
41,965
0
L
16,328
4,189
385
715
19,253
7,011
0
9,057
10,196
42,971
0
L
Danzaburou
DarkShark207601
Danzaburou
11,478
5,221
0
4,212
23,526
8,656
0
16,768
6,758
0
31,993
W
Baron Samedi
GChrisx
Baron Samedi
14,837
231
1,210
3,520
8,927
8,896
0
2,467
6,460
28,198
0
W
Izanami
MedievalTown
Izanami
22,348
18,178
0
4,253
14,880
6,753
0
1,644
12,962
0
37,396
W
8,240
4,773
0
0
14,197
5,879
0
4,702
9,495
0
13,349
W
18,393
3,488
0
6,510
26,225
27,149
0
6,503
19,722
37,341
0
L
7,160
5,691
0
0
19,235
13,446
0
10,595
8,640
0
26,277
L
12,902
9,580
0
1,434
15,250
5,698
0
9,989
5,261
0
23,425
L
Medusa
19,024
14,200
0
0
16,307
5,724
0
11,537
4,770
0
35,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,850
Gold Earned
62,731
171
Minions Killed
188
3
Camps Cleared
0
798,971
Distance Traveled
947,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,106
1,191
28
3
0
217,018
0
L
Ra
11,124
1,011
61
6
0
172,718
0
L
Danzaburou
10,898
991
30
3
3
186,220
0
W
Baron Samedi
12,000
1,091
31
3
0
188,808
0
W
Izanami
13,492
1,227
44
4
0
167,785
0
W
Awilix
11,602
1,055
28
3
0
191,885
0
W
Ymir
12,531
1,139
57
5
0
182,036
0
L
Izanami
9,436
858
28
3
0
135,887
0
L
Artemis
10,579
962
28
3
0
149,057
0
L
Medusa
10,813
983
24
2
0
155,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role