Player Matchup

Discordia
Discordia
InsolentRex
Discordia
Level 61
God Stats
9W - 4L
1,656 SR
Queue Stats
18W - 14L
1,470 Elo+
Party 1
Hercules
Hercules
Jacksertyu
Hercules
Level 16
God Stats
6W - 9L
1,488 SR
Queue Stats
16W - 20L
1,329 Elo+
Party 1
Thor
Thor
Marinara1030
Thor
Level 15
God Stats
2W - 1L
1,842 SR
Queue Stats
10W - 11L
1,322 Elo+
Party 1
Scylla
Scylla
Sharky67306
Scylla
Level 8
God Stats
7W - 3L
1,284 SR
Queue Stats
13W - 13L
1,115 Elo+
Party 1
Ares
Ares
titandude42
Ares
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 6L
1,002 Elo+
Party 1
Team Averages
Level 21
1,554 SR
1,247 Elo+

VS

Team Averages
Level 17
1,460 SR
1,347 Elo+
Jormungandr
Jormungandr
DeathPandora
Jormungandr
Level 29
God Stats
33W - 39L
1,438 SR
Queue Stats
292W - 351L
1,440 Elo+
Solo
Bakasura
Bakasura
EmperialLobster
Bakasura
Level 18
God Stats
3W - 1L
1,667 SR
Queue Stats
20W - 31L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
Heisenberg_514
Baron Samedi
Level 13
God Stats
2W - 8L
1,255 SR
Queue Stats
19W - 28L
1,303 Elo+
Solo
Tsukuyomi
Tsukuyomi
YbkKenn
Tsukuyomi
Level 11
God Stats
7W - 9L
1,679 SR
Queue Stats
12W - 17L
1,431 Elo+
Solo
Ganesha
Ganesha
Yes4595
Ganesha
Level 13
God Stats
3W - 4L
1,260 SR
Queue Stats
21W - 36L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
InsolentRex
Discordia
20
29 / 6 / 8
22,883
1,346
75,346
27,714
9,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Jacksertyu
Hercules
20
4 / 2 / 24
17,465
1,027
7,809
29,681
30,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
0 / 9 / 11
14,126
831
5,370
17,836
5,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
5 / 4 / 17
16,200
953
20,035
21,866
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 0 / 0
10,550
621
0
0
0
Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeathPandora
Jormungandr
20
1 / 3 / 2
13,416
789
2,604
5,930
6,272
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
20
7 / 13 / 9
17,147
1,009
23,623
36,166
12,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Heisenberg_514
Baron Samedi
20
2 / 8 / 14
16,084
946
19,694
30,214
11,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
YbkKenn
Tsukuyomi
20
11 / 7 / 6
17,963
1,057
32,659
23,309
7,040
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Yes4595
Ganesha
20
0 / 7 / 8
14,459
851
7,164
25,544
7,914

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
60
38
Kills
21
21
Deaths
38
60
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DeathPandora
Jormungandr
1
3
2
0.67
L
Bakasura
7
13
9
0.88
L
Baron Samedi
Heisenberg_514
Baron Samedi
2
8
14
1.13
W
Discordia
InsolentRex
Discordia
29
6
8
5.5
W
Hercules
Jacksertyu
Hercules
4
2
24
8
W
0
9
11
0.61
W
Scylla
5
4
17
3.38
L
Tsukuyomi
YbkKenn
Tsukuyomi
11
7
6
2
L
Ganesha
Yes4595
Ganesha
0
7
8
0.57
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,560
Damage
85,744
97,097
Taken
121,163
53,451
Mitigated
45,482
21,388
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DeathPandora
Jormungandr
2,604
1,075
0
0
5,930
6,272
0
3,854
2,076
9,421
0
L
Bakasura
23,623
14,719
0
2,926
36,166
12,335
0
27,017
9,149
0
53,831
L
Baron Samedi
Heisenberg_514
Baron Samedi
19,694
1,830
2,438
3,955
30,214
11,921
0
26,173
4,041
38,301
0
W
Discordia
InsolentRex
Discordia
75,346
10,913
841
9,619
27,714
9,762
0
8,784
18,043
146,051
0
W
Hercules
Jacksertyu
Hercules
7,809
587
0
9,385
29,681
30,875
0
8,159
20,389
0
20,222
W
5,370
1,788
0
0
17,836
5,673
0
6,436
10,807
0
13,495
W
Scylla
20,035
1,146
0
1,543
21,866
7,141
0
6,083
15,328
42,408
0
L
Tsukuyomi
YbkKenn
Tsukuyomi
32,659
13,388
175
3,765
23,309
7,040
0
18,818
3,401
0
66,308
L
Ganesha
Yes4595
Ganesha
7,164
35
0
0
25,544
7,914
0
19,519
6,025
34,646
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,224
Gold Earned
79,069
258
Minions Killed
291
3
Camps Cleared
12
1,238,771
Distance Traveled
1,360,657
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,416
789
26
2
1
105,495
0
L
Bakasura
17,147
1,009
113
7
2
357,927
0
L
Baron Samedi
16,084
946
78
5
2
317,810
2
W
Discordia
22,883
1,346
178
10
0
334,197
0
W
Hercules
17,465
1,027
25
1
0
353,789
0
W
Thor
14,126
831
16
1
0
235,767
0
W
Scylla
16,200
953
39
2
3
315,018
0
L
Tsukuyomi
17,963
1,057
68
4
7
274,038
0
L
Ganesha
14,459
851
6
0
0
305,387
0
W
Ares
10,550
621
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role