Player Matchup

Artemis
Artemis
ConnorCoconuts
Artemis
Level 99
God Stats
15W - 12L
1,649 SR
Queue Stats
272W - 321L
1,547 Elo+
Party 1
Discordia
Discordia
GlitchyBean
Discordia
Level 20
God Stats
1W - 0L
1,492 SR
Queue Stats
3W - 2L
1,308 Elo+
Party 1
Arachne
Arachne
ItzShiverz
Arachne
Level 103
God Stats
16W - 10L
1,608 SR
Queue Stats
360W - 362L
1,515 Elo+
Party 1
Horus
Horus
Just Ninjak
Horus
Level 94
God Stats
32W - 15L
1,789 SR
Queue Stats
313W - 366L
1,501 Elo+
Party 1
Camazotz
Camazotz
Yakerrr
Camazotz
Level 146
God Stats
14W - 9L
1,731 SR
Queue Stats
441W - 425L
1,552 Elo+
Party 1
Team Averages
Level 92
1,654 SR
1,485 Elo+

VS

Team Averages
Level 61
1,628 SR
1,475 Elo+
Bacchus
Bacchus
D0NTTR1P831
Bacchus
Level 43
God Stats
53W - 40L
1,564 SR
Queue Stats
121W - 126L
1,489 Elo+
Solo
Da Ji
Da Ji
FootDiveMaster
Da Ji
Level 122
God Stats
5W - 4L
1,879 SR
Queue Stats
297W - 294L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
PinkTree3735
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 85L
1,539 Elo+
Party 2
Vamana
Vamana
crowdcontrol2
Vamana
Level 36
God Stats
6W - 3L
1,627 SR
Queue Stats
153W - 178L
1,305 Elo+
Solo
Neith
Neith
starwars1977909
Neith
Level 38
God Stats
7W - 11L
1,568 SR
Queue Stats
306W - 335L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,653
547
6,898
7,278
2,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
GlitchyBean
Discordia
12
0 / 3 / 4
6,675
477
2,901
4,476
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ItzShiverz
Arachne
14
4 / 4 / 2
8,411
601
6,142
10,722
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 3 / 6
7,943
567
3,416
10,986
6,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Yakerrr
Camazotz
15
6 / 0 / 0
8,810
629
10,912
9,735
3,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D0NTTR1P831
Bacchus
9
1 / 3 / 4
6,148
439
1,569
9,411
6,606
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 3 / 4
7,791
557
7,984
9,507
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 5
7,526
538
9,153
7,952
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 1 / 1
6,563
469
3,521
7,935
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 5 / 2
6,569
469
4,381
7,665
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
16
Kills
11
11
Deaths
16
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Bacchus
D0NTTR1P831
Bacchus
1
3
4
1
L
6
3
4
2.67
W
Discordia
GlitchyBean
Discordia
0
3
4
0.67
W
Arachne
ItzShiverz
Arachne
4
4
2
1.25
W
3
3
6
2
L
3
4
5
1.38
W
Camazotz
Yakerrr
Camazotz
6
0
0
6
L
0
1
1
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
26,608
43,197
Taken
42,470
18,963
Mitigated
22,315
14,665
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,898
4,011
0
2,112
7,278
2,446
1,705
625
6,653
0
54,936
L
Bacchus
D0NTTR1P831
Bacchus
1,569
304
0
1,790
9,411
6,606
0
745
8,624
15,448
0
L
7,984
1,683
0
1,422
9,507
4,449
0
1,160
8,347
0
40,744
W
Discordia
GlitchyBean
Discordia
2,901
93
0
393
4,476
1,251
264
2,254
2,222
26,860
0
W
Arachne
ItzShiverz
Arachne
6,142
4,069
0
2,019
10,722
4,556
0
3,063
7,613
0
52,331
W
3,416
1,164
1,244
2,681
10,986
6,713
234
3,067
7,759
0
16,547
L
9,153
1,523
0
812
7,952
2,419
9
395
7,460
51,334
0
W
Camazotz
Yakerrr
Camazotz
10,912
2,571
0
6,216
9,735
3,997
1,300
1,777
7,135
0
58,235
L
3,521
1,125
0
3,822
7,935
6,240
0
493
7,305
0
36,271
L
4,381
1,527
0
1,277
7,665
2,601
0
108
7,557
0
35,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
34,597
394
Minions Killed
342
0
Camps Cleared
0
1,309,444
Distance Traveled
1,260,074
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,653
547
101
7
0
253,707
5
L
Bacchus
6,148
439
32
2
0
261,784
3
L
Da Ji
7,791
557
69
5
0
287,179
1
W
Discordia
6,675
477
52
4
0
256,772
1
W
Arachne
8,411
601
100
7
0
264,420
2
W
Horus
7,943
567
22
2
0
265,971
1
L
Nu Wa
7,526
538
96
7
0
254,002
6
W
Camazotz
8,810
629
119
9
0
268,574
2
L
Vamana
6,563
469
80
6
0
245,178
4
L
Neith
6,569
469
65
5
0
211,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role