Player Matchup

Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ChainingWall616
Chernobog
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 32L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
Dhrogoooo
Sylvanus
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 45L
1,670 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,536 Elo+

VS

Team Averages
Level 107
1,604 SR
1,553 Elo+
Achilles
Achilles
Forever
Achilles
Level 159
God Stats
4W - 1L
1,748 SR
Queue Stats
260W - 226L
1,606 Elo+
Party 1
Hel
Hel
PastoriFIN
Hel
Level 80
God Stats
6W - 5L
1,339 SR
Queue Stats
34W - 32L
1,494 Elo+
Solo
Thanatos
Thanatos
Phoeniixii
Thanatos
Level 108
God Stats
12W - 2L
1,869 SR
Queue Stats
717W - 638L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
RMxHK
Kukulkan
Level 106
God Stats
4W - 2L
1,563 SR
Queue Stats
139W - 111L
1,487 Elo+
Solo
Chiron
Chiron
YrxnTj
Chiron
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 225L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 4 / 2
6,822
569
6,989
7,269
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
 
Tyr
11
0 / 4 / 1
6,541
545
4,437
12,240
7,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
 
Raijin
11
2 / 4 / 2
6,527
544
3,112
5,941
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
ChainingWall616
Chernobog
9
0 / 4 / 1
5,708
476
2,613
5,978
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Dhrogoooo
Sylvanus
9
0 / 1 / 2
5,870
489
3,846
7,588
4,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Forever
Achilles
13
0 / 1 / 5
7,430
619
5,796
9,345
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 5
5,960
497
3,057
8,965
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Phoeniixii
Thanatos
14
9 / 3 / 3
8,350
696
7,515
12,156
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
RMxHK
Kukulkan
13
3 / 0 / 5
7,678
640
3,762
5,123
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
YrxnTj
Chiron
12
4 / 0 / 1
7,133
594
5,320
4,500
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
16
17
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
4
2
1.25
L
Tyr
 
Tyr
0
4
1
0.13
L
Raijin
 
Raijin
2
4
2
0.75
L
Chernobog
ChainingWall616
Chernobog
0
4
1
0.13
L
Sylvanus
Dhrogoooo
Sylvanus
0
1
2
1
W
Achilles
Forever
Achilles
0
1
5
2.5
W
0
3
5
0.83
W
Thanatos
Phoeniixii
Thanatos
9
3
3
3.5
W
Kukulkan
RMxHK
Kukulkan
3
0
5
5.5
W
Chiron
YrxnTj
Chiron
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,997
Damage
25,450
39,016
Taken
40,089
16,920
Mitigated
16,548
12,564
Healing
26,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,989
2,118
0
2,404
7,269
2,151
0
1,185
6,084
0
38,219
L
Tyr
 
Tyr
4,437
434
0
5,242
12,240
7,886
108
1,722
10,518
0
39,925
L
Raijin
 
Raijin
3,112
350
0
877
5,941
1,284
104
1,466
4,475
40,307
0
L
Chernobog
ChainingWall616
Chernobog
2,613
1,504
0
501
5,978
1,585
0
143
5,835
0
28,311
L
Sylvanus
Dhrogoooo
Sylvanus
3,846
1,310
1,172
2,368
7,588
4,014
56
2,303
5,285
14,857
0
W
Achilles
Forever
Achilles
5,796
2,831
0
5,460
9,345
4,204
0
0
9,345
0
49,750
W
3,057
265
1,013
3,158
8,965
4,570
0
2,952
6,013
18,433
0
W
Thanatos
Phoeniixii
Thanatos
7,515
2,232
0
12,263
12,156
4,674
0
1,586
10,570
0
67,271
W
Kukulkan
RMxHK
Kukulkan
3,762
744
0
933
5,123
1,771
0
1,875
3,248
46,704
0
W
Chiron
YrxnTj
Chiron
5,320
1,916
500
2,859
4,500
1,329
0
545
3,955
0
48,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,468
Gold Earned
36,551
316
Minions Killed
451
0
Camps Cleared
0
1,153,371
Distance Traveled
1,267,565
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,822
569
64
5
0
244,515
3
L
Tyr
6,541
545
78
7
0
249,560
4
L
Raijin
6,527
544
86
7
0
224,859
5
L
Chernobog
5,708
476
72
6
0
211,239
3
L
Sylvanus
5,870
489
16
1
0
223,198
2
W
Achilles
7,430
619
115
10
0
256,489
1
W
Hel
5,960
497
33
3
0
232,296
4
W
Thanatos
8,350
696
95
8
0
274,680
3
W
Kukulkan
7,678
640
104
9
0
254,121
6
W
Chiron
7,133
594
104
9
0
249,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role