Player Matchup

Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Gabriel2245603
Susano
Level 29
God Stats
3W - 6L
1,667 SR
Queue Stats
424W - 475L
1,387 Elo+
Solo
Cupid
Cupid
MHID3
Cupid
Level 13
God Stats
1W - 0L
1,419 SR
Queue Stats
10W - 5L
1,620 Elo+
Party 2
Scylla
Scylla
Z3zinh0DaN3t
Scylla
Level 22
God Stats
2W - 0L
1,704 SR
Queue Stats
32W - 25L
1,484 Elo+
Solo
Team Averages
Level 24
1,558 SR
1,498 Elo+

VS

Team Averages
Level 18
1,578 SR
1,460 Elo+
Sobek
Sobek
DMTTrickster
Sobek
Level 17
God Stats
6W - 2L
1,676 SR
Queue Stats
17W - 24L
1,352 Elo+
Party 1
Jing Wei
Jing Wei
TheBrunelli
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
TheLaw17
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
WellSquid416773
Tiamat
Level 29
God Stats
9W - 9L
1,714 SR
Queue Stats
250W - 248L
1,567 Elo+
Solo
Hachiman
Hachiman
suamãelixeira
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 2 / 3
7,100
592
7,355
10,277
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
 
Ares
9
0 / 0 / 6
5,900
492
3,013
5,845
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 3 / 3
5,434
453
2,839
5,989
1,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
MHID3
Cupid
11
5 / 2 / 0
6,580
548
3,501
2,891
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
12
8 / 2 / 4
7,603
634
7,806
4,919
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,042
504
1,842
8,738
5,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
TheBrunelli
Jing Wei
8
2 / 3 / 0
5,421
452
2,406
5,210
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
TheLaw17
Kukulkan
10
2 / 8 / 1
6,371
531
4,342
7,222
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 0
7,169
597
5,241
7,445
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
6
0 / 6 / 2
4,904
409
1,668
8,869
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
9
9
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
3
3.75
W
Ares
 
Ares
0
0
6
3
L
0
4
2
0.25
W
1
3
3
0.83
W
Cupid
MHID3
Cupid
5
2
0
2.5
L
Jing Wei
TheBrunelli
Jing Wei
2
3
0
0.67
L
Kukulkan
TheLaw17
Kukulkan
2
8
1
0.31
L
5
2
0
2.5
W
Scylla
8
2
4
5
L
Hachiman
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
15,499
29,921
Taken
37,484
16,068
Mitigated
15,303
7,298
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,355
1,201
0
5,536
10,277
8,474
0
5,204
5,073
0
35,737
W
Ares
 
Ares
3,013
0
0
637
5,845
3,548
254
942
4,903
13,017
0
L
1,842
132
0
2,011
8,738
5,662
0
2,282
6,340
12,205
0
W
2,839
678
0
0
5,989
1,676
0
1,841
4,148
0
21,256
W
Cupid
MHID3
Cupid
3,501
1,625
105
605
2,891
746
840
398
2,493
0
27,366
L
Jing Wei
TheBrunelli
Jing Wei
2,406
1,261
0
686
5,210
1,242
0
2,051
3,151
0
18,235
L
Kukulkan
TheLaw17
Kukulkan
4,342
1,117
0
0
7,222
2,351
316
4,570
2,099
27,826
0
L
5,241
1,026
0
2,516
7,445
4,042
0
543
6,112
38,375
0
W
Scylla
7,806
428
0
415
4,919
1,624
680
3,040
1,879
32,773
0
L
Hachiman
1,668
1,218
0
2,953
8,869
2,006
0
1,112
7,650
0
18,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,617
Gold Earned
29,907
223
Minions Killed
219
0
Camps Cleared
0
1,113,588
Distance Traveled
981,905
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,100
592
62
5
0
217,374
2
W
Ares
5,900
492
10
1
0
241,511
0
L
Sobek
6,042
504
24
2
0
212,763
1
W
Susano
5,434
453
39
3
0
214,814
0
W
Cupid
6,580
548
69
6
0
245,849
2
L
Jing Wei
5,421
452
36
3
0
174,201
1
L
Kukulkan
6,371
531
51
4
0
186,643
0
L
Tiamat
7,169
597
81
7
0
210,682
0
W
Scylla
7,603
634
43
4
0
194,040
4
L
Hachiman
4,904
409
27
2
0
197,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role