Player Matchup

Ullr
Ullr
BigBoiPleb
Ullr
Level 109
God Stats
1W - 1L
1,636 SR
Queue Stats
29W - 12L
1,728 Elo+
Party 1
Geb
Geb
IHateGaming
Geb
Level 16
God Stats
0W - 1L
1,718 SR
Queue Stats
11W - 9L
1,508 Elo+
Party 1
Ra
Ra
katiealysaa
Ra
Level 26
God Stats
1W - 5L
1,494 SR
Queue Stats
18W - 13L
1,477 Elo+
Party 1
Team Averages
Level 50
1,616 SR
1,571 Elo+

VS

Team Averages
Level 85
1,588 SR
1,483 Elo+
Skadi
Skadi
Gum1
Skadi
Level 6
God Stats
1W - 0L
1,441 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo
Vamana
Vamana
HamEnthusiast
Vamana
Level 124
God Stats
5W - 5L
1,824 SR
Queue Stats
52W - 40L
1,583 Elo+
Party 2
Sol
Sol
oopsmysack
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 6
14,106
784
25,640
21,326
11,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 4 / 14
12,872
715
11,904
21,223
30,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 4 / 12
11,939
663
8,274
14,138
7,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gum1
Skadi
12
0 / 13 / 3
10,119
562
3,130
14,883
3,924
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 4 / 4
13,685
760
21,493
29,077
24,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 3 / 6
13,350
742
24,042
13,092
5,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
20
Kills
13
13
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
12
5
6
3
W
Skadi
Gum1
Skadi
0
13
3
0.12
W
8
4
4
2.5
L
3
4
14
2.5
L
5
4
12
2.75
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,818
Damage
48,665
56,687
Taken
57,052
48,981
Mitigated
33,502
9,313
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,640
8,674
0
1,305
21,326
11,055
1,832
9,429
11,897
0
85,049
W
Skadi
Gum1
Skadi
3,130
1,900
0
0
14,883
3,924
459
6,006
8,877
0
12,786
W
21,493
11,228
0
6,353
29,077
24,291
187
9,828
19,249
6,022
57,566
L
11,904
1,368
0
1,836
21,223
30,208
438
8,333
12,890
31,376
0
L
8,274
1,087
3,638
2,534
14,138
7,718
754
7,575
6,563
24,585
0
W
24,042
5,150
0
6,316
13,092
5,287
3,102
4,344
8,748
93,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,917
Gold Earned
37,154
179
Minions Killed
201
0
Camps Cleared
0
951,160
Distance Traveled
905,662
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,106
784
112
6
0
324,152
3
W
Skadi
10,119
562
13
1
0
247,635
0
W
Vamana
13,685
760
68
4
0
341,866
4
L
Geb
12,872
715
22
1
0
304,250
0
L
Ra
11,939
663
45
3
0
322,758
0
W
Sol
13,350
742
120
7
0
316,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role