Player Matchup

Aphrodite
Aphrodite
AetherRich9205
Aphrodite
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,324 Elo+
Party 1
Fenrir
Fenrir
Gera544
Fenrir
Level 61
God Stats
23W - 23L
1,447 SR
Queue Stats
292W - 360L
1,372 Elo+
Party 1
Cupid
Cupid
INataGodI
Cupid
Level 65
God Stats
51W - 52L
1,472 SR
Queue Stats
260W - 333L
1,354 Elo+
Party 1
Merlin
Merlin
IRON BOY224
Merlin
Level 66
God Stats
17W - 15L
1,496 SR
Queue Stats
255W - 313L
1,383 Elo+
Party 1
Osiris
Osiris
reverspice71
Osiris
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,310 Elo+
Party 1
Team Averages
Level 67
1,483 SR
1,348 Elo+

VS

Team Averages
Level 56
1,338 SR
1,297 Elo+
Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Cruz_Edd
Kukulkan
Level 29
God Stats
6W - 15L
1,027 SR
Queue Stats
18W - 33L
914 Elo+
Party 3
Chaac
Chaac
Killsmetalgear
Chaac
Level 95
God Stats
5W - 5L
1,745 SR
Queue Stats
35W - 51L
1,457 Elo+
Party 2
Chernobog
Chernobog
Zanchos
Chernobog
Level 49
God Stats
8W - 9L
1,429 SR
Queue Stats
137W - 171L
1,340 Elo+
Party 2
Izanami
Izanami
zeusxelapc
Izanami
Level 48
God Stats
16W - 31L
991 SR
Queue Stats
112W - 163L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AetherRich9205
Aphrodite
13
3 / 0 / 10
8,153
480
4,480
6,989
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Gera544
Fenrir
14
6 / 2 / 7
9,083
534
8,609
14,329
8,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
INataGodI
Cupid
13
4 / 2 / 5
8,022
472
4,212
11,997
4,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
10 / 2 / 7
10,040
591
18,120
11,971
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
1 / 1 / 3
8,425
496
5,645
14,634
8,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 6 / 2
8,050
474
9,958
10,581
3,614
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Cruz_Edd
Kukulkan
12
0 / 7 / 2
7,249
426
3,565
8,326
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 4
9,132
537
14,635
16,098
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
Zanchos
Chernobog
11
0 / 4 / 1
6,613
389
3,850
9,671
2,947
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
zeusxelapc
Izanami
12
2 / 6 / 1
8,215
483
4,857
13,781
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
24
Kills
7
7
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
2
0.5
W
Aphrodite
AetherRich9205
Aphrodite
3
0
10
8
L
Kukulkan
Cruz_Edd
Kukulkan
0
7
2
0.14
W
Fenrir
Gera544
Fenrir
6
2
7
4.75
W
Cupid
INataGodI
Cupid
4
2
5
3.25
W
Merlin
10
2
7
6.75
L
3
1
4
5
L
Chernobog
Zanchos
Chernobog
0
4
1
0.13
W
Osiris
1
1
3
2.5
L
Izanami
zeusxelapc
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
36,865
59,920
Taken
58,457
30,910
Mitigated
26,916
26,818
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,958
3,033
0
2,272
10,581
3,614
630
3,677
6,810
40,075
0
W
Aphrodite
AetherRich9205
Aphrodite
4,480
292
4,267
5,019
6,989
4,670
878
2,581
4,359
26,057
0
L
Kukulkan
Cruz_Edd
Kukulkan
3,565
563
56
287
8,326
3,909
720
5,069
2,940
35,463
0
W
Fenrir
Gera544
Fenrir
8,609
927
0
1,389
14,329
8,868
1,742
1,385
12,630
0
45,217
W
Cupid
INataGodI
Cupid
4,212
1,729
1,271
5,199
11,997
4,173
1,508
5,338
6,515
0
38,719
W
Merlin
18,120
1,221
260
3,681
11,971
4,983
490
3,295
8,535
66,553
0
L
14,635
1,920
0
7,443
16,098
12,937
0
6,019
9,929
0
49,440
L
Chernobog
Zanchos
Chernobog
3,850
2,374
0
1,787
9,671
2,947
73
2,661
6,946
0
33,572
W
Osiris
5,645
2,657
0
5,732
14,634
8,216
349
1,049
12,676
0
42,311
L
Izanami
zeusxelapc
Izanami
4,857
1,950
719
2,140
13,781
3,509
0
4,384
9,232
0
42,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,723
Gold Earned
39,259
381
Minions Killed
358
0
Camps Cleared
0
1,671,408
Distance Traveled
1,419,034
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,050
474
57
3
0
263,935
1
W
Aphrodite
8,153
480
43
3
0
330,430
4
L
Kukulkan
7,249
426
82
5
0
270,282
3
W
Fenrir
9,083
534
72
4
0
358,297
2
W
Cupid
8,022
472
75
4
0
316,804
0
W
Merlin
10,040
591
113
7
0
319,470
3
L
Chaac
9,132
537
90
5
0
332,330
1
L
Chernobog
6,613
389
56
3
0
276,904
0
W
Osiris
8,425
496
78
5
0
346,407
3
L
Izanami
8,215
483
73
4
0
275,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role