Player Matchup

Da Ji
Da Ji
GrilledChz
Da Ji
Level 117
God Stats
18W - 13L
1,672 SR
Queue Stats
519W - 493L
1,596 Elo+
Party 2
Ares
Ares
IshtarScribe
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
eggshark14
Cu Chulainn
Level 8
God Stats
5W - 1L
1,862 SR
Queue Stats
19W - 7L
1,664 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gyrette
Morgan Le Fay
Level 15
God Stats
10W - 6L
1,641 SR
Queue Stats
159W - 158L
1,454 Elo+
Party 3
Medusa
Medusa
zerozima
Medusa
Level 18
God Stats
5W - 4L
1,366 SR
Queue Stats
146W - 147L
1,347 Elo+
Party 3
Team Averages
Level 32
1,608 SR
1,512 Elo+

VS

Team Averages
Level 22
1,480 SR
1,415 Elo+
Anubis
Anubis
CANDYBEAST48
Anubis
Level 27
God Stats
13W - 12L
1,524 SR
Queue Stats
22W - 15L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
JayLanallday
Sun Wukong
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
362W - 417L
1,376 Elo+
Party 1
Raijin
Raijin
OsirisPapyrus
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,527 Elo+
Solo
Neith
Neith
Tilin_Aniquilado
Neith
Level 16
God Stats
1W - 4L
1,204 SR
Queue Stats
76W - 90L
1,389 Elo+
Solo
Tiamat
Tiamat
Ttvacorn9308
Tiamat
Level 18
God Stats
1W - 2L
1,675 SR
Queue Stats
105W - 136L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
15 / 5 / 4
9,442
629
10,776
10,824
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 7 / 4
6,750
450
2,246
12,037
6,915
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
eggshark14
Cu Chulainn
15
7 / 1 / 2
9,339
623
9,962
11,671
5,220
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
gyrette
Morgan Le Fay
15
7 / 2 / 5
9,438
629
8,631
9,412
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
zerozima
Medusa
12
2 / 5 / 3
7,237
482
5,662
10,944
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 9 / 1
9,763
651
12,247
12,295
5,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JayLanallday
Sun Wukong
13
3 / 3 / 3
7,808
521
4,469
9,869
4,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 7 / 3
7,272
485
6,050
9,964
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 4 / 5
8,472
565
8,073
7,276
2,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
11
0 / 9 / 2
6,410
427
2,549
10,037
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
32
Kills
20
20
Deaths
32
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
9
1
0.94
W
Da Ji
15
5
4
3.4
W
1
7
4
0.43
L
Sun Wukong
JayLanallday
Sun Wukong
3
3
3
1.5
L
2
7
3
0.5
L
7
4
5
2.38
L
Tiamat
0
9
2
0.11
W
Cu Chulainn
eggshark14
Cu Chulainn
7
1
2
8
W
Morgan Le Fay
gyrette
Morgan Le Fay
7
2
5
4.75
W
Medusa
zerozima
Medusa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,277
Damage
33,388
54,888
Taken
49,441
23,018
Mitigated
17,597
11,275
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,247
457
284
3,081
12,295
5,067
0
1,961
10,304
42,735
0
W
Da Ji
10,776
3,031
0
1,155
10,824
4,654
1,449
3,280
7,494
0
37,911
W
2,246
282
0
140
12,037
6,915
494
4,081
7,956
14,622
0
L
Sun Wukong
JayLanallday
Sun Wukong
4,469
812
0
3,078
9,869
4,243
351
2,557
7,258
0
32,369
L
6,050
819
0
240
9,964
2,470
84
1,804
8,088
34,685
0
L
8,073
2,670
0
792
7,276
2,018
78
744
6,500
0
39,171
L
Tiamat
2,549
138
0
341
10,037
3,799
651
4,567
4,972
23,616
0
W
Cu Chulainn
eggshark14
Cu Chulainn
9,962
2,274
0
2,144
11,671
5,220
1,647
5,372
6,259
7,794
45,504
W
Morgan Le Fay
gyrette
Morgan Le Fay
8,631
447
0
4,560
9,412
3,016
551
4,500
4,542
56,408
0
W
Medusa
zerozima
Medusa
5,662
2,283
0
3,276
10,944
3,213
518
3,153
7,791
0
40,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,206
Gold Earned
39,725
353
Minions Killed
324
0
Camps Cleared
0
1,433,899
Distance Traveled
1,284,548
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,763
651
67
4
0
245,349
3
W
Da Ji
9,442
629
67
4
0
302,779
2
W
Ares
6,750
450
21
1
0
262,579
1
L
Sun Wukong
7,808
521
62
4
0
301,400
1
L
Raijin
7,272
485
65
4
0
260,808
2
L
Neith
8,472
565
71
5
0
244,351
0
L
Tiamat
6,410
427
59
4
0
232,640
0
W
Cu Chulainn
9,339
623
114
8
0
306,987
3
W
Morgan Le Fay
9,438
629
86
6
0
274,920
1
W
Medusa
7,237
482
65
4
0
286,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role