Player Matchup

Neith
Neith
DeadricPrincess
Neith
Level 114
God Stats
3W - 3L
1,627 SR
Queue Stats
27W - 17L
1,613 Elo+
Party 1
Janus
Janus
Talewynn
Janus
Level 149
God Stats
4W - 2L
1,856 SR
Queue Stats
219W - 118L
1,729 Elo+
Party 1
Cu Chulainn
Cu Chulainn
l3orborygmos
Cu Chulainn
Level 127
God Stats
62W - 33L
1,722 SR
Queue Stats
461W - 240L
1,713 Elo+
Party 1
Team Averages
Level 130
1,735 SR
1,685 Elo+

VS

Team Averages
Level 92
1,598 SR
1,611 Elo+
Kukulkan
Kukulkan
fredya2sabe
Kukulkan
Level 83
God Stats
6W - 5L
1,588 SR
Queue Stats
99W - 83L
1,650 Elo+
Solo
Chaac
Chaac
soawesome1
Chaac
Level 108
God Stats
26W - 19L
1,651 SR
Queue Stats
275W - 217L
1,623 Elo+
Party 2
Xbalanque
Xbalanque
zyxKILLER
Xbalanque
Level 85
God Stats
42W - 46L
1,554 SR
Queue Stats
588W - 504L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 9
15,621
601
14,063
17,354
7,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Talewynn
Janus
19
2 / 4 / 10
15,009
577
15,378
15,368
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
l3orborygmos
Cu Chulainn
20
11 / 6 / 4
16,718
643
30,689
32,081
39,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
fredya2sabe
Kukulkan
20
7 / 5 / 5
17,246
663
16,055
13,555
6,277
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
4 / 6 / 8
15,669
603
23,050
39,567
40,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
zyxKILLER
Xbalanque
19
1 / 5 / 9
14,588
561
11,345
19,757
8,811
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
16
Kills
12
12
Deaths
16
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
2
9
3.75
L
Janus
Talewynn
Janus
2
4
10
1.75
W
Kukulkan
fredya2sabe
Kukulkan
7
5
5
1.9
L
Cu Chulainn
l3orborygmos
Cu Chulainn
11
6
4
2.17
W
Chaac
4
6
8
1.33
W
Xbalanque
zyxKILLER
Xbalanque
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,130
Damage
50,450
64,803
Taken
72,879
52,528
Mitigated
55,774
10,462
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,063
4,925
0
6,376
17,354
7,625
1,940
3,690
12,592
0
82,323
L
Janus
Talewynn
Janus
15,378
541
388
1,696
15,368
5,465
186
4,173
10,407
68,990
0
W
Kukulkan
fredya2sabe
Kukulkan
16,055
880
0
1,745
13,555
6,277
732
2,387
11,168
96,008
0
L
Cu Chulainn
l3orborygmos
Cu Chulainn
30,689
3,414
0
2,002
32,081
39,438
689
7,962
22,964
12,526
59,209
W
Chaac
23,050
2,688
0
16,247
39,567
40,686
342
12,573
26,994
3,240
48,136
W
Xbalanque
zyxKILLER
Xbalanque
11,345
6,774
0
3,994
19,757
8,811
1,494
4,467
15,290
0
63,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
47,503
304
Minions Killed
295
0
Camps Cleared
0
1,491,083
Distance Traveled
1,386,888
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,621
601
139
5
0
490,190
0
L
Janus
15,009
577
97
4
0
501,750
0
W
Kukulkan
17,246
663
173
7
0
463,193
1
L
Cu Chulainn
16,718
643
68
3
0
499,143
1
W
Chaac
15,669
603
37
1
0
488,958
4
W
Xbalanque
14,588
561
85
3
0
434,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role