Player Matchup

He Bo
He Bo
 
He Bo
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BananaFrags
Thanatos
Level 69
God Stats
3W - 1L
1,613 SR
Queue Stats
6W - 2L
1,627 Elo+
Party 1
Chronos
Chronos
FondleMyLystro
Chronos
Level 106
God Stats
1W - 0L
1,637 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 1
Chang'e
Chang'e
MrLandstar
Chang'e
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 1
Neith
Neith
kaitybug7
Neith
Level 15
God Stats
2W - 1L
1,637 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 1
Team Averages
Level 46
1,577 SR
1,628 Elo+

VS

Team Averages
Level 13
1,520 SR
1,456 Elo+
Tyr
Tyr
AAAYAAAZ
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,350 Elo+
Solo
Tiamat
Tiamat
PerkyFeind
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,437 Elo+
Solo
Mercury
Mercury
SUYH
Mercury
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 130L
1,505 Elo+
Solo
Izanami
Izanami
UchihaMadara145
Izanami
Level 29
God Stats
19W - 16L
1,602 SR
Queue Stats
179W - 178L
1,533 Elo+
Solo
Ymir
Ymir
恒星OL
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 0
5,759
524
5,459
6,017
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
BananaFrags
Thanatos
12
7 / 2 / 2
7,034
639
7,339
7,667
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 0 / 0
6,189
563
5,715
4,383
1,121
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
MrLandstar
Chang'e
11
5 / 1 / 2
6,731
612
5,527
4,374
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
kaitybug7
Neith
8
0 / 3 / 2
4,886
444
1,776
4,695
923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,566
506
1,400
7,970
3,836
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
PerkyFeind
Tiamat
9
1 / 1 / 3
5,787
526
3,289
6,125
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SUYH
Mercury
9
0 / 5 / 3
5,636
512
1,995
8,896
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 2 / 0
5,985
544
4,986
5,606
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
1 / 3 / 3
6,139
558
494
7,283
4,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
16
Kills
7
8
Deaths
16
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
0
0.5
L
1
5
0
0.2
W
Thanatos
BananaFrags
Thanatos
7
2
2
4
W
3
0
0
3
W
Chang'e
MrLandstar
Chang'e
5
1
2
6
L
Tiamat
PerkyFeind
Tiamat
1
1
3
2.5
L
Mercury
SUYH
Mercury
0
5
3
0.3
L
4
2
0
2
W
Neith
kaitybug7
Neith
0
3
2
0.33
L
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,816
Damage
12,164
27,136
Taken
35,880
7,708
Mitigated
14,167
12,976
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,459
378
0
1,914
6,017
1,766
68
1,936
3,737
28,481
0
L
1,400
584
0
646
7,970
3,836
75
3,600
4,370
0
15,939
W
Thanatos
BananaFrags
Thanatos
7,339
2,387
0
8,282
7,667
2,488
0
693
6,892
0
34,687
W
5,715
3,435
0
647
4,383
1,121
220
662
3,701
39,193
0
W
Chang'e
MrLandstar
Chang'e
5,527
1,351
72
1,812
4,374
1,410
526
36
4,338
27,593
0
L
Tiamat
PerkyFeind
Tiamat
3,289
238
0
1,826
6,125
2,212
315
4,830
1,295
21,595
0
L
Mercury
SUYH
Mercury
1,995
1,060
0
2,390
8,896
2,435
0
1,535
7,361
0
21,800
L
4,986
3,309
0
2,088
5,606
1,567
285
3,407
2,199
0
37,887
W
Neith
kaitybug7
Neith
1,776
926
0
249
4,695
923
454
68
4,627
0
14,684
L
Ymir
494
243
0
1,546
7,283
4,117
0
3,329
3,954
7,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
29,113
272
Minions Killed
224
0
Camps Cleared
0
1,053,973
Distance Traveled
956,951
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,759
524
51
5
0
207,950
1
L
Tyr
5,566
506
30
3
0
198,084
2
W
Thanatos
7,034
639
68
6
0
232,549
5
W
Chronos
6,189
563
62
6
0
216,144
0
W
Chang'e
6,731
612
60
5
0
186,438
3
L
Tiamat
5,787
526
43
4
0
196,752
2
L
Mercury
5,636
512
56
5
0
212,959
1
L
Izanami
5,985
544
83
8
0
176,443
0
W
Neith
4,886
444
31
3
0
210,892
0
L
Ymir
6,139
558
12
1
0
172,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role