Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Arckael-sun
Sylvanus
Level 26
God Stats
17W - 15L
1,616 SR
Queue Stats
175W - 134L
1,593 Elo+
Party 3
Chiron
Chiron
LordeBitolinha
Chiron
Level 144
God Stats
6W - 3L
1,583 SR
Queue Stats
257W - 174L
1,618 Elo+
Party 2
Awilix
Awilix
nikeboysportz
Awilix
Level 47
God Stats
9W - 3L
1,699 SR
Queue Stats
221W - 192L
1,520 Elo+
Party 2
Hel
Hel
rufedermacht
Hel
Level 127
God Stats
7W - 5L
1,628 SR
Queue Stats
226W - 172L
1,603 Elo+
Party 3
Team Averages
Level 96
1,605 SR
1,567 Elo+

VS

Team Averages
Level 89
1,583 SR
1,487 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GianluTH
Guan Yu
Level 28
God Stats
17W - 17L
1,544 SR
Queue Stats
182W - 158L
1,505 Elo+
Party 1
Janus
Janus
MadboxTom
Janus
Level 99
God Stats
1W - 2L
1,564 SR
Queue Stats
91W - 78L
1,484 Elo+
Party 1
Olorun
Olorun
TOBIAS2643
Olorun
Level 56
God Stats
7W - 3L
1,613 SR
Queue Stats
57W - 63L
1,438 Elo+
Party 1
Arachne
Arachne
Xx_Laporta_xX
Arachne
Level 107
God Stats
5W - 2L
1,692 SR
Queue Stats
118W - 121L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
2 / 1 / 1
7,122
594
6,084
10,512
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Arckael-sun
Sylvanus
11
6 / 0 / 4
6,827
569
6,708
9,429
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 1
7,426
619
4,771
5,354
1,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 1
5,873
489
1,385
7,042
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 4
6,838
570
6,711
4,802
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 2 / 0
5,207
434
4,756
10,866
3,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
GianluTH
Guan Yu
11
0 / 2 / 2
6,538
545
5,061
6,926
4,664
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
MadboxTom
Janus
8
0 / 5 / 2
5,314
443
1,696
6,075
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
TOBIAS2643
Olorun
9
0 / 5 / 0
5,433
453
2,649
6,492
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
10
4 / 2 / 0
6,719
560
5,817
8,748
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
4
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
1
1
2.5
L
Tyr
 
Tyr
0
2
0
0
W
Sylvanus
Arckael-sun
Sylvanus
6
0
4
8
L
Guan Yu
GianluTH
Guan Yu
0
2
2
0.5
W
4
1
1
4.5
L
Janus
MadboxTom
Janus
0
5
2
0.2
L
Olorun
TOBIAS2643
Olorun
0
5
0
0
L
Arachne
4
2
0
2
W
1
1
1
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,659
Damage
19,979
37,139
Taken
39,107
13,670
Mitigated
14,354
20,122
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,084
1,362
0
6,541
10,512
4,046
82
0
10,512
0
43,558
L
Tyr
 
Tyr
4,756
450
0
4,880
10,866
3,801
0
4,283
6,535
0
25,915
W
Sylvanus
Arckael-sun
Sylvanus
6,708
2,115
419
3,977
9,429
4,665
50
1,362
8,067
24,478
8,390
L
Guan Yu
GianluTH
Guan Yu
5,061
822
102
2,870
6,926
4,664
0
0
6,221
0
39,785
W
4,771
3,580
431
1,683
5,354
1,589
0
1,643
3,711
0
44,506
L
Janus
MadboxTom
Janus
1,696
183
0
761
6,075
1,502
96
4,842
1,233
20,625
0
L
Olorun
TOBIAS2643
Olorun
2,649
702
129
1,731
6,492
1,188
0
1,852
4,640
28,245
0
L
Arachne
5,817
3,509
0
2,256
8,748
3,199
0
1,757
6,854
0
37,159
W
1,385
455
0
1,455
7,042
1,895
0
500
6,542
0
28,393
W
6,711
444
2,773
2,843
4,802
1,475
0
901
3,901
46,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
29,211
427
Minions Killed
293
0
Camps Cleared
0
1,201,344
Distance Traveled
1,162,697
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,122
594
105
9
0
239,289
3
L
Tyr
5,207
434
50
4
0
226,857
0
W
Sylvanus
6,827
569
55
5
0
208,751
2
L
Guan Yu
6,538
545
93
8
0
248,304
5
W
Chiron
7,426
619
115
10
0
225,385
6
L
Janus
5,314
443
34
3
0
213,210
2
L
Olorun
5,433
453
55
5
0
209,018
3
L
Arachne
6,719
560
61
5
0
265,308
3
W
Awilix
5,873
489
62
5
0
271,578
0
W
Hel
6,838
570
90
8
0
256,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role