Player Matchup

Fenrir
Fenrir
Adriianrod
Fenrir
Level 66
God Stats
4W - 2L
1,611 SR
Queue Stats
28W - 25L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
River Ruin
Cernunnos
Level 86
God Stats
12W - 10L
1,540 SR
Queue Stats
97W - 118L
1,436 Elo+
Party 1
Sobek
Sobek
zsmitttyy
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,466 Elo+
Party 1
Team Averages
Level 55
1,550 SR
1,462 Elo+

VS

Team Averages
Level 73
1,535 SR
1,444 Elo+
He Bo
He Bo
 
He Bo
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Legnam
Sylvanus
Level 116
God Stats
0W - 2L
1,476 SR
Queue Stats
38W - 53L
1,418 Elo+
Party 2
Arachne
Arachne
titanmasterfall1
Arachne
Level 29
God Stats
8W - 8L
1,629 SR
Queue Stats
123W - 137L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adriianrod
Fenrir
11
5 / 0 / 4
7,742
774
6,220
6,149
3,822
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
River Ruin
Cernunnos
11
2 / 1 / 6
7,152
715
8,682
7,171
2,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
zsmitttyy
Sobek
10
3 / 2 / 7
7,269
727
6,388
11,337
11,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 2
6,405
641
7,361
7,630
2,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Legnam
Sylvanus
9
1 / 3 / 2
6,858
686
6,161
9,644
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 2
6,278
628
4,180
8,652
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
2
1
W
Fenrir
Adriianrod
Fenrir
5
0
4
7
L
Sylvanus
Legnam
Sylvanus
1
3
2
0.67
W
Cernunnos
River Ruin
Cernunnos
2
1
6
5
L
1
5
2
0.4
W
Sobek
zsmitttyy
Sobek
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
17,702
24,657
Taken
25,926
17,534
Mitigated
14,161
6,168
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,361
1,128
0
1,164
7,630
2,216
299
2,091
5,539
23,370
0
W
Fenrir
Adriianrod
Fenrir
6,220
1,287
459
908
6,149
3,822
642
3,895
2,254
0
17,478
L
Sylvanus
Legnam
Sylvanus
6,161
1,729
2,390
3,759
9,644
9,290
323
1,788
7,856
16,806
0
W
Cernunnos
River Ruin
Cernunnos
8,682
3,777
439
2,688
7,171
2,298
408
4,226
2,945
0
35,854
L
4,180
2,682
0
477
8,652
2,655
255
2,509
6,143
0
10,905
W
Sobek
zsmitttyy
Sobek
6,388
458
0
1,674
11,337
11,414
342
5,401
5,936
13,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,163
Gold Earned
19,541
114
Minions Killed
82
0
Camps Cleared
0
511,964
Distance Traveled
517,867
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,405
641
39
4
0
173,647
0
W
Fenrir
7,742
774
24
2
0
180,162
0
L
Sylvanus
6,858
686
17
2
0
155,408
1
W
Cernunnos
7,152
715
65
7
0
152,468
2
L
Arachne
6,278
628
26
3
0
188,812
3
W
Sobek
7,269
727
25
3
0
179,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role