Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Anthoney237
Chernobog
Level 69
God Stats
4W - 4L
1,474 SR
Queue Stats
22W - 41L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
Dpatel254
Sun Wukong
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,299 Elo+
Party 2
Baron Samedi
Baron Samedi
Getlo
Baron Samedi
Level 74
God Stats
6W - 10L
1,330 SR
Queue Stats
70W - 70L
1,638 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VoidWaffles
Tsukuyomi
Level 149
God Stats
15W - 17L
1,645 SR
Queue Stats
230W - 229L
1,562 Elo+
Party 1
Team Averages
Level 100
1,490 SR
1,477 Elo+

VS

Team Averages
Level 124
1,523 SR
1,525 Elo+
Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DTalpha
Izanami
Level 144
God Stats
30W - 24L
1,559 SR
Queue Stats
133W - 125L
1,565 Elo+
Solo
Persephone
Persephone
Grobes23
Persephone
Level 154
God Stats
3W - 16L
1,198 SR
Queue Stats
246W - 233L
1,512 Elo+
Party 3
Chang'e
Chang'e
Nickster97
Chang'e
Level 128
God Stats
2W - 1L
1,683 SR
Queue Stats
242W - 222L
1,458 Elo+
Party 3
Gilgamesh
Gilgamesh
ORAGON5892
Gilgamesh
Level 69
God Stats
16W - 15L
1,674 SR
Queue Stats
177W - 138L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 3 / 2
7,934
610
4,216
6,002
2,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Anthoney237
Chernobog
12
2 / 1 / 3
6,889
530
5,392
6,235
1,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Dpatel254
Sun Wukong
14
5 / 2 / 5
8,501
654
9,823
13,510
10,385
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Getlo
Baron Samedi
11
0 / 0 / 7
6,657
512
5,329
9,141
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
VoidWaffles
Tsukuyomi
14
8 / 3 / 3
8,723
671
10,608
8,739
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 3 / 3
7,342
565
5,194
10,337
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
DTalpha
Izanami
10
0 / 3 / 2
5,869
451
3,822
5,944
1,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Grobes23
Persephone
13
1 / 3 / 2
7,583
583
3,743
7,652
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Nickster97
Chang'e
11
1 / 6 / 2
6,797
523
7,932
13,066
5,724
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ORAGON5892
Gilgamesh
10
3 / 2 / 0
7,094
546
5,577
13,279
8,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
18
Kills
9
9
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
3
2
1.33
L
Serqet
 
Serqet
4
3
3
1.83
W
Chernobog
Anthoney237
Chernobog
2
1
3
3.5
L
Izanami
DTalpha
Izanami
0
3
2
0.33
W
Sun Wukong
Dpatel254
Sun Wukong
5
2
5
3.75
W
Baron Samedi
Getlo
Baron Samedi
0
0
7
3.5
L
Persephone
Grobes23
Persephone
1
3
2
0.67
L
Chang'e
Nickster97
Chang'e
1
6
2
0.33
L
Gilgamesh
ORAGON5892
Gilgamesh
3
2
0
1.5
W
Tsukuyomi
VoidWaffles
Tsukuyomi
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,368
Damage
26,268
43,627
Taken
50,278
22,594
Mitigated
21,204
18,688
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,216
959
0
2,057
6,002
2,329
234
2,739
3,075
54,653
1,655
L
Serqet
 
Serqet
5,194
858
0
3,090
10,337
3,277
0
1,416
8,921
0
33,603
W
Chernobog
Anthoney237
Chernobog
5,392
3,338
0
3,078
6,235
1,726
2,538
0
6,061
0
39,763
L
Izanami
DTalpha
Izanami
3,822
2,225
0
1,255
5,944
1,862
0
1,439
4,505
0
32,019
W
Sun Wukong
Dpatel254
Sun Wukong
9,823
2,927
0
5,683
13,510
10,385
50
7,443
6,009
0
53,726
W
Baron Samedi
Getlo
Baron Samedi
5,329
805
713
5,342
9,141
5,290
128
257
8,647
24,928
0
L
Persephone
Grobes23
Persephone
3,743
383
0
1,369
7,652
2,198
0
2,887
4,762
54,796
0
L
Chang'e
Nickster97
Chang'e
7,932
1,285
68
5,072
13,066
5,724
0
199
12,867
36,882
0
L
Gilgamesh
ORAGON5892
Gilgamesh
5,577
891
0
3,124
13,279
8,143
0
2,700
10,579
0
26,117
W
Tsukuyomi
VoidWaffles
Tsukuyomi
10,608
3,522
0
1,815
8,739
2,864
148
1,236
7,217
0
50,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,704
Gold Earned
34,685
415
Minions Killed
365
0
Camps Cleared
0
1,203,575
Distance Traveled
1,181,570
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,934
610
103
8
0
224,754
5
L
Serqet
7,342
565
71
5
0
286,516
4
W
Chernobog
6,889
530
84
6
0
246,218
4
L
Izanami
5,869
451
77
6
0
199,226
3
W
Sun Wukong
8,501
654
104
8
0
229,415
0
W
Baron Samedi
6,657
512
35
3
0
228,255
2
L
Persephone
7,583
583
110
8
0
234,004
2
L
Chang'e
6,797
523
79
6
0
188,527
0
L
Gilgamesh
7,094
546
28
2
0
273,297
3
W
Tsukuyomi
8,723
671
89
7
0
274,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role