Player Matchup

Izanami
Izanami
MxG VoLTer17
Izanami
Level 42
God Stats
30W - 31L
1,276 SR
Queue Stats
192W - 239L
1,323 Elo+
Solo
Agni
Agni
Vyko Edwards
Agni
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 141L
1,381 Elo+
Solo
Cthulhu
Cthulhu
i-Swaavy
Cthulhu
Level 111
God Stats
1W - 4L
1,424 SR
Queue Stats
127W - 162L
1,401 Elo+
Solo
Team Averages
Level 68
1,400 SR
1,368 Elo+

VS

Team Averages
Level 81
1,524 SR
1,413 Elo+
Loki
Loki
RebornWriter767
Loki
Level 65
God Stats
1W - 1L
1,328 SR
Queue Stats
3W - 5L
1,314 Elo+
Solo
Nu Wa
Nu Wa
Tux197878
Nu Wa
Level 58
God Stats
25W - 13L
1,575 SR
Queue Stats
120W - 119L
1,430 Elo+
Solo
Cabrakan
Cabrakan
ilNomad
Cabrakan
Level 119
God Stats
5W - 2L
1,668 SR
Queue Stats
56W - 55L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MxG VoLTer17
Izanami
13
3 / 8 / 1
9,111
651
6,756
12,822
3,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 2
8,886
635
4,690
11,293
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
i-Swaavy
Cthulhu
8
0 / 1 / 2
7,727
552
127
3,412
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 8
9,726
695
2,472
6,442
2,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Tux197878
Nu Wa
14
5 / 1 / 8
10,130
724
9,349
7,876
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
ilNomad
Cabrakan
14
5 / 1 / 7
10,148
725
11,145
13,015
13,746
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
15
15
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
MxG VoLTer17
Izanami
3
8
1
0.44
W
5
3
8
3
W
Nu Wa
Tux197878
Nu Wa
5
1
8
9
L
2
6
2
0.5
L
Cthulhu
i-Swaavy
Cthulhu
0
1
2
1
W
Cabrakan
ilNomad
Cabrakan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,573
Damage
22,966
27,527
Taken
27,333
7,937
Mitigated
18,309
2,791
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
MxG VoLTer17
Izanami
6,756
5,059
13
1,501
12,822
3,140
0
9,611
2,867
0
38,440
W
2,472
276
0
0
6,442
2,017
583
1,632
4,810
0
21,670
W
Nu Wa
Tux197878
Nu Wa
9,349
2,663
132
1,104
7,876
2,546
544
1,019
6,857
32,683
0
L
4,690
1,085
0
955
11,293
3,213
96
8,330
2,821
25,799
0
L
Cthulhu
i-Swaavy
Cthulhu
127
0
0
322
3,412
1,584
0
1,913
1,345
1,571
0
W
Cabrakan
ilNomad
Cabrakan
11,145
1,472
0
3,556
13,015
13,746
1,109
2,166
10,849
37,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
30,004
109
Minions Killed
136
0
Camps Cleared
0
655,562
Distance Traveled
778,213
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,111
651
70
5
0
208,313
0
W
Loki
9,726
695
31
2
0
260,820
1
W
Nu Wa
10,130
724
46
3
0
255,949
0
L
Agni
8,886
635
36
3
0
218,051
0
L
Cthulhu
7,727
552
3
0
0
229,198
0
W
Cabrakan
10,148
725
59
4
0
261,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role