Player Matchup

Zeus
Zeus
 
Zeus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dekingdje
Cthulhu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 318L
1,341 Elo+
Party 2
Neith
Neith
RundownCEO
Neith
Level 27
God Stats
3W - 5L
1,363 SR
Queue Stats
6W - 8L
1,223 Elo+
Party 2
Team Averages
Level 85
1,454 SR
1,355 Elo+

VS

Team Averages
Level 32
1,498 SR
1,377 Elo+
Morgan Le Fay
Morgan Le Fay
BrickyBirch5749
Morgan Le Fay
Level 40
God Stats
1W - 0L
1,550 SR
Queue Stats
3W - 2L
1,446 Elo+
Party 1
Bacchus
Bacchus
KingGrizzly01
Bacchus
Level 29
God Stats
23W - 13L
1,587 SR
Queue Stats
38W - 37L
1,381 Elo+
Party 1
Rama
Rama
MadeFuzzball918
Rama
Level 27
God Stats
9W - 13L
1,359 SR
Queue Stats
86W - 121L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 4 / 1
6,822
682
7,074
5,135
1,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Dekingdje
Cthulhu
8
0 / 4 / 2
6,329
633
4,351
9,485
5,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
9
1 / 5 / 1
6,561
656
4,299
7,482
2,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrickyBirch5749
Morgan Le Fay
11
5 / 2 / 4
7,535
754
7,551
8,363
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
10
2 / 0 / 7
7,533
753
3,606
10,277
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 0 / 6
7,540
754
5,689
4,321
1,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
12
13
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
1
0.38
W
Morgan Le Fay
BrickyBirch5749
Morgan Le Fay
5
2
4
3.5
L
Cthulhu
Dekingdje
Cthulhu
0
4
2
0.25
W
Bacchus
2
0
7
5.5
W
5
0
6
8
L
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
16,846
22,102
Taken
22,961
10,516
Mitigated
16,772
1,993
Healing
2,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,074
1,654
502
463
5,135
1,618
902
3,069
2,066
21,201
0
W
Morgan Le Fay
BrickyBirch5749
Morgan Le Fay
7,551
1,129
205
1,301
8,363
3,210
412
4,401
3,962
22,758
0
L
Cthulhu
Dekingdje
Cthulhu
4,351
31
42
239
9,485
5,943
0
4,298
5,187
21,277
0
W
Bacchus
3,606
480
0
684
10,277
11,836
298
4,473
5,804
11,586
0
W
5,689
2,977
0
0
4,321
1,726
1,379
2,551
1,770
0
22,326
L
Neith
4,299
1,059
0
747
7,482
2,955
480
3,790
3,692
0
12,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,712
Gold Earned
22,608
90
Minions Killed
93
0
Camps Cleared
0
466,639
Distance Traveled
504,810
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,822
682
39
4
0
133,151
1
W
Morgan Le Fay
7,535
754
36
4
0
163,412
1
L
Cthulhu
6,329
633
32
3
0
176,386
0
W
Bacchus
7,533
753
14
1
0
187,667
0
W
Rama
7,540
754
43
4
0
153,731
1
L
Neith
6,561
656
19
2
0
157,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role