Player Matchup

Ao Kuang
Ao Kuang
B-Mod
Ao Kuang
Level 79
God Stats
15W - 15L
1,408 SR
Queue Stats
201W - 201L
1,398 Elo+
Party 1
Ares
Ares
Bharadrahmakh
Ares
Level 16
God Stats
4W - 4L
1,508 SR
Queue Stats
33W - 43L
1,388 Elo+
Party 1
Medusa
Medusa
CheshiiCat
Medusa
Level 67
God Stats
14W - 16L
1,524 SR
Queue Stats
170W - 191L
1,390 Elo+
Party 1
Sobek
Sobek
The legend4022
Sobek
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 250L
1,357 Elo+
Party 2
Izanami
Izanami
XxNarixX3785
Izanami
Level 18
God Stats
20W - 11L
1,554 SR
Queue Stats
126W - 142L
1,406 Elo+
Party 2
Team Averages
Level 59
1,499 SR
1,388 Elo+

VS

Team Averages
Level 52
1,554 SR
1,377 Elo+
Nu Wa
Nu Wa
DanielStorm
Nu Wa
Level 45
God Stats
62W - 41L
1,734 SR
Queue Stats
476W - 509L
1,461 Elo+
Solo
Discordia
Discordia
HarmonyRose1917
Discordia
Level 48
God Stats
74W - 61L
1,536 SR
Queue Stats
314W - 307L
1,492 Elo+
Solo
Tyr
Tyr
Lawlessgamer775
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,370 Elo+
Party 3
Sol
Sol
MAJ3STIC R3D
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 83L
1,353 Elo+
Party 3
Neith
Neith
liltaeshaun09
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B-Mod
Ao Kuang
20
16 / 4 / 10
15,002
1,154
29,382
20,740
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 1 / 20
12,847
988
11,748
13,952
18,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
CheshiiCat
Medusa
19
4 / 0 / 15
12,342
949
9,794
7,320
2,727
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 10 / 14
12,295
946
18,772
28,441
14,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
XxNarixX3785
Izanami
19
7 / 1 / 13
13,180
1,014
14,420
12,165
4,243
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 7
13,683
1,053
28,561
17,491
7,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
HarmonyRose1917
Discordia
19
3 / 11 / 10
12,579
968
13,929
17,447
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
0 / 10 / 11
10,912
839
3,876
21,839
22,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 1 / 11
12,143
934
25,234
14,928
5,888
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
1 / 7 / 12
11,725
902
5,388
16,659
7,498

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
67
34
Kills
16
16
Deaths
34
72
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
B-Mod
Ao Kuang
16
4
10
5.25
W
4
1
20
14
W
Medusa
CheshiiCat
Medusa
4
0
15
11.5
L
8
5
7
2.3
L
Discordia
HarmonyRose1917
Discordia
3
11
10
0.73
L
0
10
11
0.55
L
4
1
11
9.5
W
3
10
14
1
W
Izanami
XxNarixX3785
Izanami
7
1
13
13.5
L
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,116
Damage
76,988
82,618
Taken
88,364
48,821
Mitigated
50,702
14,175
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
B-Mod
Ao Kuang
29,382
8,852
0
4,690
20,740
8,597
0
16,455
3,994
43,904
3,200
W
11,748
416
0
0
13,952
18,892
0
10,075
3,643
34,814
0
W
Medusa
CheshiiCat
Medusa
9,794
4,210
0
0
7,320
2,727
0
6,558
600
0
39,623
L
28,561
5,374
461
1,320
17,491
7,269
0
14,237
3,254
50,180
0
L
Discordia
HarmonyRose1917
Discordia
13,929
1,849
66
261
17,447
7,712
0
11,291
6,156
38,138
0
L
3,876
1,501
0
798
21,839
22,335
0
11,767
10,072
0
16,496
L
25,234
7,556
0
2,215
14,928
5,888
0
10,413
4,515
59,455
0
W
18,772
1,252
112
8,612
28,441
14,362
0
22,224
5,628
41,550
0
W
Izanami
XxNarixX3785
Izanami
14,420
12,257
527
234
12,165
4,243
0
10,977
948
0
58,940
L
5,388
1,530
232
1,545
16,659
7,498
0
10,601
6,058
0
17,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,666
Gold Earned
61,042
315
Minions Killed
236
7
Camps Cleared
3
1,200,779
Distance Traveled
1,098,248
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,002
1,154
27
2
5
252,931
0
W
Ares
12,847
988
47
4
0
245,861
0
W
Medusa
12,342
949
76
6
1
277,857
0
L
Nu Wa
13,683
1,053
52
4
1
239,977
0
L
Discordia
12,579
968
61
5
0
208,086
1
L
Tyr
10,912
839
24
2
0
196,265
1
L
Sol
12,143
934
69
5
2
213,069
0
W
Sobek
12,295
946
51
4
0
178,118
3
W
Izanami
13,180
1,014
114
9
1
246,012
0
L
Neith
11,725
902
30
2
0
240,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role