Player Matchup

Izanami
Izanami
BlueFIameAce
Izanami
Level 18
God Stats
41W - 19L
1,681 SR
Queue Stats
49W - 46L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DownwardNote198
Morgan Le Fay
Level 38
God Stats
6W - 4L
1,612 SR
Queue Stats
309W - 295L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
EggFruitSoup
Cthulhu
Level 25
God Stats
38W - 34L
1,665 SR
Queue Stats
415W - 443L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HorridFuture38
Ah Muzen Cab
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 182L
1,472 Elo+
Party 1
Thanatos
Thanatos
PlayedChipmunk8
Thanatos
Level 21
God Stats
19W - 18L
1,790 SR
Queue Stats
104W - 113L
1,432 Elo+
Party 1
Team Averages
Level 22
1,649 SR
1,409 Elo+

VS

Team Averages
Level 15
1,497 SR
1,325 Elo+
Thor
Thor
Fairtail333
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 53L
1,397 Elo+
Solo
Arachne
Arachne
FawnEmperor5313
Arachne
Level 27
God Stats
6W - 4L
1,475 SR
Queue Stats
11W - 10L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
OddZachary206
Gilgamesh
Level 26
God Stats
5W - 4L
1,698 SR
Queue Stats
6W - 7L
1,291 Elo+
Party 2
Baba Yaga
Baba Yaga
demon25769
Baba Yaga
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,301 Elo+
Solo
Apollo
Apollo
thewiitcher_23
Apollo
Level 6
God Stats
1W - 2L
1,311 SR
Queue Stats
3W - 5L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueFIameAce
Izanami
20
8 / 6 / 9
16,287
562
19,183
19,437
7,688
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
DownwardNote198
Morgan Le Fay
20
10 / 1 / 17
15,583
537
22,138
19,225
11,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
EggFruitSoup
Cthulhu
20
13 / 1 / 17
17,646
608
17,352
17,632
22,695
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
HorridFuture38
Ah Muzen Cab
18
2 / 4 / 14
13,022
449
9,977
14,569
6,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
18
10 / 10 / 12
14,205
490
16,981
24,370
11,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 5
9,974
344
5,022
19,753
11,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 7 / 0
15,213
525
30,067
25,831
12,717
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
OddZachary206
Gilgamesh
17
1 / 13 / 7
11,286
389
14,400
36,431
29,105
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
demon25769
Baba Yaga
7
0 / 10 / 1
7,946
274
1,239
6,924
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 7 / 3
11,483
396
10,800
24,193
8,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
43
Kills
22
22
Deaths
46
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlueFIameAce
Izanami
8
6
9
2.08
W
Morgan Le Fay
DownwardNote198
Morgan Le Fay
10
1
17
18.5
W
Cthulhu
EggFruitSoup
Cthulhu
13
1
17
21.5
L
0
9
5
0.28
L
17
7
0
2.43
W
Ah Muzen Cab
HorridFuture38
Ah Muzen Cab
2
4
14
2.25
L
Gilgamesh
OddZachary206
Gilgamesh
1
13
7
0.35
W
Thanatos
10
10
12
1.6
L
Baba Yaga
demon25769
Baba Yaga
0
10
1
0.05
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,631
Damage
61,528
95,233
Taken
113,132
58,914
Mitigated
64,076
35,862
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlueFIameAce
Izanami
19,183
14,660
0
2,715
19,437
7,688
9,804
697
18,740
0
158,637
W
Morgan Le Fay
DownwardNote198
Morgan Le Fay
22,138
2,798
903
9,490
19,225
11,055
4,303
1,037
18,188
82,112
0
W
Cthulhu
EggFruitSoup
Cthulhu
17,352
1,173
2,091
4,634
17,632
22,695
437
1,680
15,952
77,599
0
L
5,022
711
0
490
19,753
11,912
392
6,617
13,136
0
24,770
L
30,067
20,496
66
9,452
25,831
12,717
3,730
8,360
17,471
0
119,431
W
Ah Muzen Cab
HorridFuture38
Ah Muzen Cab
9,977
2,953
0
2,100
14,569
6,254
1,031
1,351
13,218
0
55,976
L
Gilgamesh
OddZachary206
Gilgamesh
14,400
3,053
363
2,162
36,431
29,105
2,067
12,150
24,281
0
67,098
W
Thanatos
16,981
5,178
0
13,929
24,370
11,222
0
131
23,744
0
47,964
L
Baba Yaga
demon25769
Baba Yaga
1,239
228
0
393
6,924
1,961
0
3,590
3,334
9,354
0
L
10,800
5,570
0
6,410
24,193
8,381
1,175
8,838
15,355
0
68,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,743
Gold Earned
55,902
579
Minions Killed
393
0
Camps Cleared
0
2,657,890
Distance Traveled
2,214,739
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,287
562
171
6
0
554,815
0
W
Morgan Le Fay
15,583
537
124
4
0
541,187
2
W
Cthulhu
17,646
608
127
4
0
547,663
0
L
Thor
9,974
344
34
1
0
387,066
1
L
Arachne
15,213
525
145
5
0
599,782
0
W
Ah Muzen Cab
13,022
449
85
3
0
534,487
0
L
Gilgamesh
11,286
389
91
3
0
482,873
0
W
Thanatos
14,205
490
72
2
0
479,738
2
L
Baba Yaga
7,946
274
5
0
0
193,609
1
L
Apollo
11,483
396
118
4
0
551,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role