Player Matchup

Ratatoskr
Ratatoskr
Dungeonseeker450
Ratatoskr
Level 22
God Stats
47W - 42L
1,524 SR
Queue Stats
108W - 125L
1,374 Elo+
Solo
Anhur
Anhur
Magikfoxx666
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1
Ra
Ra
NeedMyWeavile
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Cthulhu
Cthulhu
RotInHeII
Cthulhu
Level 8
God Stats
2W - 5L
1,827 SR
Queue Stats
6W - 12L
1,457 Elo+
Solo
Sobek
Sobek
Sevn76
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,471 Elo+
Party 1
Team Averages
Level 16
1,570 SR
1,438 Elo+

VS

Team Averages
Level 13
1,422 SR
1,387 Elo+
Ra
Ra
Canc3rStick
Ra
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 24L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
GreninjaWarrior
Jormungandr
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 16L
1,305 Elo+
Party 2
Zhong Kui
Zhong Kui
KhanJohnson
Zhong Kui
Level 18
God Stats
1W - 3L
1,156 SR
Queue Stats
39W - 48L
1,379 Elo+
Solo
Neith
Neith
Milkstopher
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,480 Elo+
Party 2
Arachne
Arachne
eZeGod
Arachne
Level 19
God Stats
50W - 30L
1,453 SR
Queue Stats
189W - 212L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
8
2 / 2 / 1
5,098
566
2,575
6,449
1,607
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 3 / 0
4,090
454
988
4,032
928
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 2 / 1
3,699
411
493
1,202
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RotInHeII
Cthulhu
6
0 / 4 / 0
3,916
435
1,953
6,472
2,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Sevn76
Sobek
5
0 / 3 / 1
4,326
481
1,326
5,319
3,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,907
656
2,736
3,854
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
GreninjaWarrior
Jormungandr
8
2 / 1 / 3
5,319
591
2,606
4,202
2,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
KhanJohnson
Zhong Kui
10
2 / 0 / 1
5,865
652
4,532
3,941
3,466
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
4 / 0 / 2
5,233
581
3,351
2,522
479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
eZeGod
Arachne
10
3 / 0 / 1
5,767
641
1,830
4,713
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
14
14
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
Ratatoskr
2
2
1
1.25
W
Jormungandr
GreninjaWarrior
Jormungandr
2
1
3
3.5
W
Zhong Kui
KhanJohnson
Zhong Kui
2
0
1
2.5
L
1
3
0
0.33
W
4
0
2
5
L
0
2
1
0.25
L
Cthulhu
RotInHeII
Cthulhu
0
4
0
0
L
Sobek
Sevn76
Sobek
0
3
1
0.17
W
Arachne
eZeGod
Arachne
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,335
Damage
15,055
23,474
Taken
19,232
8,838
Mitigated
9,045
3,663
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,736
265
0
759
3,854
1,083
961
395
3,419
25,343
0
L
Ratatoskr
2,575
684
0
1,564
6,449
1,607
0
2,587
3,744
0
20,607
W
Jormungandr
GreninjaWarrior
Jormungandr
2,606
588
0
0
4,202
2,135
0
609
3,593
15,742
0
W
Zhong Kui
KhanJohnson
Zhong Kui
4,532
1,518
0
3,063
3,941
3,466
847
1,380
2,175
32,836
0
L
988
303
0
500
4,032
928
175
1,438
2,594
0
10,576
W
3,351
1,433
0
767
2,522
479
666
717
1,805
0
13,911
L
493
216
0
33
1,202
316
0
617
433
5,943
0
L
Cthulhu
RotInHeII
Cthulhu
1,953
591
0
345
6,472
2,954
0
4,047
2,425
10,817
0
L
Sobek
Sevn76
Sobek
1,326
215
0
1,221
5,319
3,033
0
1,246
4,073
6,348
0
W
Arachne
eZeGod
Arachne
1,830
1,459
0
2,878
4,713
1,882
7
192
4,468
0
32,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,129
Gold Earned
28,091
120
Minions Killed
242
0
Camps Cleared
0
673,006
Distance Traveled
825,656
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,907
656
55
6
0
164,116
1
L
Ratatoskr
5,098
566
51
6
0
178,585
1
W
Jormungandr
5,319
591
22
2
0
159,405
1
W
Zhong Kui
5,865
652
67
7
0
130,827
0
L
Anhur
4,090
454
28
3
0
132,534
0
W
Neith
5,233
581
30
3
0
170,682
1
L
Ra
3,699
411
8
1
0
56,911
0
L
Cthulhu
3,916
435
21
2
0
158,761
0
L
Sobek
4,326
481
12
1
0
146,215
2
W
Arachne
5,767
641
68
8
0
200,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role