Player Matchup

Ymir
Ymir
BakaSmells
Ymir
Level 29
God Stats
27W - 25L
1,476 SR
Queue Stats
305W - 305L
1,595 Elo+
Party 1
Nike
Nike
Jug2162
Nike
Level 19
God Stats
6W - 3L
1,272 SR
Queue Stats
130W - 103L
1,660 Elo+
Solo
Chang'e
Chang'e
LeifthanMou
Chang'e
Level 26
God Stats
4W - 2L
1,652 SR
Queue Stats
44W - 58L
1,329 Elo+
Solo
Chaac
Chaac
XxTomcatttxX
Chaac
Level 24
God Stats
4W - 2L
1,530 SR
Queue Stats
66W - 79L
1,565 Elo+
Party 1
Neith
Neith
xxmittyxx
Neith
Level 8
God Stats
1W - 0L
1,264 SR
Queue Stats
11W - 13L
1,276 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,485 Elo+

VS

Team Averages
Level 18
1,517 SR
1,500 Elo+
He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CheddaBling
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 2
Vulcan
Vulcan
PooStains
Vulcan
Level 23
God Stats
1W - 2L
1,665 SR
Queue Stats
114W - 119L
1,148 Elo+
Solo
Anhur
Anhur
peepbiggy
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,819 Elo+
Party 2
Bellona
Bellona
tknickfury
Bellona
Level 29
God Stats
8W - 8L
1,419 SR
Queue Stats
100W - 112L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,957
568
4,496
10,539
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nike
Jug2162
Nike
15
7 / 1 / 4
9,185
656
12,359
9,638
6,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
LeifthanMou
Chang'e
11
2 / 4 / 6
6,814
487
4,243
8,610
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
9 / 1 / 7
9,040
646
6,763
10,500
6,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
xxmittyxx
Neith
11
7 / 4 / 6
7,852
561
7,660
8,175
2,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
8 / 3 / 1
8,109
579
11,743
9,184
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 6 / 3
5,226
373
3,548
9,503
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
PooStains
Vulcan
9
0 / 5 / 4
5,946
425
8,598
7,348
2,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
peepbiggy
Anhur
9
0 / 10 / 1
5,599
400
2,383
11,758
3,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
tknickfury
Bellona
9
1 / 6 / 3
5,998
428
3,531
8,470
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
29
Kills
9
10
Deaths
30
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
3
1
2.83
W
4
0
5
6.5
L
0
6
3
0.25
W
Nike
Jug2162
Nike
7
1
4
9
W
Chang'e
LeifthanMou
Chang'e
2
4
6
1.25
L
Vulcan
PooStains
Vulcan
0
5
4
0.4
W
9
1
7
12.5
L
Anhur
peepbiggy
Anhur
0
10
1
0.05
L
Bellona
tknickfury
Bellona
1
6
3
0.42
W
Neith
xxmittyxx
Neith
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,521
Damage
29,803
47,462
Taken
46,263
22,277
Mitigated
20,057
16,322
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,743
511
0
1,133
9,184
2,950
0
2,557
6,394
42,925
0
W
4,496
1,262
0
4,485
10,539
5,224
0
4,961
5,578
49,809
0
L
3,548
415
0
2,092
9,503
4,537
0
1,877
7,436
14,023
0
W
Nike
Jug2162
Nike
12,359
2,659
0
2,884
9,638
6,557
0
4,370
5,268
8,712
49,039
W
Chang'e
LeifthanMou
Chang'e
4,243
363
1,976
3,667
8,610
2,399
333
5,066
3,544
27,835
0
L
Vulcan
PooStains
Vulcan
8,598
4,589
0
954
7,348
2,973
0
3,259
3,717
25,758
0
W
6,763
1,451
0
1,904
10,500
6,061
40
4,037
6,463
0
35,477
L
Anhur
peepbiggy
Anhur
2,383
1,186
0
1,415
11,758
3,135
0
1,754
9,867
0
26,291
L
Bellona
tknickfury
Bellona
3,531
940
0
919
8,470
6,462
0
1,064
6,972
0
19,535
W
Neith
xxmittyxx
Neith
7,660
2,650
0
1,406
8,175
2,036
1,435
5,455
2,720
0
30,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
30,878
388
Minions Killed
229
0
Camps Cleared
0
1,286,872
Distance Traveled
1,315,689
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,109
579
76
5
0
268,177
1
W
Ymir
7,957
568
100
7
0
263,807
6
L
Geb
5,226
373
20
1
0
303,276
0
W
Nike
9,185
656
127
9
0
260,345
3
W
Chang'e
6,814
487
59
4
0
253,772
6
L
Vulcan
5,946
425
44
3
0
250,023
2
W
Chaac
9,040
646
37
3
0
292,948
1
L
Anhur
5,599
400
43
3
0
240,551
2
L
Bellona
5,998
428
46
3
0
253,662
1
W
Neith
7,852
561
65
5
0
216,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role