Player Matchup

Bellona
Bellona
Dhrogoooo
Bellona
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 45L
1,613 Elo+
Solo
Rama
Rama
FatMaximus
Rama
Level 56
God Stats
23W - 3L
1,785 SR
Queue Stats
181W - 36L
1,885 Elo+
Solo
Horus
Horus
Forever
Horus
Level 159
God Stats
13W - 10L
1,615 SR
Queue Stats
260W - 226L
1,594 Elo+
Party 1
Camazotz
Camazotz
Phoeniixii
Camazotz
Level 108
God Stats
9W - 2L
1,778 SR
Queue Stats
717W - 638L
1,570 Elo+
Party 1
Hera
Hera
anberten
Hera
Level 55
God Stats
8W - 7L
1,277 SR
Queue Stats
136W - 179L
1,374 Elo+
Solo
Team Averages
Level 106
1,591 SR
1,607 Elo+

VS

Team Averages
Level 122
1,480 SR
1,618 Elo+
Tiamat
Tiamat
Invisible5
Tiamat
Level 127
God Stats
12W - 14L
1,581 SR
Queue Stats
834W - 831L
1,594 Elo+
Solo
Ra
Ra
LoneJusticeTyr
Ra
Level 160
God Stats
12W - 13L
1,560 SR
Queue Stats
828W - 629L
1,645 Elo+
Party 2
Tyr
Tyr
PastoriFIN
Tyr
Level 80
God Stats
1W - 2L
1,423 SR
Queue Stats
34W - 32L
1,510 Elo+
Solo
Vamana
Vamana
YrxnTj
Vamana
Level 81
God Stats
1W - 2L
1,371 SR
Queue Stats
238W - 225L
1,605 Elo+
Solo
Izanami
Izanami
心身是否悲伤
Izanami
Level 160
God Stats
17W - 25L
1,464 SR
Queue Stats
640W - 505L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dhrogoooo
Bellona
16
3 / 2 / 4
10,640
484
8,913
15,658
14,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
1 / 1 / 4
13,314
605
10,929
11,325
4,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Forever
Horus
18
6 / 2 / 3
12,638
574
9,560
18,786
11,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
Phoeniixii
Camazotz
20
14 / 2 / 2
14,589
663
23,930
32,038
31,877
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
18
1 / 7 / 3
11,616
528
4,556
10,570
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Invisible5
Tiamat
12
1 / 4 / 1
8,158
371
7,271
17,122
14,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 5 / 2
11,817
537
10,170
16,301
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 2
9,723
442
10,150
17,675
9,830
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
YrxnTj
Vamana
19
3 / 6 / 3
11,328
515
13,448
15,575
13,962
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 2 / 2
9,058
412
4,344
7,000
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
25
Kills
13
14
Deaths
25
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dhrogoooo
Bellona
3
2
4
2.5
W
1
1
4
3
W
Horus
Forever
Horus
6
2
3
3.75
L
Tiamat
Invisible5
Tiamat
1
4
1
0.38
L
5
5
2
1.2
L
4
8
2
0.63
W
Camazotz
Phoeniixii
Camazotz
14
2
2
7.5
L
Vamana
YrxnTj
Vamana
3
6
3
0.75
W
Hera
1
7
3
0.36
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,888
Damage
45,383
88,377
Taken
73,673
67,051
Mitigated
47,864
42,282
Healing
23,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dhrogoooo
Bellona
8,913
2,092
0
3,405
15,658
14,724
136
4,219
11,313
494
30,555
W
10,929
9,478
0
4,984
11,325
4,909
7,486
4,270
7,023
0
121,778
W
Horus
Forever
Horus
9,560
4,798
1,178
6,810
18,786
11,337
0
3,779
14,881
0
90,373
L
Tiamat
Invisible5
Tiamat
7,271
734
47
6,329
17,122
14,214
0
324
16,798
36,704
0
L
10,170
445
594
6,837
16,301
6,904
340
2,214
14,087
95,843
0
L
10,150
3,172
0
3,582
17,675
9,830
0
1,417
16,258
0
44,796
W
Camazotz
Phoeniixii
Camazotz
23,930
9,950
0
24,869
32,038
31,877
3,419
5,754
25,462
0
112,337
L
Vamana
YrxnTj
Vamana
13,448
6,587
0
4,244
15,575
13,962
0
681
14,894
9
76,502
W
Hera
4,556
1,697
0
1,036
10,570
4,204
939
2,926
7,512
68,969
0
L
4,344
2,540
0
1,633
7,000
2,954
0
414
6,586
0
68,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,797
Gold Earned
50,084
713
Minions Killed
567
0
Camps Cleared
0
2,135,636
Distance Traveled
1,914,065
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,640
484
46
2
0
459,089
2
W
Rama
13,314
605
215
10
0
423,409
4
W
Horus
12,638
574
134
6
0
420,767
2
L
Tiamat
8,158
371
47
2
0
341,197
3
L
Ra
11,817
537
188
9
0
448,702
5
L
Tyr
9,723
442
69
3
0
439,047
8
W
Camazotz
14,589
663
191
9
0
464,233
3
L
Vamana
11,328
515
135
6
0
432,864
4
W
Hera
11,616
528
127
6
0
368,138
0
L
Izanami
9,058
412
128
6
0
252,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role