Player Matchup

Sun Wukong
Sun Wukong
ArgusBlazer
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Darkdaggers
Scylla
Level 16
God Stats
10W - 5L
1,451 SR
Queue Stats
27W - 34L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Masterchemist7
Morgan Le Fay
Level 29
God Stats
45W - 31L
1,595 SR
Queue Stats
139W - 117L
1,454 Elo+
Solo
Nemesis
Nemesis
Womtimer
Nemesis
Level 7
God Stats
6W - 12L
1,304 SR
Queue Stats
6W - 15L
1,330 Elo+
Solo
Achilles
Achilles
shadowfax734
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,477 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,416 Elo+

VS

Team Averages
Level 18
1,343 SR
1,369 Elo+
Yemoja
Yemoja
Fraangela
Yemoja
Level 19
God Stats
91W - 103L
1,410 SR
Queue Stats
406W - 400L
1,324 Elo+
Solo
Hou Yi
Hou Yi
LUISKYPR
Hou Yi
Level 26
God Stats
4W - 3L
1,230 SR
Queue Stats
86W - 105L
1,332 Elo+
Solo
Fenrir
Fenrir
SwagCorb
Fenrir
Level 24
God Stats
3W - 4L
1,438 SR
Queue Stats
241W - 249L
1,358 Elo+
Solo
Ra
Ra
Theexpert1002
Ra
Level 5
God Stats
3W - 2L
1,472 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
moheeb9119
Ao Kuang
Level 16
God Stats
2W - 11L
1,167 SR
Queue Stats
31W - 38L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArgusBlazer
Sun Wukong
20
5 / 11 / 17
14,841
989
17,942
29,107
29,384
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
20
12 / 6 / 14
16,502
1,100
33,274
20,513
6,789
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Masterchemist7
Morgan Le Fay
20
7 / 5 / 17
16,502
1,100
26,409
24,203
13,287
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Womtimer
Nemesis
20
8 / 13 / 15
15,142
1,009
18,172
25,594
11,671
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
shadowfax734
Achilles
20
2 / 6 / 17
13,925
928
12,453
28,683
38,868
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fraangela
Yemoja
20
2 / 0 / 26
14,667
978
9,375
10,098
10,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
LUISKYPR
Hou Yi
20
4 / 3 / 28
15,094
1,006
23,070
15,507
5,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SwagCorb
Fenrir
20
15 / 10 / 16
17,289
1,153
28,232
30,408
16,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 15 / 19
14,452
963
16,616
26,499
10,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
moheeb9119
Ao Kuang
20
17 / 6 / 20
17,607
1,174
38,913
32,807
11,163
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
150
34
Kills
41
41
Deaths
34
80
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArgusBlazer
Sun Wukong
5
11
17
1.23
W
Scylla
12
6
14
3.17
L
Yemoja
Fraangela
Yemoja
2
0
26
15
L
Hou Yi
LUISKYPR
Hou Yi
4
3
28
6
W
Morgan Le Fay
Masterchemist7
Morgan Le Fay
7
5
17
3.1
L
Fenrir
SwagCorb
Fenrir
15
10
16
2.3
L
3
15
19
0.83
W
Nemesis
Womtimer
Nemesis
8
13
15
1.19
L
Ao Kuang
moheeb9119
Ao Kuang
17
6
20
4.5
W
Achilles
shadowfax734
Achilles
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,250
Damage
116,206
128,100
Taken
115,319
99,999
Mitigated
54,665
22,026
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArgusBlazer
Sun Wukong
17,942
3,495
0
1,997
29,107
29,384
0
13,679
15,428
0
44,173
W
Scylla
33,274
1,316
0
1,299
20,513
6,789
0
8,089
12,089
39,229
0
L
Yemoja
Fraangela
Yemoja
9,375
719
1,218
0
10,098
10,897
0
5,238
4,382
38,444
0
L
Hou Yi
LUISKYPR
Hou Yi
23,070
8,679
0
1,102
15,507
5,722
0
7,962
7,224
0
45,179
W
Morgan Le Fay
Masterchemist7
Morgan Le Fay
26,409
5,325
643
8,453
24,203
13,287
0
15,584
8,619
89,761
0
L
Fenrir
SwagCorb
Fenrir
28,232
5,619
0
0
30,408
16,194
0
12,382
17,151
0
48,663
L
16,616
2,731
1,212
1,064
26,499
10,689
0
11,269
14,684
57,564
0
W
Nemesis
Womtimer
Nemesis
18,172
5,874
0
2,362
25,594
11,671
0
12,671
12,923
0
30,232
L
Ao Kuang
moheeb9119
Ao Kuang
38,913
12,890
0
7,718
32,807
11,163
0
21,373
10,788
46,336
0
W
Achilles
shadowfax734
Achilles
12,453
3,225
2,285
4,987
28,683
38,868
0
14,881
13,802
96
26,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,912
Gold Earned
79,109
265
Minions Killed
250
7
Camps Cleared
2
1,378,411
Distance Traveled
1,399,927
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,841
989
64
4
1
278,060
0
W
Scylla
16,502
1,100
25
2
2
271,121
0
L
Yemoja
14,667
978
44
3
0
286,419
0
L
Hou Yi
15,094
1,006
47
3
0
260,508
0
W
Morgan Le Fay
16,502
1,100
125
8
0
274,477
0
L
Fenrir
17,289
1,153
58
4
1
329,894
0
L
Ra
14,452
963
91
6
0
235,451
0
W
Nemesis
15,142
1,009
23
2
2
271,444
0
L
Ao Kuang
17,607
1,174
10
1
1
287,655
1
W
Achilles
13,925
928
28
2
2
283,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role