Player Matchup

Chaac
Chaac
HayyyBales
Chaac
Level 29
God Stats
0W - 1L
1,489 SR
Queue Stats
40W - 50L
1,430 Elo+
Party 1
Sol
Sol
HotCoffeeGODess
Sol
Level 112
God Stats
1W - 3L
1,310 SR
Queue Stats
52W - 60L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
Lenny Funghoul
Sun Wukong
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
475W - 535L
1,381 Elo+
Party 2
Susano
Susano
MissMacarena
Susano
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,457 Elo+
Party 1
Bakasura
Bakasura
TheVel0urF0g
Bakasura
Level 89
God Stats
1W - 8L
1,198 SR
Queue Stats
343W - 389L
1,367 Elo+
Party 2
Team Averages
Level 91
1,399 SR
1,411 Elo+

VS

Team Averages
Level 105
1,560 SR
1,430 Elo+
Sobek
Sobek
Big 78 I
Sobek
Level 109
God Stats
2W - 2L
1,292 SR
Queue Stats
106W - 113L
1,482 Elo+
Solo
Scylla
Scylla
Im DannyA
Scylla
Level 66
God Stats
6W - 3L
1,506 SR
Queue Stats
150W - 158L
1,425 Elo+
Party 3
Olorun
Olorun
Im Mance
Olorun
Level 102
God Stats
4W - 2L
1,881 SR
Queue Stats
218W - 210L
1,427 Elo+
Party 3
Mulan
Mulan
Raminasta
Mulan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 159L
1,412 Elo+
Solo
Ah Puch
Ah Puch
xPot4CheaPx
Ah Puch
Level 119
God Stats
23W - 10L
1,619 SR
Queue Stats
476W - 484L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 6 / 8
10,514
701
11,831
20,072
29,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

20
12 / 4 / 10
14,096
940
25,518
18,420
6,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lenny Funghoul
Sun Wukong
16
2 / 6 / 9
9,937
662
9,178
26,033
20,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
17
4 / 9 / 8
10,477
698
11,757
14,214
7,988
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
TheVel0urF0g
Bakasura
15
3 / 9 / 10
9,907
660
11,001
17,926
13,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Big 78 I
Sobek
19
5 / 7 / 17
11,514
768
9,447
26,866
28,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Im DannyA
Scylla
19
7 / 3 / 19
11,917
794
11,587
10,773
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Im Mance
Olorun
19
5 / 5 / 16
11,734
782
15,584
15,329
6,966
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Raminasta
Mulan
20
12 / 5 / 14
12,676
845
19,206
14,429
15,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
xPot4CheaPx
Ah Puch
20
5 / 6 / 23
12,549
837
25,423
13,296
5,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
123
26
Kills
34
34
Deaths
26
45
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sobek
Big 78 I
Sobek
5
7
17
1.93
L
Chaac
5
6
8
1.5
L
12
4
10
4.25
W
Scylla
Im DannyA
Scylla
7
3
19
5.5
W
Olorun
Im Mance
Olorun
5
5
16
2.6
L
Sun Wukong
Lenny Funghoul
Sun Wukong
2
6
9
1.08
L
Susano
4
9
8
0.89
W
Mulan
Raminasta
Mulan
12
5
14
3.8
L
Bakasura
TheVel0urF0g
Bakasura
3
9
10
0.89
W
Ah Puch
xPot4CheaPx
Ah Puch
5
6
23
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,285
Damage
81,247
96,665
Taken
80,693
78,262
Mitigated
60,279
34,514
Healing
32,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Big 78 I
Sobek
9,447
1,031
861
8,238
26,866
28,497
0
10,075
15,485
19,666
0
L
Chaac
11,831
609
1,541
4,645
20,072
29,809
96
12,057
8,015
0
20,913
L
25,518
6,098
2,249
7,852
18,420
6,588
1,832
15,072
3,348
56,647
0
W
Scylla
Im DannyA
Scylla
11,587
1,034
1,672
3,587
10,773
4,295
368
2,349
7,899
33,085
0
W
Olorun
Im Mance
Olorun
15,584
9,842
3,831
5,009
15,329
6,966
2,530
4,933
9,971
35,699
0
L
Sun Wukong
Lenny Funghoul
Sun Wukong
9,178
1,433
1,760
7,434
26,033
20,783
159
12,917
13,116
0
15,053
L
Susano
11,757
3,361
1,518
707
14,214
7,988
263
9,687
4,527
0
19,177
W
Mulan
Raminasta
Mulan
19,206
3,072
1,454
3,701
14,429
15,213
884
4,391
9,415
0
36,687
L
Bakasura
TheVel0urF0g
Bakasura
11,001
8,392
2,567
4,241
17,926
13,094
0
12,308
5,618
0
11,197
W
Ah Puch
xPot4CheaPx
Ah Puch
25,423
1,382
608
3,352
13,296
5,308
1,365
3,770
8,782
41,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
60,390
145
Minions Killed
158
0
Camps Cleared
0
1,324,571
Distance Traveled
1,334,970
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,514
768
16
1
0
267,001
0
L
Chaac
10,514
701
19
1
0
254,369
4
L
Sol
14,096
940
80
5
0
267,392
2
W
Scylla
11,917
794
30
2
0
296,255
1
W
Olorun
11,734
782
49
3
0
233,986
0
L
Sun Wukong
9,937
662
8
1
0
287,149
0
L
Susano
10,477
698
17
1
0
246,893
5
W
Mulan
12,676
845
20
1
0
294,460
2
L
Bakasura
9,907
660
21
1
0
268,768
1
W
Ah Puch
12,549
837
43
3
0
243,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role