Player Matchup

Anubis
Anubis
B1ossom14
Anubis
Level 21
God Stats
32W - 12L
1,753 SR
Queue Stats
169W - 138L
1,554 Elo+
Party 2
Bacchus
Bacchus
Burtonian-
Bacchus
Level 29
God Stats
40W - 18L
1,749 SR
Queue Stats
92W - 65L
1,572 Elo+
Party 2
Thanatos
Thanatos
genioaustero03
Thanatos
Level 16
God Stats
7W - 15L
1,405 SR
Queue Stats
11W - 23L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
not_D-Nation
Sun Wukong
Level 28
God Stats
49W - 38L
1,618 SR
Queue Stats
202W - 174L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
poncenacho
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,391 Elo+
Party 1
Team Averages
Level 24
1,605 SR
1,476 Elo+

VS

Team Averages
Level 32
1,528 SR
1,542 Elo+
Ra
Ra
HeartlessQueen-_
Ra
Level 106
God Stats
17W - 14L
1,437 SR
Queue Stats
475W - 480L
1,496 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Neko_Femboi
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,621 Elo+
Party 3
Hercules
Hercules
Sekhmet i RA
Hercules
Level 16
God Stats
19W - 23L
1,630 SR
Queue Stats
131W - 111L
1,479 Elo+
Solo
King Arthur
King Arthur
SoloNeverSolo
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,717 Elo+
Party 3
Danzaburou
Danzaburou
xXELGREENXx
Danzaburou
Level 27
God Stats
21W - 18L
1,574 SR
Queue Stats
230W - 209L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B1ossom14
Anubis
9
4 / 4 / 1
5,443
544
4,307
6,039
3,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Burtonian-
Bacchus
8
0 / 1 / 2
4,609
461
3,166
4,490
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
6
0 / 6 / 1
4,108
411
854
5,456
1,424
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
not_D-Nation
Sun Wukong
9
0 / 0 / 1
4,911
491
719
3,982
1,518
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
6
2 / 5 / 0
4,788
479
2,348
4,136
1,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,179
618
2,696
4,462
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Neko_Femboi
Tsukuyomi
11
3 / 1 / 5
6,386
639
3,963
5,912
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Sekhmet i RA
Hercules
8
0 / 0 / 1
4,612
461
584
5,204
2,935
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SoloNeverSolo
King Arthur
11
8 / 1 / 3
6,695
670
5,800
5,147
2,704
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
xXELGREENXx
Danzaburou
8
1 / 2 / 0
5,049
505
2,413
5,891
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
16
16
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
B1ossom14
Anubis
4
4
1
1.13
L
Bacchus
Burtonian-
Bacchus
0
1
2
1
W
4
2
3
2.75
W
Tsukuyomi
Neko_Femboi
Tsukuyomi
3
1
5
5.5
W
Hercules
Sekhmet i RA
Hercules
0
0
1
0.5
W
King Arthur
SoloNeverSolo
King Arthur
8
1
3
9.5
L
Thanatos
0
6
1
0.08
L
Sun Wukong
not_D-Nation
Sun Wukong
0
0
1
0.5
L
Nu Wa
2
5
0
0.4
W
Danzaburou
xXELGREENXx
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,394
Damage
15,456
24,103
Taken
26,616
11,215
Mitigated
9,358
5,775
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
B1ossom14
Anubis
4,307
262
0
1,756
6,039
3,343
0
443
5,596
21,446
0
L
Bacchus
Burtonian-
Bacchus
3,166
366
0
1,686
4,490
3,921
0
0
4,490
15,237
0
W
2,696
142
137
1,053
4,462
823
110
2,555
1,907
32,744
0
W
Tsukuyomi
Neko_Femboi
Tsukuyomi
3,963
1,518
0
712
5,912
1,448
0
1,881
4,031
0
32,999
W
Hercules
Sekhmet i RA
Hercules
584
328
102
2,787
5,204
2,935
0
1,129
4,075
0
13,119
W
King Arthur
SoloNeverSolo
King Arthur
5,800
539
0
929
5,147
2,704
0
1,023
4,124
4,406
27,260
L
Thanatos
854
127
0
1,057
5,456
1,424
566
1,737
3,719
0
12,140
L
Sun Wukong
not_D-Nation
Sun Wukong
719
0
0
1,210
3,982
1,518
0
109
3,873
0
17,451
L
Nu Wa
2,348
605
0
66
4,136
1,009
62
855
3,281
12,505
0
W
Danzaburou
xXELGREENXx
Danzaburou
2,413
1,095
0
2,037
5,891
1,448
596
3,557
2,334
0
29,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
28,921
169
Minions Killed
304
0
Camps Cleared
0
803,911
Distance Traveled
881,875
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,443
544
40
4
0
163,674
2
L
Bacchus
4,609
461
20
2
0
185,681
2
W
Ra
6,179
618
70
7
0
155,173
0
W
Tsukuyomi
6,386
639
75
8
0
202,584
0
W
Hercules
4,612
461
34
3
0
148,157
1
W
King Arthur
6,695
670
75
8
0
206,917
0
L
Thanatos
4,108
411
23
2
0
143,003
0
L
Sun Wukong
4,911
491
64
6
0
159,957
4
L
Nu Wa
4,788
479
22
2
0
151,596
0
W
Danzaburou
5,049
505
50
5
0
169,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role