Player Matchup

Chronos
Chronos
Alex711
Chronos
Level 160
God Stats
1W - 0L
1,465 SR
Queue Stats
82W - 45L
1,667 Elo+
Party 3
Ymir
Ymir
FNSalazar
Ymir
Level 67
God Stats
13W - 11L
1,503 SR
Queue Stats
555W - 473L
1,607 Elo+
Party 2
Hou Yi
Hou Yi
GeroooM
Hou Yi
Level 41
God Stats
47W - 48L
1,539 SR
Queue Stats
256W - 254L
1,507 Elo+
Party 2
Kali
Kali
TopJungla
Kali
Level 27
God Stats
1W - 1L
1,524 SR
Queue Stats
21W - 7L
1,529 Elo+
Party 3
Kuzenbo
Kuzenbo
xBACO2003x
Kuzenbo
Level 67
God Stats
11W - 7L
1,649 SR
Queue Stats
649W - 582L
1,588 Elo+
Party 2
Team Averages
Level 72
1,536 SR
1,580 Elo+

VS

Team Averages
Level 82
1,566 SR
1,555 Elo+
Izanami
Izanami
Abracadabra-j
Izanami
Level 86
God Stats
14W - 12L
1,551 SR
Queue Stats
323W - 291L
1,540 Elo+
Party 1
Janus
Janus
Alfanderson
Janus
Level 118
God Stats
2W - 8L
1,482 SR
Queue Stats
836W - 740L
1,554 Elo+
Party 1
Athena
Athena
ELITE_ImNico
Athena
Level 14
God Stats
21W - 12L
1,698 SR
Queue Stats
33W - 22L
1,664 Elo+
Party 1
Tyr
Tyr
Ra__naldinho
Tyr
Level 149
God Stats
22W - 28L
1,594 SR
Queue Stats
714W - 651L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SZ_GAIC
Tsukuyomi
Level 41
God Stats
8W - 8L
1,507 SR
Queue Stats
442W - 450L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alex711
Chronos
13
10 / 0 / 2
7,520
752
8,376
8,153
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
9
1 / 2 / 11
6,276
628
3,769
7,324
4,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
GeroooM
Hou Yi
11
8 / 1 / 2
7,165
717
9,538
7,993
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
10
4 / 2 / 4
6,196
620
3,382
7,140
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
xBACO2003x
Kuzenbo
12
2 / 1 / 1
6,405
641
2,947
4,408
2,925
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
2 / 8 / 1
5,356
536
3,653
7,404
1,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 0
5,361
536
3,490
5,456
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
0 / 5 / 3
5,335
534
3,030
10,116
4,390
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 1
5,900
590
6,191
8,165
3,383
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
SZ_GAIC
Tsukuyomi
9
1 / 5 / 0
5,343
534
1,972
8,409
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
25
Kills
6
6
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
8
1
0.31
W
Chronos
Alex711
Chronos
10
0
2
11
L
1
5
0
0.2
L
Athena
0
5
3
0.3
W
Ymir
1
2
11
3.25
W
Hou Yi
GeroooM
Hou Yi
8
1
2
9
L
2
2
1
1.25
L
Tsukuyomi
SZ_GAIC
Tsukuyomi
1
5
0
0.2
W
Kali
4
2
4
3
W
Kuzenbo
xBACO2003x
Kuzenbo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,012
Damage
18,336
35,018
Taken
39,550
16,771
Mitigated
13,095
11,812
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,653
2,823
0
437
7,404
1,524
0
2,132
5,272
0
18,392
W
Chronos
Alex711
Chronos
8,376
2,796
0
2,619
8,153
3,807
825
1,626
6,527
44,360
4,890
L
3,490
260
0
430
5,456
1,480
0
3,286
2,170
30,128
0
L
Athena
3,030
1,027
0
1,990
10,116
4,390
0
2,502
7,614
10,391
0
W
Ymir
3,769
1,628
0
380
7,324
4,631
0
1,997
5,327
11,698
0
W
Hou Yi
GeroooM
Hou Yi
9,538
6,431
0
4,468
7,993
2,529
298
1,870
6,123
0
42,965
L
6,191
823
0
3,688
8,165
3,383
0
3,921
4,244
0
28,528
L
Tsukuyomi
SZ_GAIC
Tsukuyomi
1,972
419
0
3,010
8,409
2,318
0
2,471
5,938
0
26,888
W
Kali
3,382
1,342
0
2,359
7,140
2,879
0
1,027
6,113
0
27,583
W
Kuzenbo
xBACO2003x
Kuzenbo
2,947
942
0
1,986
4,408
2,925
0
0
4,408
33,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
27,295
310
Minions Killed
235
0
Camps Cleared
0
1,049,904
Distance Traveled
1,045,904
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,356
536
33
3
0
197,717
0
W
Chronos
7,520
752
101
10
0
212,506
1
L
Janus
5,361
536
60
6
0
202,030
1
L
Athena
5,335
534
14
1
0
210,008
1
W
Ymir
6,276
628
15
2
0
206,544
1
W
Hou Yi
7,165
717
71
7
0
197,315
1
L
Tyr
5,900
590
64
6
0
230,126
2
L
Tsukuyomi
5,343
534
64
6
0
206,023
1
W
Kali
6,196
620
47
5
0
227,355
1
W
Kuzenbo
6,405
641
76
8
0
206,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role