Player Matchup

Ymir
Ymir
OpCodplayer20
Ymir
Level 89
God Stats
0W - 3L
1,164 SR
Queue Stats
208W - 189L
1,467 Elo+
Party 1
Izanami
Izanami
Trilogy_LZD
Izanami
Level 31
God Stats
17W - 17L
1,591 SR
Queue Stats
99W - 89L
1,470 Elo+
Party 1
Artemis
Artemis
XxAdIdAs_RoSe1
Artemis
Level 64
God Stats
1W - 2L
1,583 SR
Queue Stats
167W - 161L
1,455 Elo+
Party 1
Janus
Janus
mxrkv
Janus
Level 49
God Stats
2W - 9L
1,142 SR
Queue Stats
408W - 385L
1,479 Elo+
Solo
Hera
Hera
wimpy25
Hera
Level 148
God Stats
3W - 4L
1,654 SR
Queue Stats
127W - 129L
1,492 Elo+
Party 1
Team Averages
Level 76
1,427 SR
1,473 Elo+

VS

Team Averages
Level 69
1,544 SR
1,545 Elo+
Izanami
Izanami
Dark odst RW 7
Izanami
Level 41
God Stats
6W - 10L
1,500 SR
Queue Stats
143W - 148L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
F7 Kali
Ao Kuang
Level 45
God Stats
4W - 13L
1,585 SR
Queue Stats
173W - 151L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Im Trollzie XD
Aphrodite
Level 129
God Stats
10W - 18L
1,594 SR
Queue Stats
78W - 79L
1,557 Elo+
Party 2
Nemesis
Nemesis
XxFastAcexX
Nemesis
Level 28
God Stats
13W - 10L
1,598 SR
Queue Stats
92W - 72L
1,575 Elo+
Party 2
Artio
Artio
imZombieXD
Artio
Level 104
God Stats
3W - 4L
1,444 SR
Queue Stats
78W - 73L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,621
562
5,681
6,645
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Trilogy_LZD
Izanami
9
0 / 4 / 0
5,169
517
3,015
6,526
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 0
5,678
568
5,177
5,085
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
mxrkv
Janus
9
1 / 6 / 0
5,159
516
3,222
5,551
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
wimpy25
Hera
8
0 / 4 / 1
4,750
475
4,475
6,701
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
6,595
660
4,290
3,823
911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
F7 Kali
Ao Kuang
11
3 / 1 / 0
6,275
628
3,291
9,072
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Im Trollzie XD
Aphrodite
10
3 / 2 / 5
5,826
583
5,446
7,094
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
XxFastAcexX
Nemesis
9
6 / 1 / 4
6,088
609
4,902
8,567
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
9
2 / 0 / 3
5,424
542
2,475
5,356
2,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
19
19
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Ao Kuang
F7 Kali
Ao Kuang
3
1
0
3
W
Aphrodite
Im Trollzie XD
Aphrodite
3
2
5
2.75
L
1
2
2
1
L
Izanami
Trilogy_LZD
Izanami
0
4
0
0
L
2
3
0
0.67
W
Nemesis
XxFastAcexX
Nemesis
6
1
4
8
W
Artio
2
0
3
3.5
L
Janus
mxrkv
Janus
1
6
0
0.17
L
Hera
wimpy25
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,570
Damage
20,404
30,508
Taken
33,912
10,358
Mitigated
12,906
8,614
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,290
3,321
0
375
3,823
911
0
935
2,888
0
32,153
W
Ao Kuang
F7 Kali
Ao Kuang
3,291
897
0
3,717
9,072
4,084
0
1,604
7,468
25,368
6,137
W
Aphrodite
Im Trollzie XD
Aphrodite
5,446
850
1,583
4,249
7,094
2,513
378
4,668
2,426
30,548
0
L
5,681
1,083
0
2,554
6,645
2,487
0
1,442
5,203
28,260
0
L
Izanami
Trilogy_LZD
Izanami
3,015
1,920
0
1,766
6,526
1,541
18
1,483
4,694
0
28,006
L
5,177
2,678
0
1,442
5,085
1,909
0
2,817
2,268
0
26,619
W
Nemesis
XxFastAcexX
Nemesis
4,902
2,178
0
1,996
8,567
2,590
0
5,689
2,878
0
21,146
W
Artio
2,475
675
100
1,758
5,356
2,808
0
593
4,763
11,325
0
L
Janus
mxrkv
Janus
3,222
529
244
393
5,551
1,503
429
2,281
3,270
24,978
0
L
Hera
wimpy25
Hera
4,475
1,095
85
2,130
6,701
2,918
0
2,382
4,203
24,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
30,208
263
Minions Killed
226
0
Camps Cleared
0
799,534
Distance Traveled
962,708
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,595
660
70
7
0
190,282
3
W
Ao Kuang
6,275
628
54
5
0
176,001
0
W
Aphrodite
5,826
583
53
5
0
174,160
0
L
Ymir
5,621
562
65
7
0
167,096
0
L
Izanami
5,169
517
67
7
0
140,787
2
L
Artemis
5,678
568
57
6
0
161,750
3
W
Nemesis
6,088
609
37
4
0
220,302
3
W
Artio
5,424
542
12
1
0
201,963
1
L
Janus
5,159
516
39
4
0
159,314
2
L
Hera
4,750
475
35
4
0
170,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role