Player Matchup

Yemoja
Yemoja
Oxelfer
Yemoja
Level 28
God Stats
43W - 38L
1,568 SR
Queue Stats
176W - 178L
1,513 Elo+
Party 1
Hachiman
Hachiman
Pikachugogo
Hachiman
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,155 Elo+
Party 2
Odin
Odin
Pinguimk
Odin
Level 28
God Stats
1W - 3L
1,167 SR
Queue Stats
3W - 8L
1,155 Elo+
Party 2
Awilix
Awilix
douglinhaix
Awilix
Level 123
God Stats
6W - 2L
1,924 SR
Queue Stats
199W - 203L
1,514 Elo+
Party 1
Agni
Agni
jJotta
Agni
Level 28
God Stats
7W - 2L
1,836 SR
Queue Stats
68W - 56L
1,498 Elo+
Party 2
Team Averages
Level 49
1,599 SR
1,367 Elo+

VS

Team Averages
Level 51
1,548 SR
1,496 Elo+
Athena
Athena
Aguelsesi
Athena
Level 56
God Stats
0W - 2L
1,267 SR
Queue Stats
158W - 159L
1,417 Elo+
Party 3
Neith
Neith
Arckael-sun
Neith
Level 26
God Stats
16W - 11L
1,800 SR
Queue Stats
175W - 134L
1,612 Elo+
Party 4
Sun Wukong
Sun Wukong
Yhosbin25
Sun Wukong
Level 34
God Stats
12W - 12L
1,533 SR
Queue Stats
111W - 136L
1,435 Elo+
Solo
Chronos
Chronos
alfonsoelsesi
Chronos
Level 14
God Stats
2W - 4L
1,436 SR
Queue Stats
11W - 17L
1,397 Elo+
Party 3
Fenrir
Fenrir
rufedermacht
Fenrir
Level 127
God Stats
30W - 22L
1,702 SR
Queue Stats
226W - 172L
1,619 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Oxelfer
Yemoja
17
4 / 2 / 14
11,876
516
7,332
13,339
10,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Pikachugogo
Hachiman
15
1 / 5 / 10
9,677
421
12,980
14,052
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
17
8 / 3 / 9
11,959
520
14,189
15,075
14,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
19
8 / 7 / 8
12,895
561
16,876
24,286
11,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
jJotta
Agni
16
5 / 7 / 7
10,582
460
15,719
13,119
6,018
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aguelsesi
Athena
13
0 / 4 / 12
9,513
414
10,881
20,463
25,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 8
10,592
461
12,924
15,448
6,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Yhosbin25
Sun Wukong
16
2 / 8 / 5
10,686
465
10,895
22,721
18,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
14
1 / 8 / 5
9,130
397
5,506
15,073
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
16 / 2 / 1
12,829
558
15,752
19,398
11,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
26
Kills
24
24
Deaths
26
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
Aguelsesi
Athena
0
4
12
1.5
L
5
4
8
2.25
W
Yemoja
Oxelfer
Yemoja
4
2
14
5.5
W
Hachiman
Pikachugogo
Hachiman
1
5
10
1.2
W
Odin
8
3
9
4.17
L
Sun Wukong
Yhosbin25
Sun Wukong
2
8
5
0.56
L
Chronos
1
8
5
0.44
W
Awilix
8
7
8
1.71
W
Agni
jJotta
Agni
5
7
7
1.21
L
Fenrir
16
2
1
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,096
Damage
55,958
79,871
Taken
93,103
47,745
Mitigated
66,810
26,016
Healing
23,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aguelsesi
Athena
10,881
1,538
0
3,279
20,463
25,023
366
5,023
15,440
28,541
0
L
12,924
4,999
0
6,402
15,448
6,516
1,816
4,894
10,554
0
88,282
W
Yemoja
Oxelfer
Yemoja
7,332
2,650
5,514
3,267
13,339
10,446
242
3,733
9,606
22,283
0
W
Hachiman
Pikachugogo
Hachiman
12,980
9,479
0
3,489
14,052
4,946
2,950
4,328
9,724
0
50,288
W
Odin
14,189
4,054
0
3,505
15,075
14,943
502
1,877
13,198
10,493
43,332
L
Sun Wukong
Yhosbin25
Sun Wukong
10,895
2,042
0
5,205
22,721
18,558
687
7,360
15,361
0
62,752
L
Chronos
5,506
1,854
0
0
15,073
5,523
699
6,804
8,269
40,898
0
W
Awilix
16,876
9,417
0
7,345
24,286
11,392
740
4,260
19,875
0
93,549
W
Agni
jJotta
Agni
15,719
1,390
682
2,214
13,119
6,018
2,073
2,225
10,845
58,665
0
L
Fenrir
15,752
3,912
0
8,770
19,398
11,190
749
3,201
16,197
36
105,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,989
Gold Earned
52,750
408
Minions Killed
499
0
Camps Cleared
0
2,057,644
Distance Traveled
1,996,276
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,513
414
41
2
0
429,100
0
L
Neith
10,592
461
136
6
0
347,172
7
W
Yemoja
11,876
516
18
1
0
375,928
0
W
Hachiman
9,677
421
70
3
0
384,371
5
W
Odin
11,959
520
84
4
0
443,053
4
L
Sun Wukong
10,686
465
117
5
0
398,174
0
L
Chronos
9,130
397
75
3
0
363,291
0
W
Awilix
12,895
561
145
6
0
461,402
1
W
Agni
10,582
460
91
4
0
392,890
6
L
Fenrir
12,829
558
130
6
0
458,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role