Player Matchup

Hades
Hades
ProG Eolo
Hades
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
294W - 335L
1,352 Elo+
Solo
Arachne
Arachne
QueueDodge
Arachne
Level 27
God Stats
21W - 14L
1,614 SR
Queue Stats
457W - 474L
1,422 Elo+
Solo
Kali
Kali
Unknown-Zpider
Kali
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
257W - 353L
1,418 Elo+
Party 2
Cernunnos
Cernunnos
itzwaxx55
Cernunnos
Level 6
God Stats
4W - 1L
1,768 SR
Queue Stats
17W - 27L
1,541 Elo+
Party 2
Athena
Athena
whepark
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,204 Elo+
Solo
Team Averages
Level 31
1,576 SR
1,388 Elo+

VS

Team Averages
Level 23
1,504 SR
1,373 Elo+
Artio
Artio
CaptainOrbit
Artio
Level 26
God Stats
5W - 11L
1,393 SR
Queue Stats
83W - 113L
1,263 Elo+
Party 1
Skadi
Skadi
Catmmander
Skadi
Level 18
God Stats
14W - 16L
1,476 SR
Queue Stats
135W - 179L
1,410 Elo+
Solo
Mulan
Mulan
SmiteBae4Life
Mulan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 97L
1,311 Elo+
Party 1
Chaac
Chaac
Xenomorph1091
Chaac
Level 28
God Stats
9W - 12L
1,603 SR
Queue Stats
39W - 54L
1,451 Elo+
Solo
Nemesis
Nemesis
eTapIt
Nemesis
Level 26
God Stats
1W - 2L
1,548 SR
Queue Stats
39W - 39L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ProG Eolo
Hades
17
7 / 0 / 3
10,655
666
8,196
7,682
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
QueueDodge
Arachne
16
10 / 1 / 3
10,356
647
13,432
10,706
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 1 / 4
10,413
651
8,191
7,962
5,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
itzwaxx55
Cernunnos
15
7 / 2 / 5
9,169
573
10,405
8,672
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
whepark
Athena
13
1 / 2 / 9
8,665
542
4,985
8,724
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
6,388
399
5,650
17,992
11,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
9
2 / 8 / 1
6,237
390
5,751
11,928
2,916
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 8 / 1
7,277
455
4,925
13,957
8,397
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 2 / 0
4,965
310
318
1,771
548
Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
eTapIt
Nemesis
13
3 / 6 / 0
8,389
524
6,358
11,917
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
31
Kills
6
6
Deaths
31
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Skadi
2
8
1
0.31
W
Hades
ProG Eolo
Hades
7
0
3
8.5
W
Arachne
QueueDodge
Arachne
10
1
3
11.5
L
0
8
1
0.06
W
6
1
4
8
L
0
2
0
0
L
Nemesis
eTapIt
Nemesis
3
6
0
0.5
W
Cernunnos
itzwaxx55
Cernunnos
7
2
5
4.75
W
Athena
whepark
Athena
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,209
Damage
23,002
43,746
Taken
57,565
27,479
Mitigated
29,102
18,440
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,650
876
822
5,285
17,992
11,992
84
6,538
11,396
17,433
0
L
Skadi
5,751
2,169
0
856
11,928
2,916
252
2,247
9,641
0
24,972
W
Hades
ProG Eolo
Hades
8,196
681
0
3,043
7,682
4,587
2,252
1,080
6,602
67,618
0
W
Arachne
QueueDodge
Arachne
13,432
8,098
0
4,091
10,706
6,249
2,171
1,166
9,540
0
74,910
L
4,925
1,239
0
612
13,957
8,397
0
1,726
12,177
0
38,840
W
8,191
4,705
0
5,685
7,962
5,578
2,320
0
7,962
0
58,316
L
318
0
0
135
1,771
548
0
530
1,211
0
6,456
L
Nemesis
eTapIt
Nemesis
6,358
2,822
0
2,621
11,917
5,249
0
1,854
9,959
0
38,990
W
Cernunnos
itzwaxx55
Cernunnos
10,405
4,995
579
3,992
8,672
3,771
2,629
1,853
6,819
0
61,223
W
Athena
whepark
Athena
4,985
1,833
0
1,050
8,724
7,294
647
1,551
7,173
19,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,258
Gold Earned
33,256
496
Minions Killed
243
0
Camps Cleared
0
1,509,838
Distance Traveled
1,106,630
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,388
399
26
2
0
267,774
2
L
Skadi
6,237
390
40
3
0
234,178
1
W
Hades
10,655
666
136
9
0
290,245
6
W
Arachne
10,356
647
121
8
0
328,526
0
L
Mulan
7,277
455
92
6
0
267,931
1
W
Kali
10,413
651
101
6
0
327,112
1
L
Chaac
4,965
310
10
1
0
70,700
0
L
Nemesis
8,389
524
75
5
0
266,047
0
W
Cernunnos
9,169
573
107
7
0
279,209
4
W
Athena
8,665
542
31
2
0
284,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role