Player Matchup

Achilles
Achilles
AardvarkSauce
Achilles
Level 2
God Stats
27W - 32L
1,500 SR
Queue Stats
137W - 184L
1,500 Elo+
Party 2
Artemis
Artemis
BionicAmputee
Artemis
Level 84
God Stats
6W - 12L
1,299 SR
Queue Stats
134W - 179L
1,486 Elo+
Party 2
Hel
Hel
K1ttyKayy
Hel
Level 28
God Stats
16W - 14L
1,478 SR
Queue Stats
264W - 286L
1,429 Elo+
Solo
Pele
Pele
Scrimshaw686
Pele
Level 27
God Stats
13W - 20L
1,487 SR
Queue Stats
48W - 60L
1,342 Elo+
Solo
Mercury
Mercury
Shaunieg
Mercury
Level 26
God Stats
6W - 11L
1,500 SR
Queue Stats
106W - 122L
1,283 Elo+
Solo
Team Averages
Level 33
1,453 SR
1,408 Elo+

VS

Team Averages
Level 11
1,521 SR
1,449 Elo+
King Arthur
King Arthur
JuniorJ0212
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 32L
1,138 Elo+
Solo
Jormungandr
Jormungandr
Tre2xtimes_
Jormungandr
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
ham9990515
Susano
Level 13
God Stats
5W - 4L
1,607 SR
Queue Stats
20W - 28L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
rjimenez70
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 21L
1,643 Elo+
Solo
Cthulhu
Cthulhu
snappycakes_
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AardvarkSauce
Achilles
20
6 / 3 / 24
12,874
1,073
11,775
15,263
23,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
20
14 / 0 / 20
14,263
1,189
27,074
9,216
3,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 4 / 25
13,894
1,158
23,033
19,299
11,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 5 / 17
14,278
1,190
25,206
18,888
7,544
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Shaunieg
Mercury
19
9 / 4 / 19
13,059
1,088
10,624
11,133
4,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JuniorJ0212
King Arthur
17
0 / 9 / 5
10,300
858
5,889
18,688
20,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Tre2xtimes_
Jormungandr
18
4 / 12 / 7
11,734
978
13,916
27,299
16,692
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
ham9990515
Susano
19
8 / 8 / 6
13,757
1,146
23,406
19,246
8,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
rjimenez70
Tsukuyomi
17
1 / 10 / 5
10,863
905
8,728
17,401
8,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
snappycakes_
Cthulhu
19
3 / 14 / 11
12,841
1,070
16,395
25,381
32,485
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
50
53
Kills
16
16
Deaths
53
105
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
AardvarkSauce
Achilles
6
3
24
6
W
Artemis
14
0
20
24
L
King Arthur
JuniorJ0212
King Arthur
0
9
5
0.28
W
10
4
25
5.63
W
14
5
17
4.5
W
Mercury
Shaunieg
Mercury
9
4
19
4.63
L
Jormungandr
Tre2xtimes_
Jormungandr
4
12
7
0.63
L
Susano
ham9990515
Susano
8
8
6
1.38
L
Tsukuyomi
rjimenez70
Tsukuyomi
1
10
5
0.35
L
Cthulhu
snappycakes_
Cthulhu
3
14
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,712
Damage
68,334
73,799
Taken
108,015
50,318
Mitigated
86,340
24,176
Healing
840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AardvarkSauce
Achilles
11,775
5,289
350
2,921
15,263
23,130
0
8,168
7,095
0
17,099
W
Artemis
27,074
23,052
0
3,486
9,216
3,604
0
4,494
4,722
0
52,764
L
King Arthur
JuniorJ0212
King Arthur
5,889
1,067
0
0
18,688
20,470
0
5,312
13,053
0
22,805
W
23,033
537
6,936
9,478
19,299
11,094
0
7,403
11,896
38,013
0
W
25,206
11,533
0
1,005
18,888
7,544
0
5,862
13,026
0
40,523
W
Mercury
Shaunieg
Mercury
10,624
7,068
0
0
11,133
4,946
0
4,384
6,749
0
14,097
L
Jormungandr
Tre2xtimes_
Jormungandr
13,916
3,738
0
0
27,299
16,692
0
3,540
23,165
25,307
0
L
Susano
ham9990515
Susano
23,406
6,021
0
552
19,246
8,601
0
4,585
14,551
0
37,769
L
Tsukuyomi
rjimenez70
Tsukuyomi
8,728
2,382
0
288
17,401
8,092
0
5,447
11,673
0
32,882
L
Cthulhu
snappycakes_
Cthulhu
16,395
2,265
0
0
25,381
32,485
0
4,149
20,913
31,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,368
Gold Earned
59,495
156
Minions Killed
150
1
Camps Cleared
3
1,003,619
Distance Traveled
922,155
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,874
1,073
11
1
0
194,747
0
W
Artemis
14,263
1,189
68
6
0
194,524
0
L
King Arthur
10,300
858
38
3
1
162,272
0
W
Hel
13,894
1,158
38
3
0
214,326
1
W
Pele
14,278
1,190
32
3
1
225,598
0
W
Mercury
13,059
1,088
7
1
0
174,424
0
L
Jormungandr
11,734
978
17
1
0
153,865
2
L
Susano
13,757
1,146
23
2
2
234,663
0
L
Tsukuyomi
10,863
905
34
3
0
164,851
1
L
Cthulhu
12,841
1,070
38
3
0
206,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role