Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BrownSenpai
Sobek
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,535 Elo+
Party 2
He Bo
He Bo
CosmicKaty
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
OhhTerry-
Sylvanus
Level 125
God Stats
6W - 9L
1,547 SR
Queue Stats
362W - 361L
1,503 Elo+
Party 3
Bacchus
Bacchus
Voidicus
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,845 Elo+
Party 2
Team Averages
Level 66
1,509 SR
1,597 Elo+

VS

Team Averages
Level 78
1,510 SR
1,533 Elo+
Geb
Geb
HarbearCountdown
Geb
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,497 Elo+
Party 1
Cerberus
Cerberus
Muza12
Cerberus
Level 102
God Stats
1W - 3L
1,513 SR
Queue Stats
10W - 8L
1,534 Elo+
Party 1
Chernobog
Chernobog
RuffleMcFeathers
Chernobog
Level 28
God Stats
2W - 1L
1,537 SR
Queue Stats
136W - 164L
1,471 Elo+
Solo
Ra
Ra
XChiefSpartanX
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,580 Elo+
Party 1
Merlin
Merlin
dinoman101010
Merlin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 4 / 4
7,850
785
10,862
12,645
11,665
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 3 / 6
7,360
736
8,463
15,828
18,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
12
1 / 5 / 3
7,471
747
3,887
7,609
2,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
OhhTerry-
Sylvanus
14
1 / 3 / 5
7,753
775
8,343
13,611
11,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Voidicus
Bacchus
13
3 / 3 / 3
8,161
816
7,003
13,307
14,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 15
8,063
806
4,113
8,944
6,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Muza12
Cerberus
14
2 / 0 / 16
8,311
831
9,869
15,280
8,811
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chernobog
17
5 / 2 / 12
9,606
961
10,277
9,035
4,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 12
8,936
894
11,527
8,063
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 13
9,454
945
18,045
9,340
4,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
6
Kills
18
18
Deaths
8
21
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
4
0.75
L
0
3
6
1
L
He Bo
1
5
3
0.5
W
1
2
15
4.25
W
Cerberus
Muza12
Cerberus
2
0
16
10
L
Sylvanus
OhhTerry-
Sylvanus
1
3
5
1.17
W
Chernobog
5
2
12
5.5
L
Bacchus
Voidicus
Bacchus
3
3
3
1.5
W
5
2
12
5.5
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,558
Damage
53,831
63,000
Taken
50,662
58,835
Mitigated
28,027
19,381
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,862
2,760
2,539
2,386
12,645
11,665
439
8,165
4,480
0
27,889
L
8,463
875
0
1,593
15,828
18,887
34
8,152
7,676
16,830
0
L
He Bo
3,887
353
0
0
7,609
2,509
665
6,763
846
7,323
0
W
4,113
900
1,433
1,276
8,944
6,797
125
5,235
3,709
4,866
0
W
Cerberus
Muza12
Cerberus
9,869
603
1,109
5,833
15,280
8,811
348
10,098
5,182
13,453
0
L
Sylvanus
OhhTerry-
Sylvanus
8,343
879
7,372
4,449
13,611
11,337
411
10,285
3,326
16,237
0
W
Chernobog
10,277
4,467
0
1,568
9,035
4,185
926
2,850
6,185
0
23,467
L
Bacchus
Voidicus
Bacchus
7,003
671
276
766
13,307
14,437
423
10,189
3,118
8,803
0
W
11,527
606
5,460
2,367
8,063
3,962
1,176
5,183
2,880
26,543
0
W
18,045
1,324
967
1,351
9,340
4,272
1,923
4,330
5,010
36,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
44,370
94
Minions Killed
115
0
Camps Cleared
0
942,126
Distance Traveled
1,025,683
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,850
785
25
3
0
208,964
0
L
Sobek
7,360
736
22
2
0
205,418
0
L
He Bo
7,471
747
14
1
0
147,621
0
W
Geb
8,063
806
3
0
0
189,606
1
W
Cerberus
8,311
831
10
1
0
234,034
0
L
Sylvanus
7,753
775
29
3
0
189,449
0
W
Chernobog
9,606
961
33
3
0
200,744
1
L
Bacchus
8,161
816
4
0
0
190,674
0
W
Ra
8,936
894
18
2
0
205,701
0
W
Merlin
9,454
945
51
5
0
195,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role