Player Matchup

Cerberus
Cerberus
GianluTH
Cerberus
Level 28
God Stats
26W - 14L
1,912 SR
Queue Stats
182W - 158L
1,507 Elo+
Party 2
Janus
Janus
MadboxTom
Janus
Level 99
God Stats
1W - 2L
1,266 SR
Queue Stats
91W - 78L
1,486 Elo+
Party 2
Neith
Neith
TOBIAS2643
Neith
Level 56
God Stats
5W - 5L
1,528 SR
Queue Stats
57W - 63L
1,437 Elo+
Party 2
Fenrir
Fenrir
Xx_Laporta_xX
Fenrir
Level 107
God Stats
3W - 1L
1,452 SR
Queue Stats
118W - 121L
1,510 Elo+
Party 2
Chaac
Chaac
xxfranko12xx
Chaac
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 66L
1,608 Elo+
Solo
Team Averages
Level 67
1,532 SR
1,509 Elo+

VS

Team Averages
Level 52
1,515 SR
1,440 Elo+
Merlin
Merlin
MerlinOnly
Merlin
Level 44
God Stats
22W - 28L
1,463 SR
Queue Stats
56W - 80L
1,417 Elo+
Solo
Terra
Terra
aanafn
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 213L
1,478 Elo+
Party 3
Bellona
Bellona
iAoKuang_
Bellona
Level 17
God Stats
7W - 7L
1,902 SR
Queue Stats
144W - 177L
1,424 Elo+
Party 1
Set
Set
manonayron
Set
Level 125
God Stats
2W - 6L
1,337 SR
Queue Stats
161W - 189L
1,410 Elo+
Party 1
Izanami
Izanami
santibarni
Izanami
Level 29
God Stats
2W - 5L
1,373 SR
Queue Stats
61W - 74L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GianluTH
Cerberus
5
0 / 0 / 0
3,407
681
1,854
4,414
1,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
MadboxTom
Janus
7
0 / 0 / 1
3,805
761
935
796
123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
6
0 / 0 / 0
3,391
678
1,517
1,922
350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 0
4,252
850
1,738
3,192
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,581
716
801
1,965
820

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MerlinOnly
Merlin
2
0 / 1 / 0
2,673
535
229
530
107
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
aanafn
Terra
5
0 / 0 / 0
3,388
678
1,110
3,890
887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
iAoKuang_
Bellona
6
0 / 1 / 1
3,784
757
1,524
2,380
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 0 / 0
3,580
716
293
2,308
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
santibarni
Izanami
5
0 / 0 / 0
3,284
657
1,501
2,446
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GianluTH
Cerberus
0
0
0
0
W
Janus
MadboxTom
Janus
0
0
1
0.5
L
Merlin
MerlinOnly
Merlin
0
1
0
0
W
Neith
0
0
0
0
W
2
0
0
2
L
Terra
aanafn
Terra
0
0
0
0
L
Bellona
iAoKuang_
Bellona
0
1
1
0.5
L
1
0
0
1
L
Izanami
santibarni
Izanami
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,845
Damage
4,657
12,289
Taken
11,554
3,360
Mitigated
3,494
4,215
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GianluTH
Cerberus
1,854
69
0
1,394
4,414
1,135
0
654
3,760
7,632
0
W
Janus
MadboxTom
Janus
935
221
0
500
796
123
488
54
742
15,549
0
L
Merlin
MerlinOnly
Merlin
229
42
0
0
530
107
0
120
410
1,989
0
W
Neith
1,517
422
0
1,389
1,922
350
0
328
1,594
0
15,560
W
1,738
635
0
534
3,192
932
0
303
2,889
0
19,116
L
Terra
aanafn
Terra
1,110
361
345
1,080
3,890
887
0
1,165
2,725
5,424
0
L
Bellona
iAoKuang_
Bellona
1,524
527
0
995
2,380
1,472
0
0
2,380
0
13,999
L
293
72
0
1,339
2,308
615
0
579
1,729
0
10,322
L
Izanami
santibarni
Izanami
1,501
1,299
0
548
2,446
413
0
925
1,521
0
16,569
W
801
212
0
398
1,965
820
322
0
1,943
0
10,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,436
Gold Earned
16,709
146
Minions Killed
119
0
Camps Cleared
0
512,936
Distance Traveled
453,775
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,407
681
11
2
0
101,438
3
W
Janus
3,805
761
23
5
0
103,417
1
L
Merlin
2,673
535
4
1
0
18,298
1
W
Neith
3,391
678
41
8
0
86,173
0
W
Fenrir
4,252
850
46
9
0
112,200
1
L
Terra
3,388
678
15
3
0
123,386
0
L
Bellona
3,784
757
37
7
0
99,862
1
L
Set
3,580
716
29
6
0
108,251
1
L
Izanami
3,284
657
34
7
0
103,978
0
W
Chaac
3,581
716
25
5
0
109,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role