Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
BeefcakeSensei
Vamana
Level 126
God Stats
1W - 1L
1,435 SR
Queue Stats
56W - 34L
1,681 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LongxDxStill
Morgan Le Fay
Level 25
God Stats
10W - 3L
1,691 SR
Queue Stats
20W - 16L
1,549 Elo+
Party 2
Cupid
Cupid
Moonlightleaf
Cupid
Level 127
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 6L
1,511 Elo+
Party 2
Sobek
Sobek
Pancakkezz
Sobek
Level 147
God Stats
6W - 5L
1,630 SR
Queue Stats
40W - 21L
1,729 Elo+
Party 2
Team Averages
Level 117
1,506 SR
1,594 Elo+

VS

Team Averages
Level 130
1,561 SR
1,594 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BanoRex
Odin
Level 46
God Stats
2W - 0L
1,672 SR
Queue Stats
21W - 8L
1,803 Elo+
Party 1
Heimdallr
Heimdallr
Demon224
Heimdallr
Level 146
God Stats
1W - 0L
1,475 SR
Queue Stats
50W - 43L
1,574 Elo+
Party 1
Sobek
Sobek
Whitelighning
Sobek
Level 154
God Stats
2W - 2L
1,564 SR
Queue Stats
62W - 51L
1,627 Elo+
Party 1
Zeus
Zeus
janjacomozzi
Zeus
Level 145
God Stats
8W - 10L
1,593 SR
Queue Stats
308W - 308L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 5 / 4
8,169
817
7,042
11,544
3,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 4 / 3
8,994
899
8,243
13,641
5,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
LongxDxStill
Morgan Le Fay
12
1 / 7 / 0
6,823
682
4,355
7,655
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 2
6,575
658
4,997
8,720
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
12
0 / 5 / 4
6,535
654
4,890
18,124
13,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
12 / 0 / 11
11,480
1,148
24,684
6,340
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
BanoRex
Odin
13
2 / 1 / 15
7,966
797
5,083
8,421
7,675
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Demon224
Heimdallr
15
4 / 1 / 10
8,679
868
8,349
8,368
3,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 17
8,733
873
5,125
10,703
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 2 / 5
9,309
931
8,971
5,127
1,702
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
7
Kills
26
26
Deaths
7
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
4
1
W
Merlin
 
Merlin
12
0
11
17.5
W
Odin
BanoRex
Odin
2
1
15
9.5
L
3
4
3
1.13
W
Heimdallr
Demon224
Heimdallr
4
1
10
9
L
Morgan Le Fay
LongxDxStill
Morgan Le Fay
1
7
0
0.14
L
0
5
2
0.2
L
Sobek
0
5
4
0.4
W
1
3
17
3.17
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,527
Damage
52,212
59,684
Taken
38,959
29,431
Mitigated
28,505
6,580
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,042
1,034
0
125
11,544
3,998
0
6,943
4,601
0
19,765
W
Merlin
 
Merlin
24,684
2,810
825
1,939
6,340
2,818
645
860
5,480
61,114
0
W
Odin
BanoRex
Odin
5,083
1,523
0
0
8,421
7,675
658
1,217
7,204
0
7,473
L
8,243
3,609
0
1,388
13,641
5,531
0
10,850
2,791
0
22,646
W
Heimdallr
Demon224
Heimdallr
8,349
4,026
0
2,508
8,368
3,380
924
3,678
4,690
0
30,883
L
Morgan Le Fay
LongxDxStill
Morgan Le Fay
4,355
341
0
222
7,655
2,746
0
6,050
1,605
17,120
0
L
4,997
1,325
197
875
8,720
3,180
0
5,425
3,295
0
23,609
L
Sobek
4,890
25
0
3,773
18,124
13,976
0
9,806
8,156
15,459
0
W
5,125
24
0
3,365
10,703
12,930
562
3,174
7,529
13,180
0
W
8,971
463
0
749
5,127
1,702
646
404
4,723
27,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
46,167
176
Minions Killed
243
5
Camps Cleared
9
1,021,763
Distance Traveled
1,000,703
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,169
817
32
3
2
194,634
3
W
Merlin
11,480
1,148
96
10
5
196,019
1
W
Odin
7,966
797
11
1
1
232,387
1
L
Vamana
8,994
899
32
3
1
189,955
1
W
Heimdallr
8,679
868
65
7
3
197,655
1
L
Morgan Le Fay
6,823
682
31
3
1
191,497
1
L
Cupid
6,575
658
56
6
1
208,037
0
L
Sobek
6,535
654
25
3
0
237,640
3
W
Sobek
8,733
873
16
2
0
200,554
2
W
Zeus
9,309
931
55
6
0
174,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role