Player Matchup

Fenrir
Fenrir
BANKAII_exe
Fenrir
Level 7
God Stats
18W - 51L
1,258 SR
Queue Stats
39W - 124L
1,075 Elo+
Party 2
Loki
Loki
ChickenRiceDaily
Loki
Level 27
God Stats
167W - 82L
1,689 SR
Queue Stats
232W - 138L
1,542 Elo+
Solo
Mulan
Mulan
SKY_FORGED_Viera
Mulan
Level 8
God Stats
7W - 24L
1,256 SR
Queue Stats
44W - 134L
1,069 Elo+
Party 2
Team Averages
Level 14
1,401 SR
1,228 Elo+

VS

Team Averages
Level 49
1,544 SR
1,328 Elo+
Discordia
Discordia
DELTa-BAyRoN
Discordia
Level 59
God Stats
2W - 4L
1,552 SR
Queue Stats
89W - 137L
1,265 Elo+
Solo
Fenrir
Fenrir
LiL_Octane99_
Fenrir
Level 22
God Stats
33W - 41L
1,474 SR
Queue Stats
35W - 41L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
theTman055
Cthulhu
Level 66
God Stats
86W - 66L
1,607 SR
Queue Stats
1,033W - 1,293L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 5 / 11
7,038
704
3,774
7,155
1,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
10 / 1 / 2
9,708
971
6,355
5,442
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 9
7,488
749
5,972
8,588
3,145
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DELTa-BAyRoN
Discordia
10
2 / 7 / 4
7,116
712
3,273
6,128
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 6 / 4
7,694
769
7,121
9,044
2,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
theTman055
Cthulhu
10
2 / 1 / 2
7,110
711
3,933
5,478
2,032
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
8
9
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
5
11
1.3
W
10
1
2
11
L
Discordia
DELTa-BAyRoN
Discordia
2
7
4
0.57
L
4
6
4
1
W
3
3
9
2.5
L
Cthulhu
theTman055
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,101
Damage
14,327
21,185
Taken
20,650
7,094
Mitigated
5,964
4,625
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,774
1,933
274
1,121
7,155
1,923
547
3,012
3,967
0
5,455
W
6,355
2,255
0
1,926
5,442
2,026
0
536
4,767
0
51,553
L
Discordia
DELTa-BAyRoN
Discordia
3,273
751
0
208
6,128
1,339
219
0
6,128
15,631
0
L
7,121
1,956
0
600
9,044
2,593
652
0
9,044
0
13,700
W
5,972
1,999
0
1,304
8,588
3,145
548
3,097
5,245
0
19,315
L
Cthulhu
theTman055
Cthulhu
3,933
100
24
1,058
5,478
2,032
112
0
5,478
13,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
21,920
128
Minions Killed
80
0
Camps Cleared
0
585,646
Distance Traveled
457,411
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,038
704
6
1
0
188,673
0
W
Loki
9,708
971
82
8
0
220,829
2
L
Discordia
7,116
712
34
3
0
146,661
1
L
Fenrir
7,694
769
17
2
0
166,909
1
W
Mulan
7,488
749
40
4
0
176,144
0
L
Cthulhu
7,110
711
29
3
0
143,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role