Player Matchup

Rama
Rama
Chacal3623
Rama
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,258 Elo+
Solo
Ares
Ares
GamblerLA
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo
Medusa
Medusa
bellesso
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 1
Thor
Thor
igorblackshadow3
Thor
Level 17
God Stats
4W - 6L
1,512 SR
Queue Stats
78W - 84L
1,450 Elo+
Solo
Nemesis
Nemesis
jchanw
Nemesis
Level 11
God Stats
7W - 12L
1,313 SR
Queue Stats
9W - 24L
1,212 Elo+
Party 1
Team Averages
Level 9
1,465 SR
1,347 Elo+

VS

Team Averages
Level 11
1,460 SR
1,424 Elo+
Chang'e
Chang'e
Nicksu25
Chang'e
Level 17
God Stats
5W - 7L
1,446 SR
Queue Stats
60W - 51L
1,436 Elo+
Solo
Olorun
Olorun
RareRoar
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Yemoja
Yemoja
Rulrra
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,464 Elo+
Party 2
Fenrir
Fenrir
SentinelaDN
Fenrir
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 72L
1,374 Elo+
Solo
Anubis
Anubis
Zaroinar
Anubis
Level 7
God Stats
21W - 16L
1,355 SR
Queue Stats
21W - 21L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 13
16,433
1,096
30,872
14,563
6,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
20
9 / 3 / 15
16,044
1,070
28,955
29,290
47,093
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
bellesso
Medusa
20
0 / 6 / 16
13,734
916
12,789
14,501
7,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 9 / 11
15,689
1,046
17,761
23,735
13,837
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
jchanw
Nemesis
20
2 / 2 / 18
14,513
968
10,468
16,179
7,380
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nicksu25
Chang'e
20
5 / 2 / 11
15,232
1,015
20,444
19,040
8,139
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
RareRoar
Olorun
20
3 / 8 / 11
14,092
939
15,277
20,209
13,704
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Rulrra
Yemoja
20
2 / 7 / 14
14,024
935
12,776
27,185
34,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
20
10 / 8 / 10
16,126
1,075
19,828
22,135
13,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Zaroinar
Anubis
20
4 / 6 / 8
14,609
974
19,195
18,357
10,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
78
31
Kills
24
24
Deaths
31
73
Assists
54
Player
Kills
Deaths
Assists
KDA
W
11
4
13
4.38
W
Ares
9
3
15
5.5
L
Chang'e
Nicksu25
Chang'e
5
2
11
5.25
L
Olorun
RareRoar
Olorun
3
8
11
1.06
L
Yemoja
Rulrra
Yemoja
2
7
14
1.29
L
Fenrir
10
8
10
1.88
L
Anubis
Zaroinar
Anubis
4
6
8
1.33
W
Medusa
bellesso
Medusa
0
6
16
1.33
W
9
9
11
1.61
W
Nemesis
jchanw
Nemesis
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,845
Damage
87,520
98,268
Taken
106,926
82,077
Mitigated
79,257
815
Healing
30,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,872
28,096
0
0
14,563
6,693
0
7,477
7,086
0
53,684
W
Ares
28,955
1,078
0
0
29,290
47,093
0
22,652
6,638
52,580
0
L
Chang'e
Nicksu25
Chang'e
20,444
1,285
7,538
5,733
19,040
8,139
0
6,450
12,590
51,908
0
L
Olorun
RareRoar
Olorun
15,277
8,005
1,738
3,703
20,209
13,704
0
7,240
12,969
34,147
0
L
Yemoja
Rulrra
Yemoja
12,776
3,459
3,560
669
27,185
34,286
0
4,703
22,482
34,052
0
L
Fenrir
19,828
5,438
0
1,553
22,135
13,116
0
3,199
18,936
0
40,543
L
Anubis
Zaroinar
Anubis
19,195
2,834
459
6,009
18,357
10,012
0
7,363
10,994
54,804
0
W
Medusa
bellesso
Medusa
12,789
4,039
0
413
14,501
7,074
0
8,401
6,100
0
59,201
W
17,761
5,757
0
0
23,735
13,837
0
16,695
7,040
0
36,094
W
Nemesis
jchanw
Nemesis
10,468
4,423
0
402
16,179
7,380
0
12,467
3,712
0
32,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,413
Gold Earned
74,083
288
Minions Killed
295
7
Camps Cleared
13
1,504,396
Distance Traveled
1,253,811
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,433
1,096
62
4
0
269,211
0
W
Ares
16,044
1,070
26
2
1
327,854
1
L
Chang'e
15,232
1,015
89
6
0
303,988
1
L
Olorun
14,092
939
39
3
2
200,260
1
L
Yemoja
14,024
935
38
3
2
209,311
1
L
Fenrir
16,126
1,075
30
2
9
310,727
0
L
Anubis
14,609
974
99
7
0
229,525
0
W
Medusa
13,734
916
96
6
0
279,097
2
W
Thor
15,689
1,046
46
3
4
275,230
2
W
Nemesis
14,513
968
58
4
2
353,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role