Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BigDumbAnimal
Baron Samedi
Level 69
God Stats
4W - 6L
1,384 SR
Queue Stats
60W - 89L
1,336 Elo+
Solo
Zhong Kui
Zhong Kui
NXLSXN
Zhong Kui
Level 67
God Stats
42W - 35L
1,484 SR
Queue Stats
274W - 311L
1,385 Elo+
Party 2
Medusa
Medusa
TheHobbitxx13
Medusa
Level 65
God Stats
1W - 1L
1,733 SR
Queue Stats
59W - 71L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
finta_alpestre
Tsukuyomi
Level 65
God Stats
1W - 4L
1,333 SR
Queue Stats
83W - 101L
1,391 Elo+
Party 2
Team Averages
Level 78
1,487 SR
1,423 Elo+

VS

Team Averages
Level 117
1,473 SR
1,411 Elo+
Athena
Athena
 
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AmericanSiren
Chernobog
Level 128
God Stats
13W - 39L
1,430 SR
Queue Stats
138W - 196L
1,392 Elo+
Party 1
Osiris
Osiris
MagicFreak
Osiris
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 91L
1,351 Elo+
Party 1
Guan Yu
Guan Yu
ShEsNoTASuPpOrT
Guan Yu
Level 116
God Stats
3W - 3L
1,438 SR
Queue Stats
325W - 405L
1,391 Elo+
Solo
Aphrodite
Aphrodite
shrimpypibbles
Aphrodite
Level 125
God Stats
171W - 188L
1,498 SR
Queue Stats
702W - 757L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 6 / 1
9,039
411
3,928
18,767
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
BigDumbAnimal
Baron Samedi
12
1 / 5 / 2
9,841
447
6,190
19,328
16,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
NXLSXN
Zhong Kui
13
0 / 10 / 2
8,710
396
14,047
24,374
15,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 7 / 1
8,556
389
6,912
11,856
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
finta_alpestre
Tsukuyomi
19
4 / 7 / 0
11,893
541
14,893
19,698
8,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
4 / 1 / 14
11,306
514
9,377
21,384
9,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
AmericanSiren
Chernobog
20
10 / 1 / 5
13,297
604
14,289
12,193
5,199
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
MagicFreak
Osiris
18
7 / 2 / 7
11,952
543
14,437
17,594
20,227
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 15
11,545
525
9,336
26,660
26,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
shrimpypibbles
Aphrodite
18
11 / 2 / 8
12,353
562
18,562
18,119
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
8
Kills
34
35
Deaths
8
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
6
1
0.58
W
Athena
 
Athena
4
1
14
11
W
Chernobog
AmericanSiren
Chernobog
10
1
5
12.5
L
Baron Samedi
BigDumbAnimal
Baron Samedi
1
5
2
0.4
W
Osiris
MagicFreak
Osiris
7
2
7
5.25
L
Zhong Kui
NXLSXN
Zhong Kui
0
10
2
0.1
W
2
2
15
4.75
L
0
7
1
0.07
L
Tsukuyomi
finta_alpestre
Tsukuyomi
4
7
0
0.57
W
Aphrodite
shrimpypibbles
Aphrodite
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,970
Damage
66,001
94,023
Taken
95,950
51,420
Mitigated
70,269
21,159
Healing
47,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,928
2,362
0
4,349
18,767
8,134
1,161
6,661
12,106
0
30,991
W
Athena
 
Athena
9,377
2,001
0
6,373
21,384
9,143
1,267
8,326
12,218
60,463
0
W
Chernobog
AmericanSiren
Chernobog
14,289
9,320
666
4,358
12,193
5,199
4,764
3,002
9,166
0
110,001
L
Baron Samedi
BigDumbAnimal
Baron Samedi
6,190
798
986
2,636
19,328
16,873
0
3,475
15,853
36,624
0
W
Osiris
MagicFreak
Osiris
14,437
4,232
0
5,307
17,594
20,227
233
1,836
15,311
14,800
58,283
L
Zhong Kui
NXLSXN
Zhong Kui
14,047
2,089
28
6,874
24,374
15,028
546
11,254
13,120
58,876
0
W
9,336
862
2,992
8,543
26,660
26,907
376
6,244
19,965
0
52,885
L
6,912
3,905
0
2,279
11,856
2,961
1,815
4,690
7,166
0
43,277
L
Tsukuyomi
finta_alpestre
Tsukuyomi
14,893
3,347
0
4,007
19,698
8,424
0
4,354
15,344
0
88,529
W
Aphrodite
shrimpypibbles
Aphrodite
18,562
1,430
6,587
12,346
18,119
8,793
254
5,774
12,052
78,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,039
Gold Earned
60,453
471
Minions Killed
545
0
Camps Cleared
0
1,660,503
Distance Traveled
2,150,234
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,039
411
93
4
0
341,999
4
W
Athena
11,306
514
98
4
0
445,008
2
W
Chernobog
13,297
604
152
7
0
430,939
7
L
Baron Samedi
9,841
447
49
2
0
320,413
4
W
Osiris
11,952
543
104
5
0
427,886
1
L
Zhong Kui
8,710
396
87
4
0
323,569
0
W
Guan Yu
11,545
525
58
3
0
425,899
9
L
Medusa
8,556
389
88
4
0
275,313
1
L
Tsukuyomi
11,893
541
154
7
0
399,209
0
W
Aphrodite
12,353
562
133
6
0
420,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role