Player Matchup

Merlin
Merlin
MLG_OneManClan
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Yaboyyymax
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
909 Elo+
Solo
Awilix
Awilix
smokingun4204me
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,326 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,245 Elo+

VS

Team Averages
Level 43
1,588 SR
1,244 Elo+
Kukulkan
Kukulkan
Weed_Master101
Kukulkan
Level 14
God Stats
0W - 1L
1,701 SR
Queue Stats
23W - 52L
1,122 Elo+
Solo
Fenrir
Fenrir
ZalorX1080
Fenrir
Level 107
God Stats
3W - 5L
1,562 SR
Queue Stats
104W - 116L
1,463 Elo+
Solo
Ares
Ares
peepbiggy
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
8,786
732
7,122
6,539
2,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Yaboyyymax
Kukulkan
15
7 / 1 / 5
10,020
835
6,572
7,149
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 3 / 10
9,393
783
6,485
11,732
7,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 7 / 1
9,048
754
8,804
10,473
3,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ZalorX1080
Fenrir
3
0 / 0 / 0
6,138
512
0
0
0
Mace

Mace

+10
Physical Power

Ares
12
1 / 7 / 3
8,077
673
3,302
16,951
13,853
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
5
5
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Kukulkan
4
7
1
0.64
W
Kukulkan
Yaboyyymax
Kukulkan
7
1
5
9.5
L
Fenrir
ZalorX1080
Fenrir
0
0
0
0
L
Ares
1
7
3
0.36
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
12,106
25,420
Taken
27,424
12,856
Mitigated
17,775
5,759
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,122
683
248
1,654
6,539
2,085
930
4,770
1,769
27,776
0
L
Kukulkan
8,804
1,799
25
1,763
10,473
3,922
0
6,122
4,351
35,384
0
W
Kukulkan
Yaboyyymax
Kukulkan
6,572
1,199
0
1,467
7,149
3,300
1,235
1,565
5,584
34,316
3,327
L
Fenrir
ZalorX1080
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Ares
3,302
591
45
1,810
16,951
13,853
0
7,184
9,767
16,168
0
W
6,485
1,812
0
2,390
11,732
7,471
409
5,771
5,961
0
24,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
23,263
132
Minions Killed
73
0
Camps Cleared
0
645,072
Distance Traveled
367,160
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,786
732
38
3
0
202,240
0
L
Kukulkan
9,048
754
54
5
0
160,832
0
W
Kukulkan
10,020
835
56
5
0
208,333
3
L
Fenrir
6,138
512
0
0
0
3,977
0
L
Ares
8,077
673
19
2
0
202,351
4
W
Awilix
9,393
783
38
3
0
234,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role