Player Matchup

Poseidon
Poseidon
B00MSW0RTH
Poseidon
Level 60
God Stats
2W - 1L
1,431 SR
Queue Stats
15W - 10L
1,549 Elo+
Party 2
Rama
Rama
Upgradinq
Rama
Level 76
God Stats
1W - 1L
1,672 SR
Queue Stats
107W - 79L
1,541 Elo+
Party 2
Sobek
Sobek
Upturninq
Sobek
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 45L
1,500 Elo+
Party 2
Chaac
Chaac
Upunder
Chaac
Level 61
God Stats
3W - 3L
1,621 SR
Queue Stats
199W - 173L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
azenu
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,568 Elo+
Party 2
Team Averages
Level 44
1,545 SR
1,534 Elo+

VS

Team Averages
Level 52
1,481 SR
1,460 Elo+
Bellona
Bellona
BRYANCHACON16
Bellona
Level 28
God Stats
14W - 11L
1,570 SR
Queue Stats
62W - 81L
1,385 Elo+
Party 3
Izanami
Izanami
Hudd0
Izanami
Level 46
God Stats
1W - 7L
1,324 SR
Queue Stats
54W - 67L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sl1therman
Morgan Le Fay
Level 82
God Stats
18W - 9L
1,598 SR
Queue Stats
577W - 554L
1,519 Elo+
Party 1
Ymir
Ymir
TheBlaKChap23
Ymir
Level 22
God Stats
10W - 9L
1,534 SR
Queue Stats
23W - 25L
1,504 Elo+
Party 1
Mercury
Mercury
Themaikub
Mercury
Level 82
God Stats
5W - 12L
1,381 SR
Queue Stats
77W - 91L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B00MSW0RTH
Poseidon
18
7 / 2 / 1
10,930
607
8,009
7,720
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
1 / 2 / 1
8,127
452
2,882
9,050
2,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Upturninq
Sobek
12
0 / 1 / 2
7,096
394
1,362
8,402
5,073
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Upunder
Chaac
16
3 / 0 / 4
10,224
568
9,095
11,322
12,121
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
azenu
Erlang Shen
17
4 / 0 / 6
10,585
588
11,995
15,557
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 4 / 1
8,098
450
3,638
11,391
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Hudd0
Izanami
14
1 / 1 / 2
8,205
456
8,110
4,817
2,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Sl1therman
Morgan Le Fay
15
2 / 6 / 0
9,508
528
8,427
12,819
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 1
8,084
449
4,158
10,144
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Themaikub
Mercury
11
0 / 3 / 0
7,168
398
4,058
9,058
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
B00MSW0RTH
Poseidon
7
2
1
3.75
L
Bellona
0
4
1
0.13
L
Izanami
Hudd0
Izanami
1
1
2
2
L
Morgan Le Fay
Sl1therman
Morgan Le Fay
2
6
0
0.33
L
2
1
1
2.5
L
Mercury
Themaikub
Mercury
0
3
0
0
W
Rama
1
2
1
0.75
W
Sobek
Upturninq
Sobek
0
1
2
1
W
Chaac
Upunder
Chaac
3
0
4
5
W
Erlang Shen
azenu
Erlang Shen
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
28,391
52,051
Taken
48,229
30,056
Mitigated
31,061
17,204
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
B00MSW0RTH
Poseidon
8,009
1,039
0
2,359
7,720
2,694
841
2,931
4,549
72,662
0
L
Bellona
3,638
1,235
0
2,174
11,391
8,360
0
2,694
8,621
0
39,368
L
Izanami
Hudd0
Izanami
8,110
4,136
0
579
4,817
2,093
1,056
578
4,239
0
68,949
L
Morgan Le Fay
Sl1therman
Morgan Le Fay
8,427
799
0
1,582
12,819
4,833
0
4,171
8,396
63,191
0
L
4,158
623
0
696
10,144
13,016
156
812
9,332
32,578
0
L
Mercury
Themaikub
Mercury
4,058
1,310
0
210
9,058
2,759
0
1,053
7,873
0
41,973
W
Rama
2,882
1,656
0
4,744
9,050
2,597
1,122
1,190
7,860
0
52,567
W
Sobek
Upturninq
Sobek
1,362
287
0
575
8,402
5,073
174
2,400
6,002
9,640
0
W
Chaac
Upunder
Chaac
9,095
1,378
0
5,443
11,322
12,121
368
2,110
9,104
45
62,055
W
Erlang Shen
azenu
Erlang Shen
11,995
7,217
0
4,083
15,557
7,571
0
3,565
11,867
0
102,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
41,063
561
Minions Killed
452
0
Camps Cleared
0
1,702,695
Distance Traveled
1,550,366
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,930
607
140
8
0
339,298
0
L
Bellona
8,098
450
88
5
0
335,864
2
L
Izanami
8,205
456
129
7
0
312,859
1
L
Morgan Le Fay
9,508
528
115
6
0
296,118
7
L
Ymir
8,084
449
44
2
0
293,267
3
L
Mercury
7,168
398
76
4
0
312,258
4
W
Rama
8,127
452
139
8
0
303,969
4
W
Sobek
7,096
394
14
1
0
302,762
1
W
Chaac
10,224
568
130
7
0
324,808
6
W
Erlang Shen
10,585
588
138
8
0
431,858
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role