Player Matchup

Vamana
Vamana
Klepto243
Vamana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Freya
Freya
OrangePower0411
Freya
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,295 Elo+
Party 1
Vulcan
Vulcan
RaviOli24
Vulcan
Level 41
God Stats
1W - 2L
1,438 SR
Queue Stats
15W - 17L
1,333 Elo+
Party 1
Ares
Ares
StraxQc
Ares
Level 61
God Stats
1W - 0L
1,856 SR
Queue Stats
14W - 8L
1,318 Elo+
Party 1
Eset
Eset
technowizard253
Eset
Level 112
God Stats
1W - 2L
1,389 SR
Queue Stats
29W - 26L
1,560 Elo+
Solo
Team Averages
Level 69
1,537 SR
1,401 Elo+

VS

Team Averages
Level 118
1,505 SR
1,547 Elo+
The Morrigan
The Morrigan
Chicken_352
The Morrigan
Level 102
God Stats
2W - 6L
1,308 SR
Queue Stats
480W - 466L
1,502 Elo+
Solo
Nox
Nox
Missxxvengeance
Nox
Level 140
God Stats
3W - 3L
1,526 SR
Queue Stats
220W - 213L
1,488 Elo+
Party 3
Fenrir
Fenrir
StirIing
Fenrir
Level 146
God Stats
9W - 9L
1,692 SR
Queue Stats
529W - 463L
1,514 Elo+
Party 2
Bacchus
Bacchus
Tessa Wattson
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 143L
1,601 Elo+
Party 3
King Arthur
King Arthur
gunner2123
King Arthur
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 33L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Klepto243
Vamana
20
17 / 5 / 10
15,190
949
15,679
21,813
17,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
8 / 5 / 20
11,900
744
13,947
15,526
7,278
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
RaviOli24
Vulcan
20
7 / 4 / 18
12,561
785
13,364
10,197
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
StraxQc
Ares
18
2 / 3 / 29
11,171
698
11,880
16,978
18,922
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 7 / 20
11,095
693
16,435
13,383
6,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chicken_352
The Morrigan
18
4 / 8 / 11
11,247
703
12,344
9,997
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 12
13,625
852
19,288
8,844
4,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
StirIing
Fenrir
17
5 / 9 / 8
11,472
717
9,886
19,089
23,844
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
17
5 / 6 / 7
10,635
665
13,551
17,253
23,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
gunner2123
King Arthur
16
1 / 11 / 11
9,559
597
4,987
21,130
20,853
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
73
37
Kills
24
24
Deaths
37
97
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chicken_352
The Morrigan
4
8
11
1.19
W
Vamana
Klepto243
Vamana
17
5
10
4.4
L
9
3
12
5
W
8
5
20
3.6
W
Vulcan
RaviOli24
Vulcan
7
4
18
4
L
Fenrir
StirIing
Fenrir
5
9
8
1
W
Ares
StraxQc
Ares
2
3
29
5.5
L
Bacchus
5
6
7
1.42
L
King Arthur
gunner2123
King Arthur
1
11
11
0.59
W
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,305
Damage
60,056
77,897
Taken
76,313
54,621
Mitigated
77,494
24,537
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chicken_352
The Morrigan
12,344
1,142
131
505
9,997
4,720
0
7,173
2,806
23,259
1,470
W
Vamana
Klepto243
Vamana
15,679
6,868
2,076
5,026
21,813
17,729
1,786
10,205
9,974
0
34,368
L
19,288
1,392
1,520
1,586
8,844
4,334
0
6,521
2,323
59,802
0
W
13,947
5,426
908
5,137
15,526
7,278
2,287
8,057
7,469
28,939
0
W
Vulcan
RaviOli24
Vulcan
13,364
3,148
681
1,340
10,197
4,441
528
8,863
1,334
42,759
0
L
Fenrir
StirIing
Fenrir
9,886
1,282
1,085
2,138
19,089
23,844
0
15,057
4,032
0
13,934
W
Ares
StraxQc
Ares
11,880
1,061
392
1,332
16,978
18,922
358
8,748
8,230
16,638
0
L
Bacchus
13,551
1,303
789
3,195
17,253
23,743
0
11,123
6,130
23,963
0
L
King Arthur
gunner2123
King Arthur
4,987
263
647
243
21,130
20,853
0
15,752
5,378
0
8,147
W
16,435
1,614
5,032
2,613
13,383
6,251
329
8,229
5,154
38,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,917
Gold Earned
56,538
178
Minions Killed
166
0
Camps Cleared
0
1,443,665
Distance Traveled
1,226,257
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,247
703
30
2
0
208,496
1
W
Vamana
15,190
949
38
2
0
295,703
1
L
Nox
13,625
852
108
7
0
300,758
2
W
Freya
11,900
744
23
1
0
282,541
1
W
Vulcan
12,561
785
71
4
0
330,582
0
L
Fenrir
11,472
717
7
0
0
222,649
1
W
Ares
11,171
698
3
0
0
271,994
0
L
Bacchus
10,635
665
18
1
0
244,904
6
L
King Arthur
9,559
597
3
0
0
249,450
0
W
Eset
11,095
693
43
3
0
262,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role