Player Matchup

Arachne
Arachne
Chronickity
Arachne
Level 122
God Stats
6W - 2L
1,772 SR
Queue Stats
295W - 171L
1,675 Elo+
Party 1
Bellona
Bellona
NickelsDevL
Bellona
Level 24
God Stats
34W - 19L
1,647 SR
Queue Stats
56W - 35L
1,656 Elo+
Party 1
Zeus
Zeus
Tuxlar
Zeus
Level 55
God Stats
6W - 3L
1,730 SR
Queue Stats
275W - 194L
1,626 Elo+
Party 1
Team Averages
Level 67
1,716 SR
1,653 Elo+

VS

Team Averages
Level 68
1,580 SR
1,557 Elo+
Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
UncoolLotus9
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Vtx Br0k3
Cthulhu
Level 22
God Stats
11W - 6L
1,741 SR
Queue Stats
12W - 8L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chronickity
Arachne
13
6 / 3 / 11
9,582
799
13,033
10,930
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
NickelsDevL
Bellona
13
4 / 1 / 13
9,502
792
3,146
6,685
6,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Tuxlar
Zeus
15
10 / 1 / 10
10,247
854
16,545
5,244
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 7 / 4
7,788
649
6,523
13,521
9,824
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 6 / 3
7,908
659
4,073
9,283
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
Vtx Br0k3
Cthulhu
10
2 / 7 / 2
8,314
693
3,247
14,296
11,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
20
Kills
5
5
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
4
0.43
W
Arachne
Chronickity
Arachne
6
3
11
3.83
W
Bellona
NickelsDevL
Bellona
4
1
13
10.5
W
Zeus
Tuxlar
Zeus
10
1
10
15
L
2
6
3
0.58
L
Cthulhu
Vtx Br0k3
Cthulhu
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,724
Damage
13,843
22,859
Taken
37,100
14,458
Mitigated
23,690
5,158
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,523
709
273
2,512
13,521
9,824
295
6,978
6,129
0
26,456
W
Arachne
Chronickity
Arachne
13,033
8,919
0
3,091
10,930
5,994
428
3,636
7,294
0
36,081
W
Bellona
NickelsDevL
Bellona
3,146
1,131
0
1,064
6,685
6,569
1,126
2,116
4,569
0
22,999
W
Zeus
Tuxlar
Zeus
16,545
2,454
101
902
5,244
1,895
1,085
1,568
3,676
47,466
0
L
4,073
553
1,783
2,247
9,283
2,774
0
3,058
6,005
17,229
0
L
Cthulhu
Vtx Br0k3
Cthulhu
3,247
315
81
0
14,296
11,092
0
5,678
8,421
8,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
24,010
143
Minions Killed
102
0
Camps Cleared
0
684,418
Distance Traveled
631,746
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,788
649
46
4
0
212,809
4
W
Arachne
9,582
799
32
3
0
240,109
1
W
Bellona
9,502
792
42
4
0
241,615
5
W
Zeus
10,247
854
69
6
0
202,694
2
L
Hel
7,908
659
42
4
0
203,417
0
L
Cthulhu
8,314
693
14
1
0
215,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role