Player Matchup

Sun Wukong
Sun Wukong
CinnaBunny
Sun Wukong
Level 157
God Stats
2W - 2L
1,596 SR
Queue Stats
106W - 80L
1,745 Elo+
Party 1
Kukulkan
Kukulkan
EclipseMaiden
Kukulkan
Level 160
God Stats
1W - 1L
1,809 SR
Queue Stats
117W - 97L
1,708 Elo+
Party 1
Set
Set
Mistermosquito
Set
Level 144
God Stats
1W - 1L
1,416 SR
Queue Stats
164W - 115L
1,750 Elo+
Party 1
Team Averages
Level 154
1,607 SR
1,734 Elo+

VS

Team Averages
Level 91
1,527 SR
1,519 Elo+
Fafnir
Fafnir
 
Fafnir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
HeirsToTheSun
Apollo
Level 102
God Stats
13W - 3L
1,766 SR
Queue Stats
256W - 132L
1,715 Elo+
Party 2
Baron Samedi
Baron Samedi
lilstubbz
Baron Samedi
Level 85
God Stats
3W - 3L
1,314 SR
Queue Stats
7W - 9L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CinnaBunny
Sun Wukong
12
2 / 4 / 1
8,181
629
3,112
11,454
6,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
EclipseMaiden
Kukulkan
12
0 / 3 / 2
7,734
595
8,064
8,476
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 2
8,145
627
7,724
11,466
5,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 0 / 11
9,233
710
4,560
12,010
16,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 1 / 2
10,876
837
14,687
8,643
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
lilstubbz
Baron Samedi
13
1 / 2 / 8
8,789
676
9,224
8,189
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
11
6.5
L
Sun Wukong
CinnaBunny
Sun Wukong
2
4
1
0.63
L
Kukulkan
EclipseMaiden
Kukulkan
0
3
2
0.33
W
10
1
2
11
L
1
5
2
0.4
W
Baron Samedi
lilstubbz
Baron Samedi
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
28,471
31,396
Taken
28,842
14,630
Mitigated
27,091
2,702
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,560
1,133
0
3,088
12,010
16,805
217
3,467
8,115
12,942
0
L
Sun Wukong
CinnaBunny
Sun Wukong
3,112
438
0
763
11,454
6,448
0
4,959
6,110
0
14,784
L
Kukulkan
EclipseMaiden
Kukulkan
8,064
552
0
980
8,476
2,751
0
4,607
3,712
29,200
0
W
14,687
7,384
0
1,985
8,643
4,661
2,512
1,696
6,789
0
59,273
L
7,724
2,541
0
959
11,466
5,431
0
3,460
7,790
0
35,738
W
Baron Samedi
lilstubbz
Baron Samedi
9,224
445
1,433
3,176
8,189
5,625
285
2,198
5,874
37,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,060
Gold Earned
28,898
144
Minions Killed
177
0
Camps Cleared
0
724,651
Distance Traveled
748,629
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,233
710
19
1
0
252,234
3
L
Sun Wukong
8,181
629
35
3
0
245,138
3
L
Kukulkan
7,734
595
56
4
0
232,626
3
W
Apollo
10,876
837
110
8
0
263,910
2
L
Set
8,145
627
53
4
0
246,887
4
W
Baron Samedi
8,789
676
48
4
0
232,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role