Player Matchup

Mercury
Mercury
FlameWolf05
Mercury
Level 89
God Stats
14W - 8L
1,652 SR
Queue Stats
331W - 348L
1,533 Elo+
Party 4
Achilles
Achilles
IAmSadNoww
Achilles
Level 72
God Stats
15W - 11L
1,618 SR
Queue Stats
267W - 275L
1,420 Elo+
Party 2
Athena
Athena
Sh00kon3
Athena
Level 14
God Stats
8W - 7L
1,743 SR
Queue Stats
10W - 10L
1,465 Elo+
Party 2
Agni
Agni
TheAncientRacc5
Agni
Level 28
God Stats
2W - 2L
1,806 SR
Queue Stats
72W - 84L
1,471 Elo+
Party 4
Chernobog
Chernobog
vNorthWestv
Chernobog
Level 84
God Stats
4W - 2L
1,924 SR
Queue Stats
611W - 636L
1,475 Elo+
Party 2
Team Averages
Level 57
1,749 SR
1,473 Elo+

VS

Team Averages
Level 59
1,537 SR
1,459 Elo+
Arachne
Arachne
Cayen
Arachne
Level 57
God Stats
1W - 5L
1,500 SR
Queue Stats
121W - 126L
1,481 Elo+
Party 1
Anhur
Anhur
Sparnax
Anhur
Level 28
God Stats
6W - 6L
1,502 SR
Queue Stats
57W - 58L
1,440 Elo+
Party 3
Baba Yaga
Baba Yaga
That1KoolCat
Baba Yaga
Level 100
God Stats
1W - 0L
1,399 SR
Queue Stats
196W - 199L
1,503 Elo+
Party 1
Freya
Freya
VanillaHands
Freya
Level 27
God Stats
2W - 0L
1,770 SR
Queue Stats
49W - 65L
1,511 Elo+
Party 1
Artio
Artio
iiszwuu
Artio
Level 82
God Stats
7W - 5L
1,517 SR
Queue Stats
67W - 66L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlameWolf05
Mercury
17
8 / 7 / 3
11,058
527
14,931
17,061
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
IAmSadNoww
Achilles
17
3 / 6 / 6
10,683
509
8,892
16,979
17,788
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Sh00kon3
Athena
12
0 / 5 / 5
8,119
387
3,115
18,154
12,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 10 / 4
9,122
434
5,068
12,717
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
vNorthWestv
Chernobog
14
3 / 9 / 5
9,064
432
9,502
15,781
5,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cayen
Arachne
20
16 / 3 / 7
14,110
672
19,758
16,194
11,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Sparnax
Anhur
15
5 / 5 / 8
10,197
486
4,269
13,292
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
That1KoolCat
Baba Yaga
18
8 / 1 / 14
12,195
581
18,808
8,189
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 4 / 5
12,900
614
13,808
19,243
9,176
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
iiszwuu
Artio
13
1 / 3 / 7
10,436
497
4,246
16,974
16,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
16
Kills
37
37
Deaths
16
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cayen
Arachne
16
3
7
6.5
L
Mercury
FlameWolf05
Mercury
8
7
3
1.36
L
Achilles
IAmSadNoww
Achilles
3
6
6
1
L
Athena
Sh00kon3
Athena
0
5
5
0.5
W
Anhur
Sparnax
Anhur
5
5
8
1.8
W
Baba Yaga
That1KoolCat
Baba Yaga
8
1
14
15
L
2
10
4
0.4
W
7
4
5
2.38
W
Artio
iiszwuu
Artio
1
3
7
1.5
L
Chernobog
vNorthWestv
Chernobog
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,508
Damage
60,889
80,692
Taken
73,892
48,292
Mitigated
45,333
8,987
Healing
24,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cayen
Arachne
19,758
12,683
0
5,548
16,194
11,095
582
1,020
15,168
0
104,595
L
Mercury
FlameWolf05
Mercury
14,931
7,851
0
1,864
17,061
7,641
1,245
6,028
10,865
0
77,952
L
Achilles
IAmSadNoww
Achilles
8,892
2,912
0
1,003
16,979
17,788
892
5,948
11,009
0
55,965
L
Athena
Sh00kon3
Athena
3,115
1,330
0
3,495
18,154
12,626
180
8,212
9,672
18,161
0
W
Anhur
Sparnax
Anhur
4,269
1,955
0
3,916
13,292
4,192
2,396
1,812
11,394
0
46,874
W
Baba Yaga
That1KoolCat
Baba Yaga
18,808
956
0
2,226
8,189
4,091
2,256
1,058
6,791
68,120
0
L
5,068
427
0
346
12,717
4,319
286
8,198
4,138
31,124
0
W
13,808
6,146
37
10,115
19,243
9,176
3,575
1,339
17,802
80,958
11,315
W
Artio
iiszwuu
Artio
4,246
391
492
2,455
16,974
16,779
0
2,474
14,371
28,012
0
L
Chernobog
vNorthWestv
Chernobog
9,502
5,222
0
2,279
15,781
5,918
192
6,247
9,316
0
59,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,046
Gold Earned
59,838
421
Minions Killed
499
0
Camps Cleared
0
1,909,984
Distance Traveled
2,007,327
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,110
672
126
6
0
449,189
1
L
Mercury
11,058
527
124
6
0
445,397
2
L
Achilles
10,683
509
112
5
0
378,655
2
L
Athena
8,119
387
27
1
0
366,122
4
W
Anhur
10,197
486
67
3
0
363,639
0
W
Baba Yaga
12,195
581
124
6
0
424,959
4
L
Agni
9,122
434
57
3
0
352,428
6
W
Freya
12,900
614
150
7
0
391,473
3
W
Artio
10,436
497
32
2
0
378,067
0
L
Chernobog
9,064
432
101
5
0
367,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role